Player Matchup

Fenrir
Fenrir
Elly_Stine777
Fenrir
Level 81
God Stats
0W - 1L
1,178 SR
Queue Stats
19W - 30L
1,526 Elo+
Party 2
Thor
Thor
JoJoBananaBoat
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
LaughingJack5I02
Anubis
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
8W - 23L
1,249 Elo+
Party 2
Scylla
Scylla
WokHrt
Scylla
Level 35
God Stats
34W - 48L
1,757 SR
Queue Stats
278W - 289L
1,565 Elo+
Solo
Skadi
Skadi
Wolfhart_Kat
Skadi
Level 106
God Stats
0W - 1L
1,308 SR
Queue Stats
33W - 38L
1,526 Elo+
Party 2
Team Averages
Level 51
1,406 SR
1,473 Elo+

VS

Team Averages
Level 37
1,554 SR
1,533 Elo+
Achilles
Achilles
FiIl Collins
Achilles
Level 20
God Stats
20W - 11L
1,687 SR
Queue Stats
25W - 22L
1,589 Elo+
Party 1
Hera
Hera
Grave783
Hera
Level 36
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 118L
1,500 Elo+
Solo
Cupid
Cupid
Littleblckcloud
Cupid
Level 45
God Stats
68W - 75L
1,422 SR
Queue Stats
610W - 671L
1,455 Elo+
Party 1
Tiamat
Tiamat
Pum9k1nK1ng
Tiamat
Level 69
God Stats
46W - 40L
1,557 SR
Queue Stats
900W - 961L
1,513 Elo+
Party 1
Janus
Janus
Uncle FiII
Janus
Level 16
God Stats
27W - 26L
1,603 SR
Queue Stats
51W - 44L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,281
1,035
5,487
16,423
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 9 / 1
7,453
932
2,627
11,830
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 10 / 2
7,805
976
6,163
16,354
7,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
WokHrt
Scylla
12
0 / 0 / 0
7,094
887
882
2,972
904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
7,850
981
6,625
13,137
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

126

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FiIl Collins
Achilles
16
10 / 1 / 13
9,491
1,186
11,316
9,760
7,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
1 / 0 / 11
8,837
1,105
7,784
2,261
967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 0 / 13
8,708
1,089
7,205
5,163
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
16
6 / 2 / 16
9,313
1,164
10,216
6,012
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
16
10 / 0 / 15
10,812
1,352
17,513
3,214
899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
99
3
Kills
31
31
Deaths
3
4
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Achilles
FiIl Collins
Achilles
10
1
13
16.5
W
Hera
1
0
11
6.5
L
0
9
1
0.06
L
0
10
2
0.1
W
4
0
13
10.5
W
Tiamat
6
2
16
7
W
Janus
10
0
15
17.5
L
Scylla
WokHrt
Scylla
0
0
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
54,034
60,716
Taken
26,410
24,674
Mitigated
15,392
6,039
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
879
354
1,393
16,423
6,457
0
8,472
7,769
0
14,744
W
Achilles
FiIl Collins
Achilles
11,316
3,458
282
372
9,760
7,826
0
2,094
7,666
0
19,039
W
Hera
7,784
2,005
0
481
2,261
967
0
259
2,002
26,041
0
L
2,627
700
0
300
11,830
4,404
0
6,958
4,674
0
6,223
L
6,163
157
0
2,674
16,354
7,794
0
10,266
5,918
26,464
0
W
7,205
5,150
308
1,023
5,163
1,637
0
1,959
3,204
0
14,320
W
Tiamat
10,216
509
0
752
6,012
4,063
0
1,000
5,012
21,654
0
W
Janus
17,513
867
235
330
3,214
899
0
1,733
1,481
34,256
0
L
Scylla
WokHrt
Scylla
882
42
0
0
2,972
904
0
1,507
1,405
5,911
0
L
6,625
3,771
0
1,318
13,137
5,115
0
7,582
5,437
0
33,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
47,161
127
Minions Killed
151
2
Camps Cleared
4
605,098
Distance Traveled
801,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,281
1,035
11
1
0
163,864
0
W
Achilles
9,491
1,186
15
2
1
175,069
0
W
Hera
8,837
1,105
46
6
1
158,219
0
L
Thor
7,453
932
6
1
0
136,578
0
L
Anubis
7,805
976
40
5
1
129,018
0
W
Cupid
8,708
1,089
20
3
0
155,255
0
W
Tiamat
9,313
1,164
22
3
2
147,116
0
W
Janus
10,812
1,352
48
6
0
165,858
0
L
Scylla
7,094
887
10
1
1
69,552
0
L
Skadi
7,850
981
60
8
0
106,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role