Player Matchup

Apollo
Apollo
Gold III
CivilPsycho
Apollo
Gold III
Level 118
God Stats
6W - 8L
1,933 SR
Queue Stats
205W - 203L
1,545 MMR
Solo
Kali
Kali
Gold II
Freedom912
Kali
Gold II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Kittens
Chang'e
Gold II
Level 160
God Stats
6W - 3L
1,645 SR
Queue Stats
154W - 143L
1,564 MMR
Solo
Guan Yu
Guan Yu
Gold III
Xxarchangel231
Guan Yu
Gold III
Level 154
God Stats
44W - 27L
1,669 SR
Queue Stats
384W - 372L
1,600 MMR
Party 2
Ymir
Ymir
Gold II
mecoboy3456
Ymir
Gold II
Level 106
God Stats
9W - 7L
1,666 SR
Queue Stats
58W - 59L
1,487 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,683 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,615 SR
1,551 MMR
Thor
Thor
Gold IV
ChristinaQuQ
Thor
Gold IV
Level 78
God Stats
2W - 6L
1,680 SR
Queue Stats
105W - 104L
1,543 MMR
Solo
Sobek
Sobek
Gold II
SensoryRaven
Sobek
Gold II
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
1,145W - 1,139L
1,547 MMR
Solo
Chernobog
Chernobog
Platinum IV
TheCrossbow
Chernobog
Platinum IV
Level 157
God Stats
5W - 4L
1,663 SR
Queue Stats
63W - 64L
1,652 MMR
Party 1
The Morrigan
The Morrigan
Silver II
shineyevil
The Morrigan
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,461 MMR
Party 1
King Arthur
King Arthur
Silver I
xXJeanXx11255
King Arthur
Silver I
Level 143
God Stats
6W - 11L
1,730 SR
Queue Stats
252W - 259L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
0 / 1 / 5
12,426
621
7,067
13,067
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 5 / 6
12,802
640
12,037
28,001
14,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Kittens
Chang'e
17
4 / 4 / 9
11,520
576
15,777
13,809
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
1 / 0 / 4
11,813
591
11,513
17,159
23,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 8
11,191
560
8,152
22,563
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
DanzaburouNu WaTsukuyomiSetPersephone

VS

Bans
ScyllaNemesisYemojaRatatoskrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,657
483
11,340
13,396
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 8
8,184
409
11,358
19,735
15,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
TheCrossbow
Chernobog
17
5 / 1 / 4
10,678
534
13,935
12,092
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
shineyevil
The Morrigan
14
1 / 7 / 5
8,469
423
8,020
10,394
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXJeanXx11255
King Arthur
16
0 / 3 / 2
9,520
476
7,861
19,219
16,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
16
Kills
13
13
Deaths
16
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Apollo
0
1
5
2.5
W
7
5
6
2
W
Chang'e
Kittens
Chang'e
4
4
9
2.13
L
1
2
8
2.5
L
Chernobog
TheCrossbow
Chernobog
5
1
4
7
W
1
0
4
3
W
4
3
8
2.67
L
The Morrigan
shineyevil
The Morrigan
1
7
5
0.5
L
King Arthur
xXJeanXx11255
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
52,514
94,599
Taken
74,836
74,516
Mitigated
47,469
53,991
Healing
22,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,340
2,111
0
5,030
13,396
5,342
0
2,014
11,357
0
63,419
W
Apollo
7,067
5,460
0
7,201
13,067
6,920
5,111
2,125
10,914
0
112,847
W
12,037
6,371
0
9,035
28,001
14,315
550
4,972
22,902
0
93,971
W
Chang'e
Kittens
Chang'e
15,777
1,414
7,024
6,425
13,809
6,440
1,031
5,017
8,347
77,530
0
L
11,358
853
561
5,400
19,735
15,399
0
9,502
10,183
36,316
0
L
Chernobog
TheCrossbow
Chernobog
13,935
10,423
0
4,499
12,092
6,329
0
3,100
8,967
0
87,338
W
11,513
3,168
6,268
11,088
17,159
23,572
1,765
1,217
15,926
158
84,967
W
8,152
1,455
0
6,950
22,563
23,269
951
6,237
16,124
37,278
0
L
The Morrigan
shineyevil
The Morrigan
8,020
973
0
800
10,394
4,139
0
6,316
4,053
48,578
1,895
L
King Arthur
xXJeanXx11255
King Arthur
7,861
719
0
6,588
19,219
16,260
0
3,155
15,469
0
71,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,752
Gold Earned
46,508
646
Minions Killed
540
0
Camps Cleared
0
2,037,348
Distance Traveled
1,868,157
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,657
483
109
5
0
354,825
6
W
Apollo
12,426
621
190
10
0
366,415
0
W
Kali
12,802
640
126
6
0
421,943
2
W
Chang'e
11,520
576
139
7
0
424,433
9
L
Sobek
8,184
409
23
1
0
408,284
6
L
Chernobog
10,678
534
163
8
0
374,703
8
W
Guan Yu
11,813
591
159
8
0
414,292
6
W
Ymir
11,191
560
32
2
0
410,265
10
L
The Morrigan
8,469
423
110
6
0
331,483
2
L
King Arthur
9,520
476
135
7
0
398,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role