Player Matchup

Terra
Terra
GaurdianGiraffe
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 108L
1,586 Elo+
Solo
Bellona
Bellona
Lambentations
Bellona
Level 6
God Stats
3W - 1L
1,663 SR
Queue Stats
13W - 9L
1,460 Elo+
Solo
Izanami
Izanami
SeaSneek
Izanami
Level 6
God Stats
2W - 1L
1,527 SR
Queue Stats
7W - 4L
1,651 Elo+
Solo
Vulcan
Vulcan
TyrDropss
Vulcan
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 29L
1,558 Elo+
Solo
Nemesis
Nemesis
cab3ra27chikito
Nemesis
Level 8
God Stats
16W - 23L
1,923 SR
Queue Stats
24W - 35L
1,628 Elo+
Solo
Team Averages
Level 14
1,623 SR
1,577 Elo+

VS

Team Averages
Level 20
1,333 SR
1,527 Elo+
Hel
Hel
ChodoBagginz
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Demonshave72
Artemis
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 8L
1,575 Elo+
Party 1
King Arthur
King Arthur
KingdomCam
King Arthur
Level 8
God Stats
21W - 26L
1,155 SR
Queue Stats
141W - 122L
1,481 Elo+
Solo
Arachne
Arachne
goldhealer6290
Arachne
Level 27
God Stats
17W - 19L
1,243 SR
Queue Stats
96W - 96L
1,454 Elo+
Solo
Sobek
Sobek
zapod123
Sobek
Level 28
God Stats
12W - 11L
1,502 SR
Queue Stats
40W - 34L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 15
8,975
598
5,440
8,285
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
14
2 / 2 / 6
8,269
551
3,558
10,526
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SeaSneek
Izanami
15
13 / 1 / 12
9,841
656
16,539
10,745
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
TyrDropss
Vulcan
13
9 / 1 / 10
8,604
574
16,900
7,556
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
6,934
462
1,683
7,587
2,063
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,703
380
2,957
7,808
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Demonshave72
Artemis
10
0 / 7 / 3
6,204
414
7,239
13,364
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
KingdomCam
King Arthur
11
1 / 6 / 2
6,702
447
5,353
11,188
7,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 3 / 2
6,643
443
6,172
12,704
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
zapod123
Sobek
9
4 / 9 / 1
7,036
469
4,150
14,992
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
31
Kills
7
7
Deaths
31
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Artemis
Demonshave72
Artemis
0
7
3
0.21
W
6
1
15
13.5
L
King Arthur
KingdomCam
King Arthur
1
6
2
0.33
W
Bellona
2
2
6
2.5
W
Izanami
SeaSneek
Izanami
13
1
12
19
W
Vulcan
TyrDropss
Vulcan
9
1
10
14
W
1
2
3
1.25
L
2
3
2
1
L
Sobek
zapod123
Sobek
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
25,871
44,699
Taken
60,056
22,886
Mitigated
29,139
16,201
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
181
2,191
2,333
7,808
2,781
182
4,556
3,252
21,883
0
L
Artemis
Demonshave72
Artemis
7,239
3,374
0
3,418
13,364
4,278
78
3,655
9,709
0
34,633
W
5,440
1,625
1,591
2,644
8,285
5,790
548
2,642
5,643
17,313
0
L
King Arthur
KingdomCam
King Arthur
5,353
1,398
0
1,735
11,188
7,494
0
2,290
8,898
0
29,858
W
Bellona
3,558
2,049
0
4,647
10,526
7,839
2,290
361
10,165
0
39,374
W
Izanami
SeaSneek
Izanami
16,539
11,583
0
4,944
10,745
3,992
3,124
1,872
8,873
0
59,094
W
Vulcan
TyrDropss
Vulcan
16,900
1,491
0
1,398
7,556
3,202
112
2,137
5,419
46,802
0
W
1,683
1,081
0
977
7,587
2,063
0
95
7,492
0
35,774
L
6,172
3,925
0
6,721
12,704
4,327
8
4,839
7,865
0
36,939
L
Sobek
zapod123
Sobek
4,150
637
0
1,696
14,992
10,259
0
7,000
7,992
8,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,623
Gold Earned
32,288
345
Minions Killed
253
0
Camps Cleared
0
1,310,648
Distance Traveled
1,200,965
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,703
380
55
4
0
201,000
2
L
Artemis
6,204
414
60
4
0
222,224
0
W
Terra
8,975
598
22
1
0
276,326
2
L
King Arthur
6,702
447
67
4
0
243,298
0
W
Bellona
8,269
551
86
6
0
227,815
3
W
Izanami
9,841
656
106
7
0
261,026
1
W
Vulcan
8,604
574
68
5
0
286,997
0
W
Nemesis
6,934
462
63
4
0
258,484
2
L
Arachne
6,643
443
64
4
0
270,184
0
L
Sobek
7,036
469
7
0
0
264,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role