Player Matchup

Cthulhu
Cthulhu
BullsintheBrox
Cthulhu
Level 27
God Stats
4W - 3L
1,442 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 3
Chernobog
Chernobog
Halorian
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1
Nemesis
Nemesis
HomeBound
Nemesis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 125L
1,578 Elo+
Party 3
Hel
Hel
Regeneracy
Hel
Level 22
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1
Tiamat
Tiamat
flyinpandaattack
Tiamat
Level 19
God Stats
2W - 1L
1,718 SR
Queue Stats
23W - 23L
1,543 Elo+
Party 3
Team Averages
Level 24
1,493 SR
1,508 Elo+

VS

Team Averages
Level 25
1,552 SR
1,589 Elo+
Chiron
Chiron
Awokenpotential
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 166L
1,702 Elo+
Party 2
Anubis
Anubis
BonsaiGn
Anubis
Level 18
God Stats
14W - 11L
1,733 SR
Queue Stats
33W - 33L
1,591 Elo+
Party 2
Mulan
Mulan
LightPhoenix27
Mulan
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
433W - 408L
1,626 Elo+
Solo
Fafnir
Fafnir
TheRealHashMan
Fafnir
Level 20
God Stats
4W - 5L
1,529 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VizionExtremous
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,063
633
1,477
4,269
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Halorian
Chernobog
7
1 / 0 / 2
4,201
525
1,926
3,771
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
HomeBound
Nemesis
8
3 / 0 / 2
4,968
621
3,515
4,079
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 3
3,617
452
424
1,724
320
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 2
4,601
575
1,070
1,982
635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,345
543
3,424
4,061
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
BonsaiGn
Anubis
8
0 / 1 / 0
4,619
577
208
2,274
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

3
0 / 1 / 0
3,517
440
920
1,891
784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 1
3,877
485
1,329
3,579
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 1 / 1
4,487
561
731
5,116
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Anubis
BonsaiGn
Anubis
0
1
0
0
W
1
0
1
1.5
W
Chernobog
Halorian
Chernobog
1
0
2
2
W
Nemesis
HomeBound
Nemesis
3
0
2
4
L
0
1
0
0
W
0
2
3
0.75
L
0
2
1
0.25
L
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,412
Damage
6,612
15,825
Taken
16,921
4,780
Mitigated
6,006
4,458
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,424
671
632
2,386
4,061
1,055
351
422
3,639
0
24,299
L
Anubis
BonsaiGn
Anubis
208
0
0
456
2,274
709
259
664
1,610
19,702
0
W
1,477
309
0
1,470
4,269
1,698
570
0
4,144
21,024
0
W
Chernobog
Halorian
Chernobog
1,926
1,085
0
1,053
3,771
968
0
874
2,897
0
13,967
W
Nemesis
HomeBound
Nemesis
3,515
1,589
0
325
4,079
1,159
0
152
3,895
0
20,442
L
920
149
0
760
1,891
784
0
1,265
626
0
5,586
W
424
58
273
429
1,724
320
0
375
1,349
3,037
0
L
1,329
284
0
353
3,579
2,154
201
368
3,211
6,976
0
L
731
350
0
2,677
5,116
1,304
0
252
4,864
0
21,180
W
1,070
104
0
908
1,982
635
0
72
1,878
16,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,450
Gold Earned
20,845
155
Minions Killed
178
0
Camps Cleared
0
717,569
Distance Traveled
627,689
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,345
543
44
6
0
131,219
2
L
Anubis
4,619
577
52
7
0
124,248
0
W
Cthulhu
5,063
633
42
5
0
153,284
1
W
Chernobog
4,201
525
24
3
0
152,947
2
W
Nemesis
4,968
621
38
5
0
167,695
2
L
Mulan
3,517
440
13
2
0
48,286
0
W
Hel
3,617
452
5
1
0
81,843
0
L
Fafnir
3,877
485
15
2
0
154,193
2
L
Ne Zha
4,487
561
54
7
0
169,743
1
W
Tiamat
4,601
575
46
6
0
161,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role