Player Matchup

Sylvanus
Sylvanus
GxHzRagequit420
Sylvanus
Level 131
God Stats
51W - 41L
1,601 SR
Queue Stats
686W - 493L
1,634 Elo+
Party 2
Hou Yi
Hou Yi
HighlandDirk885
Hou Yi
Level 143
God Stats
7W - 13L
1,352 SR
Queue Stats
235W - 242L
1,441 Elo+
Party 2
Osiris
Osiris
Jose J5un17
Osiris
Level 123
God Stats
7W - 2L
1,779 SR
Queue Stats
93W - 107L
1,515 Elo+
Solo
Team Averages
Level 132
1,577 SR
1,530 Elo+

VS

Team Averages
Level 81
1,479 SR
1,561 Elo+
Artio
Artio
Andore_Tobi
Artio
Level 99
God Stats
13W - 12L
1,550 SR
Queue Stats
176W - 162L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
NinjaScout2007
Hou Yi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,600 Elo+
Solo
Eset
Eset
danhenriquesc
Eset
Level 138
God Stats
7W - 7L
1,388 SR
Queue Stats
344W - 293L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 4
6,237
624
6,304
9,380
4,011
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 4
6,498
650
5,866
6,200
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
11
5 / 0 / 3
7,617
762
7,135
9,425
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,295
630
3,890
10,649
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 1 / 0
6,622
662
4,887
6,251
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 3
6,428
643
8,659
7,624
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
4
4
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Sylvanus
1
3
4
1
W
2
1
4
4
W
Osiris
5
0
3
6.5
L
3
1
0
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
17,436
25,005
Taken
24,524
13,866
Mitigated
9,811
9,691
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,890
360
810
3,945
10,649
5,657
0
1,838
8,811
12,782
0
W
Sylvanus
6,304
630
3,572
4,439
9,380
4,011
0
4,172
4,880
14,208
0
W
5,866
2,314
0
930
6,200
1,996
264
2,834
3,192
0
21,984
W
Osiris
7,135
1,614
0
750
9,425
7,859
0
4,763
4,365
0
23,784
L
4,887
1,738
182
868
6,251
1,918
0
2,584
3,667
0
19,666
L
8,659
1,153
375
1,136
7,624
2,236
113
1,882
5,742
19,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,352
Gold Earned
19,345
91
Minions Killed
106
0
Camps Cleared
0
529,821
Distance Traveled
521,015
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,295
630
32
3
0
195,638
3
W
Sylvanus
6,237
624
26
3
0
153,248
3
W
Hou Yi
6,498
650
32
3
0
167,335
1
W
Osiris
7,617
762
33
3
0
209,238
1
L
Hou Yi
6,622
662
37
4
0
166,116
0
L
Eset
6,428
643
37
4
0
159,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role