Player Matchup

Cerberus
Cerberus
Cesar Luis1393
Cerberus
Level 18
God Stats
23W - 17L
1,792 SR
Queue Stats
89W - 84L
1,619 Elo+
Solo
Nemesis
Nemesis
Parksy__
Nemesis
Level 4
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Hades
Hades
STR1DEYY
Hades
Level 21
God Stats
1W - 2L
1,497 SR
Queue Stats
6W - 5L
1,688 Elo+
Party 1
Vulcan
Vulcan
ZeaG_CR
Vulcan
Level 26
God Stats
0W - 3L
1,197 SR
Queue Stats
101W - 106L
1,618 Elo+
Solo
Thanatos
Thanatos
legible_protein8
Thanatos
Level 20
God Stats
2W - 6L
1,433 SR
Queue Stats
113W - 124L
1,606 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,607 Elo+

VS

Team Averages
Level 19
1,530 SR
1,606 Elo+
Pele
Pele
Legion3806
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Shots_248
Erlang Shen
Level 28
God Stats
5W - 2L
1,585 SR
Queue Stats
280W - 254L
1,675 Elo+
Solo
Aphrodite
Aphrodite
cryptic-horizon1
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Medusa
Medusa
maritimo-cotorro
Medusa
Level 26
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 5L
1,611 Elo+
Solo
Ymir
Ymir
xScIR9977
Ymir
Level 17
God Stats
2W - 3L
1,335 SR
Queue Stats
23W - 16L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 1 / 1
5,034
503
2,008
6,292
2,732
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Parksy__
Nemesis
6
0 / 3 / 0
4,071
407
2,070
4,875
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
STR1DEYY
Hades
8
0 / 5 / 0
4,821
482
2,813
6,427
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
ZeaG_CR
Vulcan
9
0 / 1 / 0
5,346
535
2,049
4,611
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 6 / 0
4,682
468
3,716
7,323
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,741
674
2,701
4,086
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Shots_248
Erlang Shen
11
2 / 1 / 0
6,073
607
5,093
5,734
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
10
2 / 0 / 6
5,609
561
2,938
4,238
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
6 / 0 / 2
6,146
615
4,252
4,049
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
1 / 0 / 4
6,785
679
5,075
6,091
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
1
0.5
W
5
0
1
5.5
L
Nemesis
Parksy__
Nemesis
0
3
0
0
L
Hades
STR1DEYY
Hades
0
5
0
0
W
Erlang Shen
Shots_248
Erlang Shen
2
1
0
2
L
Vulcan
ZeaG_CR
Vulcan
0
1
0
0
W
Aphrodite
2
0
6
5
L
1
6
0
0.17
W
6
0
2
7
W
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,656
Damage
20,059
29,528
Taken
24,198
10,031
Mitigated
7,909
8,714
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,008
281
0
2,368
6,292
2,732
0
0
6,292
23,034
0
W
2,701
653
0
750
4,086
1,130
0
357
3,729
0
38,426
L
Nemesis
Parksy__
Nemesis
2,070
825
0
967
4,875
1,023
0
848
3,885
0
9,744
L
Hades
STR1DEYY
Hades
2,813
758
25
1,213
6,427
2,700
19
2,170
4,145
14,147
0
W
Erlang Shen
Shots_248
Erlang Shen
5,093
3,104
0
2,982
5,734
1,796
685
2,361
3,373
0
26,279
L
Vulcan
ZeaG_CR
Vulcan
2,049
945
0
963
4,611
1,567
0
3,004
1,607
27,949
0
W
Aphrodite
2,938
648
1,174
2,036
4,238
1,363
934
837
3,401
13,148
0
L
3,716
1,566
0
3,178
7,323
2,009
0
1,695
5,586
0
19,045
W
4,252
2,298
0
1,167
4,049
1,242
1,541
757
3,292
0
34,468
W
Ymir
5,075
456
0
2,494
6,091
2,378
0
2,558
3,533
36,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
31,354
236
Minions Killed
290
0
Camps Cleared
0
834,189
Distance Traveled
924,548
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,034
503
79
8
0
148,124
0
W
Pele
6,741
674
78
8
0
200,579
0
L
Nemesis
4,071
407
20
2
0
172,457
3
L
Hades
4,821
482
25
3
0
160,435
0
W
Erlang Shen
6,073
607
45
5
0
191,177
1
L
Vulcan
5,346
535
67
7
0
165,280
0
W
Aphrodite
5,609
561
31
3
0
174,292
3
L
Thanatos
4,682
468
45
5
0
187,893
0
W
Medusa
6,146
615
53
5
0
169,171
2
W
Ymir
6,785
679
83
8
0
189,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role