Player Matchup

Chang'e
Chang'e
Gold IV
Medcorcel99
Chang'e
Gold IV
Level 129
God Stats
5W - 8L
1,520 SR
Queue Stats
299W - 303L
1,356 MMR
Solo
Danzaburou
Danzaburou
Silver IV
TTVPredicateNate
Danzaburou
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze III
aldressler
Yemoja
Bronze III
Level 39
God Stats
19W - 26L
1,856 SR
Queue Stats
27W - 46L
1,259 MMR
Party 1
King Arthur
King Arthur
Silver I
lasagnammm
King Arthur
Silver I
Level 100
God Stats
1W - 6L
1,324 SR
Queue Stats
172W - 176L
1,341 MMR
Party 2
Poseidon
Poseidon
Silver I
rocky99183
Poseidon
Silver I
Level 132
God Stats
1W - 8L
1,537 SR
Queue Stats
182W - 183L
1,369 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,547 SR
1,365 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,630 SR
1,347 MMR
Ra
Ra
Gold IV
Benjaminsito
Ra
Gold IV
Level 109
God Stats
7W - 4L
1,759 SR
Queue Stats
961W - 979L
1,337 MMR
Solo
Athena
Athena
Silver II
Fumikawa
Athena
Silver II
Level 159
God Stats
14W - 6L
1,851 SR
Queue Stats
114W - 122L
1,356 MMR
Solo
Chaac
Chaac
Bronze III
Roastedkiller44
Chaac
Bronze III
Level 122
God Stats
3W - 1L
1,345 SR
Queue Stats
65W - 75L
1,356 MMR
Solo
Apollo
Apollo
Silver III
xHYBRiiD
Apollo
Silver III
Level 75
God Stats
9W - 3L
1,692 SR
Queue Stats
38W - 29L
1,412 MMR
Party 3
Fenrir
Fenrir
Bronze III
xNarmo
Fenrir
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,276 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Medcorcel99
Chang'e
16
2 / 5 / 1
10,243
445
9,595
14,769
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TTVPredicateNate
Danzaburou
16
1 / 5 / 2
10,568
459
11,241
18,295
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
aldressler
Yemoja
12
1 / 10 / 3
7,825
340
5,361
18,985
13,499
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
lasagnammm
King Arthur
17
0 / 3 / 4
10,350
450
7,674
14,485
17,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
rocky99183
Poseidon
18
6 / 5 / 3
11,969
520
23,183
11,697
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Cu ChulainnPersephoneSetTsukuyomiScylla

VS

Bans
JanusBellonaKhepriAwilixNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
14,059
611
14,010
13,280
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Fumikawa
Athena
16
2 / 2 / 13
11,954
520
6,749
21,986
25,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 1 / 7
12,943
563
11,166
26,726
31,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
xHYBRiiD
Apollo
20
8 / 1 / 8
14,723
640
14,428
21,131
8,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
xNarmo
Fenrir
20
11 / 4 / 4
14,068
612
12,823
20,724
12,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
28
28
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Athena
Fumikawa
Athena
2
2
13
4.25
L
Chang'e
Medcorcel99
Chang'e
2
5
1
0.5
W
1
1
7
4.5
L
Danzaburou
TTVPredicateNate
Danzaburou
1
5
2
0.4
L
Yemoja
aldressler
Yemoja
1
10
3
0.25
L
King Arthur
lasagnammm
King Arthur
0
3
4
0.67
L
Poseidon
rocky99183
Poseidon
6
5
3
1.5
W
Apollo
xHYBRiiD
Apollo
8
1
8
12
W
Fenrir
xNarmo
Fenrir
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,054
Damage
59,176
78,231
Taken
103,847
49,391
Mitigated
84,852
18,780
Healing
54,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,010
1,610
8,018
6,318
13,280
6,469
1,972
5,912
6,960
113,202
0
W
Athena
Fumikawa
Athena
6,749
2,283
0
3,838
21,986
25,305
971
10,481
10,969
24,484
0
L
Chang'e
Medcorcel99
Chang'e
9,595
1,085
1,930
4,976
14,769
4,868
0
6,308
8,147
63,302
0
W
11,166
2,055
0
15,391
26,726
31,783
2,721
7,288
19,082
122
81,988
L
Danzaburou
TTVPredicateNate
Danzaburou
11,241
5,730
0
5,977
18,295
9,221
0
1,970
16,193
0
79,113
L
Yemoja
aldressler
Yemoja
5,361
1,198
1,667
1,329
18,985
13,499
0
6,378
12,414
21,846
0
L
King Arthur
lasagnammm
King Arthur
7,674
1,187
0
2,271
14,485
17,651
0
3,064
10,869
0
56,008
L
Poseidon
rocky99183
Poseidon
23,183
1,748
0
630
11,697
4,152
0
2,490
9,032
98,781
0
W
Apollo
xHYBRiiD
Apollo
14,428
11,471
0
13,759
21,131
8,949
6,645
6,913
13,996
0
143,053
W
Fenrir
xNarmo
Fenrir
12,823
2,994
0
6,755
20,724
12,346
408
7,496
12,442
0
93,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
67,747
554
Minions Killed
706
0
Camps Cleared
0
2,028,035
Distance Traveled
2,414,103
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,059
611
224
10
0
486,538
5
W
Athena
11,954
520
29
1
0
507,151
8
L
Chang'e
10,243
445
111
5
0
411,688
9
W
Chaac
12,943
563
133
6
0
435,845
2
L
Danzaburou
10,568
459
138
6
0
395,215
5
L
Yemoja
7,825
340
25
1
0
360,271
3
L
King Arthur
10,350
450
113
5
0
393,238
3
L
Poseidon
11,969
520
167
7
0
467,623
5
W
Apollo
14,723
640
197
9
0
481,118
8
W
Fenrir
14,068
612
123
5
0
503,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role