Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Dliszka
Cu Chulainn
Bronze III
Level 87
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 3L
1,554 MMR
Party 1
Ymir
Ymir
Bronze III
Marcheesey
Ymir
Bronze III
Level 98
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 4L
1,427 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Markbentzjr
Hou Yi
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Ouray
Anubis
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
joshua1088
Tsukuyomi
Bronze III
Level 87
God Stats
0W - 1L
1,788 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,543 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,548 SR
1,496 MMR
Neith
Neith
Gold III
AnotherSnake
Neith
Gold III
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 26L
1,487 MMR
Solo
Janus
Janus
Gold II
Kwaimaine
Janus
Gold II
Level 87
God Stats
18W - 20L
1,742 SR
Queue Stats
384W - 359L
1,495 MMR
Solo
Geb
Geb
Bronze III
LeWorldbag
Geb
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Naîah
Chang'e
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Splash570
Mercury
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dliszka
Cu Chulainn
13
0 / 1 / 1
7,213
451
2,408
7,595
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 1
6,057
379
2,897
11,913
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
1 / 2 / 0
7,122
445
4,082
10,160
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Ouray
Anubis
13
3 / 4 / 1
8,154
510
8,840
9,548
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
joshua1088
Tsukuyomi
14
1 / 5 / 2
7,924
495
4,141
10,246
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetThorDanzaburouScyllaAphrodite

VS

Bans
ApolloBaba YagaSylvanusAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,958
622
10,116
6,889
3,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Kwaimaine
Janus
14
4 / 3 / 5
8,837
552
6,783
8,016
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 6
7,396
462
3,607
9,485
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Naîah
Chang'e
16
4 / 0 / 1
9,772
611
6,933
7,765
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Splash570
Mercury
15
1 / 1 / 6
8,880
555
2,857
8,088
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Cu Chulainn
Dliszka
Cu Chulainn
0
1
1
0.5
W
Janus
Kwaimaine
Janus
4
3
5
2.17
W
1
1
6
4
L
0
6
1
0.08
L
Hou Yi
1
2
0
0.5
W
Chang'e
Naîah
Chang'e
4
0
1
4.5
L
Anubis
Ouray
Anubis
3
4
1
0.88
W
Mercury
Splash570
Mercury
1
1
6
4
L
Tsukuyomi
joshua1088
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
30,296
49,462
Taken
40,243
21,000
Mitigated
16,368
18,148
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,116
5,557
0
4,153
6,889
3,169
183
1,346
5,543
0
77,528
L
Cu Chulainn
Dliszka
Cu Chulainn
2,408
0
0
2,235
7,595
4,384
0
3,185
4,033
0
43,852
W
Janus
Kwaimaine
Janus
6,783
728
0
934
8,016
1,990
0
3,860
4,156
53,368
0
W
3,607
418
0
3,206
9,485
4,939
0
3,898
5,562
11,354
0
L
2,897
548
0
2,486
11,913
5,945
0
4,783
7,016
13,709
0
L
Hou Yi
4,082
1,659
0
5,349
10,160
2,860
0
1,672
8,470
0
41,822
W
Chang'e
Naîah
Chang'e
6,933
457
760
5,211
7,765
2,571
508
1,400
6,115
59,224
0
L
Anubis
Ouray
Anubis
8,840
189
0
4,046
9,548
4,410
0
4,998
4,232
56,271
0
W
Mercury
Splash570
Mercury
2,857
1,127
0
4,046
8,088
3,699
0
1,233
6,855
0
59,998
L
Tsukuyomi
joshua1088
Tsukuyomi
4,141
700
0
4,032
10,246
3,401
0
1,712
8,388
0
60,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
44,843
401
Minions Killed
502
0
Camps Cleared
0
1,461,272
Distance Traveled
1,593,628
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,958
622
146
9
0
293,142
1
L
Cu Chulainn
7,213
451
96
6
0
302,666
5
W
Janus
8,837
552
117
7
0
317,507
3
W
Geb
7,396
462
4
0
0
325,066
7
L
Ymir
6,057
379
21
1
0
278,684
2
L
Hou Yi
7,122
445
65
4
0
255,514
6
W
Chang'e
9,772
611
123
8
0
295,126
3
L
Anubis
8,154
510
106
7
0
261,531
3
W
Mercury
8,880
555
112
7
0
362,787
5
L
Tsukuyomi
7,924
495
113
7
0
362,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role