Player Matchup

Tiamat
Tiamat
OBfire
Tiamat
Level 5
God Stats
0W - 4L
1,387 SR
Queue Stats
3W - 11L
1,173 Elo+
Solo
Olorun
Olorun
RoyalFrn
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,438 Elo+
Solo
Neith
Neith
Ryouwu
Neith
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 3L
1,250 Elo+
Solo
Fenrir
Fenrir
SalomeGames
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
slaughterdem12
Thor
Level 29
God Stats
4W - 3L
1,743 SR
Queue Stats
8W - 3L
1,776 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,427 Elo+

VS

Team Averages
Level 12
1,515 SR
1,440 Elo+
Bellona
Bellona
Inferion6677
Bellona
Level 21
God Stats
16W - 8L
1,500 SR
Queue Stats
521W - 554L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
KingBox451
Ah Puch
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MonKeeeeee
Tsukuyomi
Level 27
God Stats
6W - 8L
1,334 SR
Queue Stats
81W - 96L
1,206 Elo+
Party 1
Bacchus
Bacchus
NierCevil
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,641 Elo+
Party 2
Apollo
Apollo
OpticalRecon
Apollo
Level 1
God Stats
1W - 1L
1,743 SR
Queue Stats
298W - 196L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OBfire
Tiamat
9
0 / 6 / 3
5,938
349
3,080
7,356
2,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
RoyalFrn
Olorun
10
0 / 8 / 4
6,462
380
4,052
10,585
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ryouwu
Neith
13
2 / 4 / 2
7,581
446
5,464
10,071
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
12
3 / 7 / 3
7,508
442
5,160
13,989
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 3
8,850
521
3,079
10,266
3,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Inferion6677
Bellona
12
1 / 2 / 2
7,589
446
6,258
8,496
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
KingBox451
Ah Puch
15
11 / 3 / 7
9,572
563
12,102
9,027
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MonKeeeeee
Tsukuyomi
16
10 / 1 / 3
9,553
562
7,712
11,086
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
NierCevil
Bacchus
14
5 / 5 / 14
9,258
545
8,041
11,994
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
15
3 / 0 / 7
9,291
547
4,944
8,548
3,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
30
30
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Inferion6677
Bellona
1
2
2
1
W
Ah Puch
KingBox451
Ah Puch
11
3
7
4.83
W
Tsukuyomi
MonKeeeeee
Tsukuyomi
10
1
3
11.5
W
Bacchus
NierCevil
Bacchus
5
5
14
2.4
L
Tiamat
OBfire
Tiamat
0
6
3
0.25
W
Apollo
3
0
7
6.5
L
Olorun
RoyalFrn
Olorun
0
8
4
0.25
L
Neith
Ryouwu
Neith
2
4
2
0.75
L
Fenrir
3
7
3
0.64
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
39,057
52,267
Taken
49,151
17,305
Mitigated
24,788
9,753
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Inferion6677
Bellona
6,258
820
366
3,284
8,496
6,977
371
383
7,947
0
32,101
W
Ah Puch
KingBox451
Ah Puch
12,102
512
0
2,524
9,027
2,658
454
2,061
6,754
53,114
0
W
Tsukuyomi
MonKeeeeee
Tsukuyomi
7,712
1,730
0
2,085
11,086
4,072
0
1,417
9,547
0
66,480
W
Bacchus
NierCevil
Bacchus
8,041
1,199
0
2,619
11,994
7,861
44
1,560
10,295
33,080
0
L
Tiamat
OBfire
Tiamat
3,080
429
0
1,436
7,356
2,355
108
2,391
4,965
18,978
0
W
Apollo
4,944
2,900
0
6,534
8,548
3,220
2,076
1,194
7,354
0
66,949
L
Olorun
RoyalFrn
Olorun
4,052
1,298
519
1,653
10,585
3,386
186
5,424
5,161
23,291
0
L
Neith
Ryouwu
Neith
5,464
2,314
0
2,638
10,071
3,360
1,492
1,996
8,075
0
33,484
L
Fenrir
5,160
1,008
0
2,862
13,989
4,693
545
5,421
8,568
0
32,768
L
3,079
557
0
645
10,266
3,511
0
4,911
5,355
0
33,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
45,263
252
Minions Killed
455
0
Camps Cleared
0
1,310,087
Distance Traveled
1,536,828
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,589
446
62
4
0
299,554
0
W
Ah Puch
9,572
563
108
6
0
310,818
2
W
Tsukuyomi
9,553
562
125
7
0
339,595
1
W
Bacchus
9,258
545
39
2
0
306,654
1
L
Tiamat
5,938
349
17
1
0
217,902
1
W
Apollo
9,291
547
121
7
0
280,207
0
L
Olorun
6,462
380
38
2
0
261,313
0
L
Neith
7,581
446
53
3
0
255,246
3
L
Fenrir
7,508
442
67
4
0
285,755
4
L
Thor
8,850
521
77
5
0
289,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role