Player Matchup

Izanami
Izanami
BIJtTeRMYToAsT
Izanami
Level 21
God Stats
2W - 2L
1,515 SR
Queue Stats
74W - 101L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
Commander7107
Ne Zha
Level 27
God Stats
7W - 12L
1,472 SR
Queue Stats
81W - 125L
1,445 Elo+
Party 1
Raijin
Raijin
DaddyDorsett
Raijin
Level 100
God Stats
5W - 10L
1,283 SR
Queue Stats
92W - 107L
1,398 Elo+
Party 1
Geb
Geb
EpicCookie66
Geb
Level 95
God Stats
3W - 7L
1,567 SR
Queue Stats
123W - 141L
1,455 Elo+
Party 1
Ares
Ares
PrimalMouse
Ares
Level 27
God Stats
14W - 11L
1,517 SR
Queue Stats
453W - 511L
1,465 Elo+
Party 1
Team Averages
Level 54
1,471 SR
1,448 Elo+

VS

Team Averages
Level 54
1,520 SR
1,409 Elo+
Pele
Pele
CasperDDW
Pele
Level 67
God Stats
6W - 5L
1,798 SR
Queue Stats
72W - 79L
1,493 Elo+
Party 2
Tyr
Tyr
Essrek
Tyr
Level 123
God Stats
8W - 7L
1,445 SR
Queue Stats
384W - 346L
1,533 Elo+
Party 3
Ullr
Ullr
JayPluto2x
Ullr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,361 Elo+
Party 2
Poseidon
Poseidon
TM3X Staroth
Poseidon
Level 16
God Stats
3W - 11L
1,454 SR
Queue Stats
8W - 24L
1,337 Elo+
Party 3
Khepri
Khepri
tobi-lou749
Khepri
Level 28
God Stats
1W - 4L
1,403 SR
Queue Stats
6W - 17L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,563
594
2,120
2,708
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
3,659
610
619
3,021
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
7
2 / 1 / 0
4,515
753
1,506
2,089
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,662
610
1,598
3,638
1,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,496
583
23
1,991
766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
2 / 0 / 0
4,233
706
1,915
3,492
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
Essrek
Tyr
1
0 / 0 / 0
2,673
446
0
0
0
6
0 / 0 / 2
3,534
589
1,901
2,661
647
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
TM3X Staroth
Poseidon
6
1 / 2 / 0
3,683
614
962
2,935
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
5
1 / 1 / 1
3,667
611
1,129
2,811
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Pele
2
0
0
2
W
0
1
1
0.5
W
Raijin
2
1
0
2
W
0
1
1
0.5
L
Tyr
Essrek
Tyr
0
0
0
0
L
0
0
2
1
W
0
1
0
0
L
Poseidon
TM3X Staroth
Poseidon
1
2
0
0.5
L
Khepri
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,866
Damage
5,907
13,447
Taken
11,899
3,524
Mitigated
3,229
3,994
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,120
1,454
0
583
2,708
471
0
339
2,369
0
12,062
L
Pele
1,915
813
0
2,246
3,492
807
0
116
3,376
0
16,191
W
619
223
0
1,243
3,021
675
222
0
3,021
0
12,222
W
Raijin
1,506
379
0
1,040
2,089
464
374
732
1,127
19,037
0
W
1,598
311
222
894
3,638
1,148
0
790
2,848
9,016
0
L
Tyr
Essrek
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
1,901
813
0
195
2,661
647
0
737
1,924
0
10,701
W
23
0
0
12
1,991
766
184
0
1,991
6,691
0
L
Poseidon
TM3X Staroth
Poseidon
962
42
0
189
2,935
777
0
1,506
1,429
11,866
0
L
Khepri
1,129
399
0
470
2,811
998
0
768
2,043
9,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,895
Gold Earned
17,790
118
Minions Killed
112
0
Camps Cleared
0
588,310
Distance Traveled
493,264
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,563
594
24
4
0
124,948
0
L
Pele
4,233
706
44
7
0
131,557
0
W
Ne Zha
3,659
610
38
6
0
145,901
0
W
Raijin
4,515
753
37
6
0
108,415
2
W
Geb
3,662
610
10
2
0
125,041
1
L
Tyr
2,673
446
0
0
0
0
0
L
Ullr
3,534
589
27
5
0
123,402
2
W
Ares
3,496
583
9
2
0
84,005
0
L
Poseidon
3,683
614
27
5
0
104,258
0
L
Khepri
3,667
611
14
2
0
134,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role