Player Matchup

Hercules
Hercules
Donavyn
Hercules
Level 59
God Stats
17W - 16L
1,669 SR
Queue Stats
215W - 136L
1,650 Elo+
Party 2
Tiamat
Tiamat
Narahal
Tiamat
Level 102
God Stats
13W - 9L
1,667 SR
Queue Stats
256W - 203L
1,662 Elo+
Party 2
Nemesis
Nemesis
gingerlean
Nemesis
Level 89
God Stats
18W - 20L
1,615 SR
Queue Stats
527W - 362L
1,676 Elo+
Party 2
Team Averages
Level 83
1,650 SR
1,663 Elo+

VS

Team Averages
Level 123
1,500 SR
1,643 Elo+
Discordia
Discordia
IkeRadz
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 98L
1,570 Elo+
Party 1
Khepri
Khepri
KermitsAnoose25
Khepri
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,705 Elo+
Party 1
Bellona
Bellona
PlaguedCat
Bellona
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 198L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Donavyn
Hercules
12
1 / 2 / 5
8,612
615
6,373
10,845
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Narahal
Tiamat
13
0 / 0 / 6
8,669
619
7,208
9,139
8,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
gingerlean
Nemesis
13
5 / 2 / 1
9,764
697
6,383
7,553
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IkeRadz
Discordia
12
2 / 2 / 1
8,801
629
9,947
4,783
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
8,318
594
2,678
6,872
6,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
PlaguedCat
Bellona
12
1 / 2 / 3
8,582
613
9,087
12,613
8,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
6
Kills
4
4
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Donavyn
Hercules
1
2
5
1.75
L
Discordia
IkeRadz
Discordia
2
2
1
1.25
L
1
2
2
1
W
Tiamat
Narahal
Tiamat
0
0
6
3
L
Bellona
PlaguedCat
Bellona
1
2
3
1.25
W
Nemesis
gingerlean
Nemesis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
21,712
27,537
Taken
24,268
21,018
Mitigated
17,092
10,689
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Donavyn
Hercules
6,373
1,284
881
3,196
10,845
7,242
419
4,373
6,080
0
16,765
L
Discordia
IkeRadz
Discordia
9,947
636
0
370
4,783
2,271
0
1,251
3,532
45,739
0
L
2,678
67
534
416
6,872
6,325
0
2,269
4,603
17,342
0
W
Tiamat
Narahal
Tiamat
7,208
831
84
4,019
9,139
8,423
340
4,738
3,983
46,544
0
L
Bellona
PlaguedCat
Bellona
9,087
1,802
377
1,160
12,613
8,496
0
3,722
8,891
0
32,046
W
Nemesis
gingerlean
Nemesis
6,383
2,669
0
2,509
7,553
5,353
759
2,580
4,740
0
39,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
25,701
169
Minions Killed
181
0
Camps Cleared
0
845,482
Distance Traveled
845,293
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,612
615
20
1
0
271,497
4
L
Discordia
8,801
629
98
7
0
258,750
3
L
Khepri
8,318
594
32
2
0
292,627
1
W
Tiamat
8,669
619
86
6
0
264,460
3
L
Bellona
8,582
613
51
4
0
293,916
3
W
Nemesis
9,764
697
63
5
0
309,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role