Player Matchup

Cthulhu
Cthulhu
Dragon Comandr
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
Amaterasu
Amaterasu
MisterDR TWhite
Amaterasu
Level 62
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 2
Nemesis
Nemesis
ReflexTho
Nemesis
Level 25
God Stats
12W - 13L
1,633 SR
Queue Stats
203W - 253L
1,552 Elo+
Solo
Team Averages
Level 37
1,468 SR
1,326 Elo+

VS

Team Averages
Level 37
1,347 SR
1,469 Elo+
Pele
Pele
ADany2525
Pele
Level 68
God Stats
6W - 9L
1,152 SR
Queue Stats
263W - 336L
1,382 Elo+
Party 1
Neith
Neith
Mando1812
Neith
Level 29
God Stats
48W - 52L
1,389 SR
Queue Stats
115W - 168L
1,339 Elo+
Party 1
Ymir
Ymir
WizardPluto6795
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,972
613
6,809
11,061
4,479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MisterDR TWhite
Amaterasu
11
2 / 7 / 3
8,232
633
4,002
13,289
5,180
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ReflexTho
Nemesis
11
2 / 6 / 4
8,784
676
6,912
11,591
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 3 / 9
10,436
803
13,846
10,092
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Mando1812
Neith
11
4 / 2 / 8
9,263
713
6,074
5,442
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 10
11,321
871
7,960
11,067
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
19
19
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
8
3
9
4.17
L
2
6
3
0.58
W
Neith
Mando1812
Neith
4
2
8
4
L
Amaterasu
MisterDR TWhite
Amaterasu
2
7
3
0.5
L
Nemesis
ReflexTho
Nemesis
2
6
4
0.67
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,723
Damage
27,880
35,941
Taken
26,601
13,791
Mitigated
18,468
4,247
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,846
6,456
307
1,735
10,092
3,500
117
2,279
7,813
0
39,454
L
6,809
619
257
49
11,061
4,479
0
3,328
7,733
23,584
0
W
Neith
Mando1812
Neith
6,074
3,181
417
1,165
5,442
1,966
2,143
1,672
3,770
0
27,954
L
Amaterasu
MisterDR TWhite
Amaterasu
4,002
1,903
318
1,662
13,289
5,180
0
2,607
10,682
0
14,236
L
Nemesis
ReflexTho
Nemesis
6,912
3,448
453
1,508
11,591
4,132
60
2,108
9,483
0
33,297
W
7,960
1,819
921
1,706
11,067
13,002
50
3,206
7,861
25,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
31,020
91
Minions Killed
115
0
Camps Cleared
0
633,602
Distance Traveled
698,956
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,436
803
50
4
0
239,485
3
L
Cthulhu
7,972
613
30
2
0
189,379
3
W
Neith
9,263
713
41
3
0
232,582
3
L
Amaterasu
8,232
633
18
1
0
198,980
4
L
Nemesis
8,784
676
43
3
0
245,243
2
W
Ymir
11,321
871
24
2
0
226,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role