Player Matchup

Kukulkan
Kukulkan
Bronze III
DrunkenBurrito
Kukulkan
Bronze III
Level 119
God Stats
22W - 16L
1,613 SR
Queue Stats
44W - 41L
1,400 MMR
Solo
Jing Wei
Jing Wei
Silver I
Helen Cris3427
Jing Wei
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,420 MMR
Solo
Sobek
Sobek
Gold II
McPuggin17
Sobek
Gold II
Level 139
God Stats
12W - 9L
1,500 SR
Queue Stats
657W - 666L
1,392 MMR
Solo
Fenrir
Fenrir
Silver II
Subtle cryze
Fenrir
Silver II
Level 129
God Stats
12W - 4L
1,679 SR
Queue Stats
49W - 45L
1,413 MMR
Solo
Cthulhu
Cthulhu
Bronze III
juampygamer123
Cthulhu
Bronze III
Level 98
God Stats
1W - 0L
1,340 SR
Queue Stats
3W - 4L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,526 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,555 SR
1,405 MMR
Jormungandr
Jormungandr
Bronze III
Chrome Son
Jormungandr
Bronze III
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Janus
Janus
Gold II
NockaXX
Janus
Gold II
Level 160
God Stats
7W - 21L
1,415 SR
Queue Stats
415W - 396L
1,514 MMR
Party 1
Nemesis
Nemesis
Gold IV
UNKNOWN_SHIKAS-
Nemesis
Gold IV
Level 108
God Stats
0W - 3L
1,488 SR
Queue Stats
94W - 109L
1,391 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
k1ller cl0wns94
Cu Chulainn
Silver IV
Level 48
God Stats
3W - 4L
1,610 SR
Queue Stats
31W - 45L
1,318 MMR
Party 1
Cupid
Cupid
Silver II
p0kem0nlvl1
Cupid
Silver II
Level 78
God Stats
0W - 1L
1,761 SR
Queue Stats
73W - 63L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 0 / 0
3,673
735
374
1,181
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
5
1 / 1 / 0
3,235
647
624
1,578
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
5
0 / 1 / 1
3,319
664
674
3,036
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
5
1 / 0 / 0
3,459
692
472
2,249
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,788
758
504
2,085
940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiSetBellonaDanzaburouScylla

VS

Bans
Nu WaAphroditeChaacChang'eAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chrome Son
Jormungandr
4
1 / 1 / 0
3,029
606
985
2,524
667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
NockaXX
Janus
1
0 / 0 / 0
2,403
481
0
0
0
6
1 / 0 / 0
3,347
669
508
2,393
584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
k1ller cl0wns94
Cu Chulainn
3
0 / 1 / 0
2,714
543
701
1,426
331
Boots

Boots

+6%
Movement Speed

4
0 / 1 / 1
2,872
574
619
1,464
265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chrome Son
Jormungandr
1
1
0
1
W
Kukulkan
0
0
0
0
W
Jing Wei
1
1
0
1
W
Sobek
0
1
1
0.5
L
Janus
NockaXX
Janus
0
0
0
0
W
Fenrir
1
0
0
1
L
1
0
0
1
W
1
0
0
1
L
Cu Chulainn
k1ller cl0wns94
Cu Chulainn
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,648
Damage
2,813
10,129
Taken
7,807
3,600
Mitigated
1,847
4,286
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chrome Son
Jormungandr
985
547
0
580
2,524
667
0
561
1,963
4,394
0
W
Kukulkan
374
90
0
0
1,181
314
917
0
1,181
17,464
0
W
Jing Wei
624
624
0
531
1,578
329
216
297
1,281
0
8,821
W
Sobek
674
140
0
1,651
3,036
1,445
0
678
2,358
5,378
0
L
Janus
NockaXX
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
472
168
0
1,058
2,249
572
565
10
2,239
0
10,408
L
508
132
0
500
2,393
584
0
374
2,019
0
11,791
W
504
128
0
1,046
2,085
940
475
0
2,085
12,201
0
L
Cu Chulainn
k1ller cl0wns94
Cu Chulainn
701
232
0
295
1,426
331
0
429
922
0
3,828
L
619
361
0
250
1,464
265
0
113
1,351
0
4,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,474
Gold Earned
14,365
121
Minions Killed
58
0
Camps Cleared
0
401,038
Distance Traveled
259,378
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,029
606
9
2
0
74,208
2
W
Kukulkan
3,673
735
34
7
0
73,523
1
W
Jing Wei
3,235
647
21
4
0
72,040
0
W
Sobek
3,319
664
7
1
0
75,604
2
L
Janus
2,403
481
0
0
0
0
0
W
Fenrir
3,459
692
32
6
0
100,346
0
L
Nemesis
3,347
669
27
5
0
85,089
0
W
Cthulhu
3,788
758
27
5
0
79,525
0
L
Cu Chulainn
2,714
543
10
2
0
38,832
1
L
Cupid
2,872
574
12
2
0
61,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role