Player Matchup

Neith
Neith
Andrew3063
Neith
Level 11
God Stats
3W - 2L
1,617 SR
Queue Stats
9W - 7L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LucemUmbra
Tsukuyomi
Level 21
God Stats
8W - 3L
1,655 SR
Queue Stats
179W - 134L
1,571 Elo+
Solo
Sobek
Sobek
Panda408
Sobek
Level 28
God Stats
10W - 10L
1,511 SR
Queue Stats
149W - 126L
1,570 Elo+
Party 3
Mulan
Mulan
bawsome101
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,580 Elo+
Party 1
Merlin
Merlin
brownthegreatest
Merlin
Level 17
God Stats
16W - 14L
1,591 SR
Queue Stats
117W - 88L
1,605 Elo+
Party 3
Team Averages
Level 21
1,575 SR
1,581 Elo+

VS

Team Averages
Level 10
1,556 SR
1,645 Elo+
Danzaburou
Danzaburou
Avanzo00
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Ymir
Ymir
BackLinersMatter
Ymir
Level 7
God Stats
0W - 1L
1,780 SR
Queue Stats
5W - 5L
1,674 Elo+
Solo
Athena
Athena
KarimKhaneZand
Athena
Level 30
God Stats
4W - 9L
1,500 SR
Queue Stats
320W - 325L
1,573 Elo+
Solo
Chernobog
Chernobog
Lexandry
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Kukulkan
Kukulkan
MoMo3208
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
6 / 1 / 2
5,456
682
3,396
3,793
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
LucemUmbra
Tsukuyomi
9
4 / 0 / 10
5,709
714
5,927
3,344
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Panda408
Sobek
7
1 / 0 / 6
4,878
610
2,503
4,754
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
10
5 / 1 / 4
5,662
708
5,477
5,707
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 2 / 6
5,474
684
4,666
2,902
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avanzo00
Danzaburou
6
0 / 5 / 1
4,037
505
1,786
5,844
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 2 / 0
4,809
601
1,938
4,481
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 6 / 1
4,161
520
2,167
7,860
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Lexandry
Chernobog
6
0 / 4 / 3
4,191
524
1,380
5,835
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MoMo3208
Kukulkan
6
1 / 3 / 1
4,281
535
1,277
3,380
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
4
4
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
2
7
L
Danzaburou
Avanzo00
Danzaburou
0
5
1
0.1
L
2
2
0
1
L
1
6
1
0.25
L
Chernobog
Lexandry
Chernobog
0
4
3
0.38
W
Tsukuyomi
LucemUmbra
Tsukuyomi
4
0
10
9
L
Kukulkan
MoMo3208
Kukulkan
1
3
1
0.5
W
Sobek
Panda408
Sobek
1
0
6
4
W
Mulan
5
1
4
7
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,969
Damage
8,548
20,500
Taken
27,400
8,688
Mitigated
8,416
6,793
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,396
1,470
0
1,930
3,793
1,118
1,333
1,023
2,770
0
19,379
L
Danzaburou
Avanzo00
Danzaburou
1,786
957
0
945
5,844
1,465
0
917
4,723
0
9,296
L
1,938
453
0
420
4,481
1,758
0
90
4,345
16,376
0
L
2,167
788
212
1,460
7,860
3,130
0
3,386
4,304
6,647
0
L
Chernobog
Lexandry
Chernobog
1,380
694
0
710
5,835
1,231
0
1,021
4,718
0
8,466
W
Tsukuyomi
LucemUmbra
Tsukuyomi
5,927
2,295
0
1,576
3,344
1,017
0
974
2,370
0
25,798
L
Kukulkan
MoMo3208
Kukulkan
1,277
304
0
0
3,380
832
165
1,440
1,870
5,899
0
W
Sobek
Panda408
Sobek
2,503
590
0
1,944
4,754
2,364
181
780
3,974
12,003
0
W
Mulan
5,477
966
0
1,039
5,707
3,275
48
1,313
4,394
0
23,090
W
4,666
535
0
304
2,902
914
17
1,292
1,610
22,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,179
Gold Earned
21,479
223
Minions Killed
92
0
Camps Cleared
0
853,518
Distance Traveled
652,228
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,456
682
58
7
0
153,886
0
L
Danzaburou
4,037
505
16
2
0
125,530
0
L
Ymir
4,809
601
47
6
0
128,977
3
L
Athena
4,161
520
5
1
0
148,193
0
L
Chernobog
4,191
524
13
2
0
133,905
2
W
Tsukuyomi
5,709
714
50
6
0
200,155
2
L
Kukulkan
4,281
535
11
1
0
115,623
0
W
Sobek
4,878
610
5
1
0
187,630
4
W
Mulan
5,662
708
56
7
0
163,588
0
W
Merlin
5,474
684
54
7
0
148,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role