Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DRmusty
Baba Yaga
Level 26
God Stats
4W - 1L
1,892 SR
Queue Stats
46W - 50L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
Deathstroke802
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Chaac
Chaac
InspectahSticky
Chaac
Level 124
God Stats
2W - 3L
1,290 SR
Queue Stats
120W - 115L
1,521 Elo+
Party 2
King Arthur
King Arthur
mini-luke
King Arthur
Level 156
God Stats
2W - 3L
1,437 SR
Queue Stats
123W - 112L
1,613 Elo+
Party 2
Team Averages
Level 94
1,524 SR
1,548 Elo+

VS

Team Averages
Level 67
1,665 SR
1,583 Elo+
Tyr
Tyr
Blazed9o8
Tyr
Level 144
God Stats
12W - 10L
1,715 SR
Queue Stats
524W - 486L
1,594 Elo+
Party 1
Nike
Nike
BooootyBooooty
Nike
Level 126
God Stats
20W - 23L
1,714 SR
Queue Stats
476W - 455L
1,627 Elo+
Party 1
Merlin
Merlin
CheezyGrits
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,524 Elo+
Solo
He Bo
He Bo
Thu1hu
He Bo
Level 17
God Stats
4W - 11L
1,500 SR
Queue Stats
435W - 431L
1,508 Elo+
Solo
Danzaburou
Danzaburou
bigdogz1
Danzaburou
Level 29
God Stats
4W - 3L
1,895 SR
Queue Stats
93W - 74L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 4 / 17
11,387
813
10,717
27,653
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
DRmusty
Baba Yaga
19
8 / 4 / 11
12,197
871
13,473
9,179
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 6 / 12
10,684
763
18,926
10,948
4,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 5 / 10
11,243
803
11,557
21,558
16,413
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
mini-luke
King Arthur
19
10 / 4 / 15
11,944
853
19,707
27,426
26,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 13
10,863
776
12,237
19,505
23,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 11
8,841
632
9,207
17,279
12,816
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
7 / 4 / 12
12,153
868
27,327
14,711
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Thu1hu
He Bo
16
6 / 8 / 8
10,338
738
12,808
14,142
5,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bigdogz1
Danzaburou
16
3 / 9 / 9
10,044
717
14,737
18,219
7,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
33
Kills
23
23
Deaths
33
65
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
17
2.63
L
6
6
13
2.08
L
1
6
11
1.08
L
Merlin
7
4
12
3.25
W
Baba Yaga
DRmusty
Baba Yaga
8
4
11
3.38
W
5
6
12
1.83
W
8
5
10
2.6
L
He Bo
Thu1hu
He Bo
6
8
8
1.25
L
Danzaburou
bigdogz1
Danzaburou
3
9
9
0.83
W
King Arthur
mini-luke
King Arthur
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,380
Damage
76,316
96,764
Taken
83,856
71,921
Mitigated
54,149
42,057
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,717
1,100
2,194
10,709
27,653
20,035
864
9,208
17,989
23,209
0
L
12,237
1,104
753
5,316
19,505
23,002
43
9,130
10,093
0
20,750
L
9,207
1,030
1,706
2,559
17,279
12,816
0
8,510
8,222
0
16,460
L
Merlin
27,327
3,214
2,704
5,144
14,711
6,158
408
8,464
6,045
64,255
0
W
Baba Yaga
DRmusty
Baba Yaga
13,473
278
2,426
2,934
9,179
4,481
1,895
4,852
4,065
24,638
0
W
18,926
4,730
1,768
1,761
10,948
4,158
1,613
5,222
5,503
30,932
0
W
11,557
530
803
7,566
21,558
16,413
500
7,158
14,029
2,048
21,496
L
He Bo
Thu1hu
He Bo
12,808
518
911
2,631
14,142
5,055
0
7,969
6,015
27,208
0
L
Danzaburou
bigdogz1
Danzaburou
14,737
5,626
1,439
3,596
18,219
7,118
700
9,064
9,003
0
26,395
W
King Arthur
mini-luke
King Arthur
19,707
1,701
391
11,505
27,426
26,834
852
11,995
15,043
0
37,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
52,239
127
Minions Killed
159
0
Camps Cleared
0
1,276,364
Distance Traveled
1,188,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,387
813
27
2
0
258,869
0
L
Tyr
10,863
776
20
1
0
277,732
0
L
Nike
8,841
632
10
1
0
264,494
0
L
Merlin
12,153
868
84
6
0
229,406
0
W
Baba Yaga
12,197
871
23
2
0
244,931
0
W
Nu Wa
10,684
763
33
2
0
257,629
0
W
Chaac
11,243
803
18
1
0
280,534
0
L
He Bo
10,338
738
26
2
0
206,930
0
L
Danzaburou
10,044
717
19
1
0
209,439
0
W
King Arthur
11,944
853
26
2
0
234,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role