Player Matchup

Scylla
Scylla
Gold I
Hickarõ
Scylla
Gold I
Level 151
God Stats
5W - 4L
1,621 SR
Queue Stats
37W - 42L
1,670 MMR
Party 1
Chernobog
Chernobog
Platinum III
Joev30
Chernobog
Platinum III
Level 148
God Stats
8W - 4L
1,677 SR
Queue Stats
535W - 516L
1,862 MMR
Party 3
Tyr
Tyr
Silver II
Obamahedron
Tyr
Silver II
Level 127
God Stats
2W - 0L
1,594 SR
Queue Stats
12W - 8L
1,545 MMR
Party 3
Aphrodite
Aphrodite
Gold I
THBQ
Aphrodite
Gold I
Level 159
God Stats
16W - 9L
1,768 SR
Queue Stats
89W - 105L
1,683 MMR
Solo
Thor
Thor
Gold I
terrialeder990
Thor
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,632 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,576 SR
1,618 MMR
Sun Wukong
Sun Wukong
Gold I
AvaIanche
Sun Wukong
Gold I
Level 109
God Stats
7W - 2L
1,755 SR
Queue Stats
73W - 77L
1,689 MMR
Solo
The Morrigan
The Morrigan
Gold IV
CMoneyTCG
The Morrigan
Gold IV
Level 156
God Stats
3W - 4L
1,912 SR
Queue Stats
180W - 193L
1,677 MMR
Solo
Arachne
Arachne
Platinum III
Kr4t05mAd
Arachne
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
caballo1011
Rama
Gold II
Level 160
God Stats
0W - 2L
1,214 SR
Queue Stats
76W - 81L
1,726 MMR
Party 2
Ganesha
Ganesha
Platinum V
vetealamrd13
Ganesha
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hickarõ
Scylla
11
4 / 1 / 2
6,571
597
4,595
5,772
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Joev30
Chernobog
12
1 / 1 / 3
6,362
578
5,023
5,987
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 0
6,833
621
6,905
9,831
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
THBQ
Aphrodite
10
1 / 0 / 6
6,139
558
2,183
3,464
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 5
5,944
540
5,298
5,686
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Cu ChulainnJanusSetDanzaburouNu Wa

VS

Bans
ApolloHeimdallrCupidAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvaIanche
Sun Wukong
12
0 / 2 / 0
6,330
575
4,997
11,074
5,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
CMoneyTCG
The Morrigan
9
1 / 4 / 0
5,625
511
3,103
4,608
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Kr4t05mAd
Arachne
11
1 / 0 / 1
6,063
551
1,819
8,327
2,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 1
5,934
539
3,853
7,911
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
vetealamrd13
Ganesha
9
0 / 2 / 1
5,555
505
888
6,856
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AvaIanche
Sun Wukong
0
2
0
0
L
The Morrigan
CMoneyTCG
The Morrigan
1
4
0
0.25
W
Scylla
Hickarõ
Scylla
4
1
2
5
W
Chernobog
Joev30
Chernobog
1
1
3
2.5
L
Arachne
Kr4t05mAd
Arachne
1
0
1
1.5
W
2
0
0
2
W
Aphrodite
THBQ
Aphrodite
1
0
6
4
L
0
2
1
0.25
W
2
0
5
4.5
L
Ganesha
vetealamrd13
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
14,660
30,740
Taken
38,776
12,450
Mitigated
14,244
15,987
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AvaIanche
Sun Wukong
4,997
1,080
0
3,816
11,074
5,289
0
821
10,205
0
44,068
L
The Morrigan
CMoneyTCG
The Morrigan
3,103
515
0
730
4,608
1,445
0
1,197
3,261
23,832
1,624
W
Scylla
Hickarõ
Scylla
4,595
303
0
1,492
5,772
1,809
310
1,146
4,485
34,184
0
W
Chernobog
Joev30
Chernobog
5,023
3,611
0
3,192
5,987
1,922
180
0
5,987
0
48,677
L
Arachne
Kr4t05mAd
Arachne
1,819
1,205
0
5,386
8,327
2,844
0
1,769
6,454
0
33,641
W
6,905
1,441
0
5,873
9,831
5,023
0
0
9,831
0
44,904
W
Aphrodite
THBQ
Aphrodite
2,183
187
2,614
2,576
3,464
1,775
28
1,057
2,311
19,762
0
L
3,853
3,126
0
4,243
7,911
1,981
0
626
7,285
0
39,134
W
5,298
1,110
0
240
5,686
1,921
252
460
5,196
0
29,691
L
Ganesha
vetealamrd13
Ganesha
888
114
0
2,630
6,856
2,685
0
1,989
4,793
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
29,507
386
Minions Killed
345
0
Camps Cleared
0
1,119,641
Distance Traveled
1,081,773
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,330
575
94
9
0
217,164
3
L
The Morrigan
5,625
511
61
6
0
212,200
2
W
Scylla
6,571
597
92
8
0
227,232
2
W
Chernobog
6,362
578
100
9
0
183,823
2
L
Arachne
6,063
551
81
7
0
255,019
2
W
Tyr
6,833
621
98
9
0
238,745
3
W
Aphrodite
6,139
558
38
3
0
234,869
3
L
Rama
5,934
539
101
9
0
173,114
3
W
Thor
5,944
540
58
5
0
234,972
1
L
Ganesha
5,555
505
8
1
0
224,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role