Player Matchup

Fenrir
Fenrir
DeathStroke521
Fenrir
Level 67
God Stats
7W - 6L
1,587 SR
Queue Stats
210W - 219L
1,400 Elo+
Party 2
Bacchus
Bacchus
GorillaGlue5618
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,411 Elo+
Solo
Odin
Odin
Inquisitor_11
Odin
Level 52
God Stats
18W - 17L
1,466 SR
Queue Stats
158W - 146L
1,400 Elo+
Party 2
Freya
Freya
PrototypeX5200
Freya
Level 71
God Stats
14W - 13L
1,474 SR
Queue Stats
402W - 367L
1,414 Elo+
Solo
Tiamat
Tiamat
erickd1012
Tiamat
Level 99
God Stats
8W - 10L
1,316 SR
Queue Stats
162W - 173L
1,377 Elo+
Solo
Team Averages
Level 70
1,469 SR
1,400 Elo+

VS

Team Averages
Level 84
1,547 SR
1,389 Elo+
Kali
Kali
LordKarthus
Kali
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
152W - 149L
1,384 Elo+
Solo
Olorun
Olorun
XxKoigoraxX
Olorun
Level 53
God Stats
5W - 12L
1,338 SR
Queue Stats
18W - 27L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
XxZEPPAxX
Heimdallr
Level 87
God Stats
4W - 11L
1,587 SR
Queue Stats
773W - 872L
1,386 Elo+
Party 1
Athena
Athena
blackirish45
Athena
Level 87
God Stats
61W - 69L
1,523 SR
Queue Stats
689W - 656L
1,418 Elo+
Solo
Xbalanque
Xbalanque
phrreakk
Xbalanque
Level 132
God Stats
23W - 18L
1,576 SR
Queue Stats
144W - 135L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 11
10,767
567
10,283
17,865
10,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 11
9,153
482
5,958
12,479
15,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 0 / 5
10,651
561
11,090
11,828
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 0 / 2
9,593
505
7,378
10,427
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
erickd1012
Tiamat
16
11 / 1 / 4
10,669
562
17,236
10,755
10,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,283
436
7,713
18,309
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
11
0 / 9 / 1
7,100
374
7,069
14,582
6,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
XxZEPPAxX
Heimdallr
13
1 / 9 / 1
7,978
420
8,144
15,902
5,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
10
0 / 3 / 1
6,987
368
7,303
11,114
7,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
phrreakk
Xbalanque
15
0 / 4 / 0
8,453
445
6,129
11,106
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
31
Kills
2
2
Deaths
31
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
1
0
11
6.5
W
7
0
5
9.5
L
1
6
1
0.25
W
5
0
2
6
L
Olorun
0
9
1
0.06
L
Heimdallr
XxZEPPAxX
Heimdallr
1
9
1
0.17
L
Athena
0
3
1
0.17
W
Tiamat
erickd1012
Tiamat
11
1
4
13
L
Xbalanque
phrreakk
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,945
Damage
36,358
63,354
Taken
71,013
52,127
Mitigated
30,598
24,428
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,283
4,532
0
6,791
17,865
10,137
1,033
2,306
15,559
0
73,288
W
5,958
760
537
3,892
12,479
15,344
1,308
3,897
8,582
28,678
0
W
11,090
3,431
0
3,327
11,828
10,491
1,243
3,400
8,428
0
57,675
L
7,713
4,819
0
6,294
18,309
6,559
0
6,137
11,814
0
43,899
W
7,378
2,714
0
4,835
10,427
5,768
570
2,767
7,660
47,944
3,560
L
Olorun
7,069
3,851
653
2,733
14,582
6,917
0
5,466
8,631
34,097
0
L
Heimdallr
XxZEPPAxX
Heimdallr
8,144
4,445
0
2,810
15,902
5,677
611
5,297
9,965
0
41,271
L
Athena
7,303
841
0
575
11,114
7,756
0
6,509
4,377
22,270
0
W
Tiamat
erickd1012
Tiamat
17,236
413
498
4,548
10,755
10,387
1,278
2,002
8,753
68,451
0
L
Xbalanque
phrreakk
Xbalanque
6,129
2,466
0
3,854
11,106
3,689
945
5,664
5,420
0
63,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
38,801
516
Minions Killed
372
0
Camps Cleared
0
1,851,501
Distance Traveled
1,489,951
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,767
567
127
7
0
410,469
5
W
Bacchus
9,153
482
42
2
0
363,047
6
W
Odin
10,651
561
127
7
0
389,558
0
L
Kali
8,283
436
87
5
0
330,171
4
W
Freya
9,593
505
98
5
0
341,551
0
L
Olorun
7,100
374
56
3
0
267,086
2
L
Heimdallr
7,978
420
73
4
0
296,886
2
L
Athena
6,987
368
39
2
0
346,750
1
W
Tiamat
10,669
562
122
6
0
346,876
1
L
Xbalanque
8,453
445
117
6
0
249,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role