Player Matchup

Neith
Neith
DeathDan5
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,513 Elo+
Party 1
Fenrir
Fenrir
Enkilisar
Fenrir
Level 29
God Stats
91W - 97L
1,519 SR
Queue Stats
147W - 193L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Sylkk
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
YerixElamo
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,513 Elo+
Party 1
Chronos
Chronos
Zamba77
Chronos
Level 27
God Stats
4W - 5L
1,259 SR
Queue Stats
316W - 449L
1,355 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,464 Elo+

VS

Team Averages
Level 15
1,461 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
dajsidjuhfa
Tsukuyomi
Level 8
God Stats
1W - 2L
1,525 SR
Queue Stats
7W - 4L
1,721 Elo+
Solo
Sobek
Sobek
gantpatrik
Sobek
Level 15
God Stats
1W - 4L
1,356 SR
Queue Stats
5W - 12L
1,300 Elo+
Solo
Persephone
Persephone
hyuragawa
Persephone
Level 17
God Stats
14W - 17L
1,423 SR
Queue Stats
373W - 386L
1,448 Elo+
Solo
Athena
Athena
höyryapina
Athena
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,611 Elo+
Solo
Izanami
Izanami
unalems
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeathDan5
Neith
19
15 / 3 / 5
13,737
572
36,347
21,644
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Enkilisar
Fenrir
18
7 / 8 / 3
12,403
517
10,093
20,750
8,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Sylkk
Guan Yu
19
4 / 3 / 10
12,136
506
13,938
20,917
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
YerixElamo
Kuzenbo
16
3 / 5 / 14
12,128
505
10,193
21,865
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Zamba77
Chronos
18
2 / 3 / 7
11,193
466
9,248
20,917
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
dajsidjuhfa
Tsukuyomi
18
5 / 4 / 5
11,855
494
11,241
19,181
9,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
17
4 / 4 / 7
10,477
437
9,744
24,353
25,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
hyuragawa
Persephone
16
1 / 5 / 7
10,253
427
23,385
12,958
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
8 / 4 / 7
11,639
485
8,310
21,716
28,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
unalems
Izanami
15
4 / 14 / 4
10,049
419
14,906
26,919
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
31
Kills
22
22
Deaths
31
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
DeathDan5
Neith
15
3
5
5.83
W
Fenrir
Enkilisar
Fenrir
7
8
3
1.06
W
Guan Yu
Sylkk
Guan Yu
4
3
10
3
W
Kuzenbo
YerixElamo
Kuzenbo
3
5
14
2
W
Chronos
Zamba77
Chronos
2
3
7
1.83
L
Tsukuyomi
dajsidjuhfa
Tsukuyomi
5
4
5
1.88
L
Sobek
4
4
7
1.88
L
Persephone
hyuragawa
Persephone
1
5
7
0.9
L
Athena
8
4
7
2.88
L
Izanami
unalems
Izanami
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,819
Damage
67,586
106,093
Taken
105,127
73,159
Mitigated
77,658
34,037
Healing
19,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeathDan5
Neith
36,347
18,285
0
9,591
21,644
9,249
3,567
7,923
13,408
0
105,409
W
Fenrir
Enkilisar
Fenrir
10,093
1,531
0
4,328
20,750
8,627
5,026
5,025
15,374
0
59,485
W
Guan Yu
Sylkk
Guan Yu
13,938
2,621
2,399
7,233
20,917
22,426
2,418
7,558
12,741
0
72,015
W
Kuzenbo
YerixElamo
Kuzenbo
10,193
3,714
0
1,868
21,865
24,695
1,242
7,247
14,206
40,270
0
W
Chronos
Zamba77
Chronos
9,248
4,507
0
8,618
20,917
8,162
3,248
11,230
8,925
54,860
0
L
Tsukuyomi
dajsidjuhfa
Tsukuyomi
11,241
1,844
0
2,932
19,181
9,600
424
2,981
16,125
0
88,089
L
Sobek
9,744
1,259
0
6,997
24,353
25,308
258
1,365
22,438
45,324
0
L
Persephone
hyuragawa
Persephone
23,385
837
0
512
12,958
5,577
612
3,207
9,721
64,213
0
L
Athena
8,310
3,990
0
2,072
21,716
28,299
0
6,887
14,729
23,701
0
L
Izanami
unalems
Izanami
14,906
9,049
0
6,624
26,919
8,874
177
5,001
21,818
0
69,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,597
Gold Earned
54,273
471
Minions Killed
444
0
Camps Cleared
0
2,169,922
Distance Traveled
2,120,610
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,737
572
132
6
0
431,457
6
W
Fenrir
12,403
517
98
4
0
416,838
4
W
Guan Yu
12,136
506
95
4
0
454,002
0
W
Kuzenbo
12,128
505
45
2
0
447,154
4
W
Chronos
11,193
466
101
4
0
420,471
6
L
Tsukuyomi
11,855
494
177
7
0
490,367
0
L
Sobek
10,477
437
59
2
0
373,020
0
L
Persephone
10,253
427
88
4
0
436,932
4
L
Athena
11,639
485
33
1
0
481,950
5
L
Izanami
10,049
419
87
4
0
338,341
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role