Player Matchup

Fenrir
Fenrir
RadaRada_BlaBla
Fenrir
Level 29
God Stats
0W - 2L
1,759 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Skadi
Skadi
SoledbyCharles-
Skadi
Level 28
God Stats
7W - 16L
1,539 SR
Queue Stats
10W - 21L
1,391 Elo+
Party 1
Anubis
Anubis
zGhosT_Reis
Anubis
Level 28
God Stats
1W - 3L
1,743 SR
Queue Stats
1W - 11L
1,156 Elo+
Party 1
Team Averages
Level 28
1,680 SR
1,210 Elo+

VS

Team Averages
Level 68
1,731 SR
1,585 Elo+
Skadi
Skadi
ArielKenobi
Skadi
Level 59
God Stats
35W - 30L
1,730 SR
Queue Stats
84W - 83L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
Bells-Ari-Solos
Nu Wa
Level 64
God Stats
6W - 0L
1,914 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 2
Chaac
Chaac
lucas012
Chaac
Level 80
God Stats
21W - 17L
1,549 SR
Queue Stats
229W - 253L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
6,573
657
2,034
6,638
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
6,206
621
3,146
5,436
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
9
1 / 3 / 2
6,296
630
5,442
6,581
2,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
7,481
748
5,442
7,590
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 6
6,680
668
3,543
2,061
820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lucas012
Chaac
10
3 / 2 / 5
7,212
721
6,253
8,917
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
1
0
6
4
L
2
2
1
1.25
L
0
3
3
0.5
W
Chaac
lucas012
Chaac
3
2
5
2.75
L
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,622
Damage
15,238
18,655
Taken
18,568
7,103
Mitigated
7,486
5,914
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,442
2,138
286
2,511
7,590
1,826
979
2,248
5,342
0
16,622
W
3,543
1,563
853
730
2,061
820
823
647
1,414
17,794
0
L
2,034
132
0
2,108
6,638
2,248
0
1,228
5,285
0
12,216
L
3,146
991
0
1,009
5,436
2,534
0
828
4,520
0
23,144
W
Chaac
lucas012
Chaac
6,253
167
0
2,399
8,917
4,840
34
2,666
6,251
0
18,152
L
Anubis
5,442
297
0
2,797
6,581
2,321
0
1,534
4,872
24,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,075
Gold Earned
21,373
107
Minions Killed
81
0
Camps Cleared
0
481,896
Distance Traveled
512,208
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,481
748
35
4
0
156,519
1
W
Nu Wa
6,680
668
23
2
0
167,670
3
L
Fenrir
6,573
657
20
2
0
182,551
0
L
Skadi
6,206
621
45
5
0
145,079
1
W
Chaac
7,212
721
23
2
0
188,019
4
L
Anubis
6,296
630
42
4
0
154,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role