Player Matchup

Freya
Freya
Cpt Zaraki2011
Freya
Level 158
God Stats
1W - 2L
1,485 SR
Queue Stats
201W - 259L
1,480 Elo+
Party 1
Arachne
Arachne
McYeet6011
Arachne
Level 148
God Stats
37W - 39L
1,555 SR
Queue Stats
154W - 264L
1,456 Elo+
Party 1
Tiamat
Tiamat
TidiestCurve846
Tiamat
Level 145
God Stats
50W - 41L
1,681 SR
Queue Stats
221W - 257L
1,645 Elo+
Party 1
Mulan
Mulan
Wolfsshadow89
Mulan
Level 121
God Stats
2W - 0L
1,843 SR
Queue Stats
41W - 68L
1,455 Elo+
Party 1
Medusa
Medusa
jamstermouse
Medusa
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 83L
1,556 Elo+
Party 1
Team Averages
Level 145
1,613 SR
1,519 Elo+

VS

Team Averages
Level 101
1,437 SR
1,474 Elo+
Izanami
Izanami
DJNeonAura
Izanami
Level 70
God Stats
1W - 1L
1,412 SR
Queue Stats
46W - 70L
1,462 Elo+
Party 2
Poseidon
Poseidon
Drtytwo
Poseidon
Level 65
God Stats
1W - 3L
1,409 SR
Queue Stats
89W - 119L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
Makeshiftu
Jormungandr
Level 72
God Stats
0W - 3L
1,284 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Susano
Susano
Notrysoft
Susano
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 114L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
fishstickgravy
Kuzenbo
Level 145
God Stats
6W - 2L
1,579 SR
Queue Stats
85W - 115L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 2
11,413
601
6,804
17,463
8,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
McYeet6011
Arachne
17
6 / 3 / 3
10,947
576
8,830
14,629
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 0 / 5
11,227
591
11,006
10,728
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 1
9,332
491
8,174
15,202
11,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
7 / 1 / 3
11,436
602
14,653
9,242
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJNeonAura
Izanami
15
2 / 3 / 2
9,329
491
7,210
12,250
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Drtytwo
Poseidon
13
1 / 7 / 1
7,732
407
6,065
9,539
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Makeshiftu
Jormungandr
15
2 / 4 / 2
9,020
475
6,370
15,645
8,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Notrysoft
Susano
14
1 / 5 / 3
8,181
431
7,289
15,857
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 2
9,050
476
7,904
12,040
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
9
9
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Izanami
DJNeonAura
Izanami
2
3
2
1
L
Poseidon
Drtytwo
Poseidon
1
7
1
0.21
L
Jormungandr
Makeshiftu
Jormungandr
2
4
2
0.75
W
Arachne
McYeet6011
Arachne
6
3
3
2.5
L
Susano
Notrysoft
Susano
1
5
3
0.5
W
3
0
5
5.5
W
2
3
1
0.83
L
3
0
2
4
W
Medusa
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,467
Damage
34,838
67,264
Taken
65,331
40,775
Mitigated
31,807
28,481
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,804
2,455
0
11,147
17,463
8,649
1,570
2,057
15,322
84,972
0
L
Izanami
DJNeonAura
Izanami
7,210
5,641
0
3,452
12,250
3,987
261
6,597
5,495
0
64,532
L
Poseidon
Drtytwo
Poseidon
6,065
516
0
370
9,539
2,793
0
3,441
5,870
46,971
0
L
Jormungandr
Makeshiftu
Jormungandr
6,370
685
5
742
15,645
8,417
180
1,673
13,904
40,875
0
W
Arachne
McYeet6011
Arachne
8,830
4,902
0
5,322
14,629
8,142
697
3,372
11,176
0
74,509
L
Susano
Notrysoft
Susano
7,289
1,290
0
3,786
15,857
5,823
0
3,038
12,661
0
49,607
W
11,006
1,088
0
5,780
10,728
6,307
3,428
3,393
7,127
72,827
0
W
8,174
1,061
441
3,205
15,202
11,425
668
6,963
8,178
0
51,816
L
7,904
2,743
0
2,335
12,040
10,787
0
2,341
9,591
34,952
0
W
Medusa
14,653
7,545
0
2,586
9,242
6,252
3,332
4,069
5,122
0
72,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,355
Gold Earned
43,312
597
Minions Killed
519
0
Camps Cleared
0
1,838,044
Distance Traveled
1,781,952
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,413
601
153
8
0
339,693
1
L
Izanami
9,329
491
143
8
0
312,347
1
L
Poseidon
7,732
407
118
6
0
351,712
4
L
Jormungandr
9,020
475
94
5
0
370,211
2
W
Arachne
10,947
576
117
6
0
405,916
2
L
Susano
8,181
431
103
5
0
370,531
4
W
Tiamat
11,227
591
162
9
0
397,954
2
W
Mulan
9,332
491
64
3
0
368,371
1
L
Kuzenbo
9,050
476
61
3
0
377,151
4
W
Medusa
11,436
602
101
5
0
326,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role