Player Matchup

Tiamat
Tiamat
Painter19QB
Tiamat
Level 12
God Stats
5W - 10L
1,350 SR
Queue Stats
7W - 12L
1,307 Elo+
Solo
Khepri
Khepri
SanguisAddict
Khepri
Level 130
God Stats
63W - 60L
1,679 SR
Queue Stats
266W - 313L
1,452 Elo+
Party 2
Ullr
Ullr
creeperlad33
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 56
1,510 SR
1,420 Elo+

VS

Team Averages
Level 48
1,668 SR
1,514 Elo+
Cthulhu
Cthulhu
BrewziVert
Cthulhu
Level 29
God Stats
25W - 30L
1,533 SR
Queue Stats
484W - 451L
1,530 Elo+
Party 1
Cupid
Cupid
FriedPenguin8
Cupid
Level 87
God Stats
29W - 15L
1,776 SR
Queue Stats
640W - 609L
1,512 Elo+
Party 1
Cerberus
Cerberus
PabtheMag
Cerberus
Level 29
God Stats
0W - 2L
1,694 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 1 / 7
12,156
675
17,262
11,450
9,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 7
12,681
705
8,842
18,292
25,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 4
10,652
592
11,301
14,877
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrewziVert
Cthulhu
14
1 / 5 / 3
9,964
554
9,028
17,210
15,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
5 / 2 / 2
10,894
605
12,520
14,781
5,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PabtheMag
Cerberus
13
0 / 5 / 5
9,826
546
6,142
15,870
11,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
7
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrewziVert
Cthulhu
1
5
3
0.5
L
5
2
2
3
L
Cerberus
PabtheMag
Cerberus
0
5
5
0.5
W
Tiamat
5
1
7
8.5
W
5
1
7
8.5
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
27,690
44,619
Taken
47,861
41,036
Mitigated
32,850
10,902
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrewziVert
Cthulhu
9,028
43
218
3,020
17,210
15,812
0
8,187
8,451
40,183
0
L
12,520
5,532
531
4,597
14,781
5,438
0
8,751
5,564
0
39,001
L
Cerberus
PabtheMag
Cerberus
6,142
351
171
4,810
15,870
11,600
0
7,649
7,726
24,811
0
W
Tiamat
17,262
476
1,497
4,697
11,450
9,124
896
3,437
8,013
51,259
0
W
8,842
300
510
3,436
18,292
25,024
436
6,389
11,903
28,753
0
W
11,301
5,446
0
762
14,877
6,888
845
5,420
9,457
0
45,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
30,684
175
Minions Killed
186
0
Camps Cleared
0
992,598
Distance Traveled
887,340
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,964
554
58
3
0
305,225
4
L
Cupid
10,894
605
56
3
0
304,195
0
L
Cerberus
9,826
546
72
4
0
277,920
0
W
Tiamat
12,156
675
80
4
0
350,341
0
W
Khepri
12,681
705
45
3
0
339,052
2
W
Ullr
10,652
592
50
3
0
303,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role