Player Matchup

Serqet
Serqet
EBG_Ginger
Serqet
Level 28
God Stats
10W - 0L
1,836 SR
Queue Stats
77W - 23L
1,808 Elo+
Party 2
Tiamat
Tiamat
Galixz_SR
Tiamat
Level 146
God Stats
8W - 0L
1,826 SR
Queue Stats
251W - 131L
1,743 Elo+
Party 2
Artio
Artio
oFUTYLE_DEATHo
Artio
Level 147
God Stats
8W - 4L
1,653 SR
Queue Stats
496W - 301L
1,757 Elo+
Party 2
Team Averages
Level 107
1,772 SR
1,769 Elo+

VS

Team Averages
Level 67
1,540 SR
1,537 Elo+
Hun Batz
Hun Batz
My Knives Only
Hun Batz
Level 83
God Stats
1W - 1L
1,726 SR
Queue Stats
138W - 132L
1,516 Elo+
Party 1
Scylla
Scylla
Potatobaconsoup
Scylla
Level 109
God Stats
20W - 26L
1,589 SR
Queue Stats
405W - 449L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
SpecialZebra33
Sylvanus
Level 10
God Stats
21W - 43L
1,306 SR
Queue Stats
79W - 133L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EBG_Ginger
Serqet
14
9 / 1 / 9
11,082
924
8,269
12,593
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Galixz_SR
Tiamat
13
6 / 3 / 10
9,841
820
13,583
8,187
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 14
9,553
796
5,587
16,758
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 9 / 5
7,930
661
5,681
12,158
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 3 / 2
8,712
726
11,461
8,465
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
11
2 / 6 / 2
8,657
721
9,144
15,322
12,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
17
Kills
7
7
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
EBG_Ginger
Serqet
9
1
9
13.5
W
Tiamat
Galixz_SR
Tiamat
6
3
10
3.67
L
Hun Batz
0
9
5
0.28
L
5
3
2
2
L
Sylvanus
2
6
2
0.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
26,286
37,538
Taken
35,945
25,550
Mitigated
20,105
13,362
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
EBG_Ginger
Serqet
8,269
2,210
0
5,029
12,593
8,726
660
6,215
6,210
0
28,497
W
Tiamat
Galixz_SR
Tiamat
13,583
1,857
0
2,746
8,187
5,063
1,308
4,722
3,396
48,448
0
L
Hun Batz
5,681
696
673
776
12,158
5,562
0
6,970
4,466
0
34,135
L
11,461
1,068
0
505
8,465
2,509
661
4,062
3,818
34,955
0
L
Sylvanus
9,144
1,554
603
5,168
15,322
12,034
322
8,194
6,846
22,570
0
W
5,587
580
1,603
3,984
16,758
11,761
779
9,171
7,271
19,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
25,299
156
Minions Killed
126
0
Camps Cleared
0
738,788
Distance Traveled
568,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,082
924
36
3
0
261,029
4
W
Tiamat
9,841
820
85
7
0
233,606
1
L
Hun Batz
7,930
661
47
4
0
212,202
1
L
Scylla
8,712
726
54
5
0
192,574
2
L
Sylvanus
8,657
721
25
2
0
163,477
1
W
Artio
9,553
796
35
3
0
244,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role