Player Matchup

King Arthur
King Arthur
DZEL12
King Arthur
Level 33
God Stats
16W - 25L
1,310 SR
Queue Stats
134W - 254L
1,307 Elo+
Party 4
Medusa
Medusa
EmpressSinSRB
Medusa
Level 17
God Stats
12W - 5L
1,565 SR
Queue Stats
119W - 125L
1,419 Elo+
Party 2
Ares
Ares
Fabledartist
Ares
Level 18
God Stats
3W - 1L
1,597 SR
Queue Stats
94W - 174L
1,315 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
d3adlykansas
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,588 SR
Queue Stats
36W - 36L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
eddie12188
Danzaburou
Level 29
God Stats
57W - 27L
1,629 SR
Queue Stats
213W - 240L
1,340 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,355 Elo+

VS

Team Averages
Level 25
1,536 SR
1,380 Elo+
Agni
Agni
Kheldor11
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,311 Elo+
Party 3
Geb
Geb
Mendjgo
Geb
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 158L
1,466 Elo+
Party 1
Neith
Neith
RealGraves
Neith
Level 5
God Stats
2W - 4L
1,502 SR
Queue Stats
8W - 17L
1,311 Elo+
Party 3
Ra
Ra
SDWM55
Ra
Level 7
God Stats
1W - 3L
1,676 SR
Queue Stats
7W - 7L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
Zyrak93
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DZEL12
King Arthur
16
4 / 1 / 17
9,007
1,001
7,863
7,032
7,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 0 / 23
10,331
1,148
13,553
5,787
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 0 / 21
10,205
1,134
11,664
9,611
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
d3adlykansas
Ah Muzen Cab
15
8 / 2 / 17
9,771
1,086
19,265
7,724
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
eddie12188
Danzaburou
17
12 / 0 / 12
11,175
1,242
14,640
6,809
3,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

403

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 16 / 2
7,461
829
2,068
18,832
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
13
1 / 8 / 2
8,105
901
5,435
24,318
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
13
2 / 9 / 0
8,422
936
7,314
16,860
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
0 / 5 / 2
7,687
854
14,439
9,735
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Zyrak93
Kukulkan
12
0 / 0 / 0
7,136
793
1,142
586
148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
9
38
Kills
3
3
Deaths
38
90
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DZEL12
King Arthur
4
1
17
12.5
W
8
0
23
19.5
W
6
0
21
16.5
L
Agni
0
16
2
0.06
L
Geb
1
8
2
0.25
L
Neith
2
9
0
0.22
L
Ra
0
5
2
0.2
L
Kukulkan
Zyrak93
Kukulkan
0
0
0
0
W
Ah Muzen Cab
d3adlykansas
Ah Muzen Cab
8
2
17
8.25
W
Danzaburou
eddie12188
Danzaburou
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,985
Damage
30,398
36,963
Taken
70,331
27,860
Mitigated
41,905
9,478
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DZEL12
King Arthur
7,863
936
0
1,644
7,032
7,313
0
4,317
2,715
0
15,305
W
13,553
7,593
0
2,511
5,787
2,687
0
3,857
1,930
0
22,785
W
11,664
1,429
0
1,068
9,611
10,494
0
6,050
3,561
18,192
0
L
Agni
2,068
1,179
0
0
18,832
6,920
0
3,980
14,852
5,709
0
L
Geb
5,435
225
0
492
24,318
24,354
0
4,626
19,464
8,110
0
L
Neith
7,314
3,382
0
1,110
16,860
6,779
0
2,019
14,841
0
20,508
L
Ra
14,439
1,163
1,240
466
9,735
3,704
0
1,019
8,716
26,539
0
L
Kukulkan
Zyrak93
Kukulkan
1,142
93
0
0
586
148
0
20
566
4,590
0
W
Ah Muzen Cab
d3adlykansas
Ah Muzen Cab
19,265
8,693
0
1,441
7,724
3,902
0
3,323
4,401
0
33,445
W
Danzaburou
eddie12188
Danzaburou
14,640
6,167
1,047
1,767
6,809
3,464
0
5,537
1,272
0
41,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
38,811
156
Minions Killed
94
5
Camps Cleared
3
820,044
Distance Traveled
566,856
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,007
1,001
23
3
1
145,731
0
W
Medusa
10,331
1,148
34
4
1
164,114
0
W
Ares
10,205
1,134
13
1
2
184,244
0
L
Agni
7,461
829
15
2
0
92,971
0
L
Geb
8,105
901
7
1
0
155,236
0
L
Neith
8,422
936
29
3
1
135,043
1
L
Ra
7,687
854
31
3
1
137,592
0
L
Kukulkan
7,136
793
12
1
1
46,014
0
W
Ah Muzen Cab
9,771
1,086
25
3
0
155,284
0
W
Danzaburou
11,175
1,242
61
7
1
170,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role