Player Matchup

Tiamat
Tiamat
President_Cheems
Tiamat
Level 68
God Stats
16W - 6L
1,650 SR
Queue Stats
207W - 158L
1,581 Elo+
Party 2
Amaterasu
Amaterasu
V1VO
Amaterasu
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
229W - 208L
1,553 Elo+
Party 2
Anhur
Anhur
zomboozlekiller3
Anhur
Level 29
God Stats
11W - 10L
1,580 SR
Queue Stats
67W - 60L
1,513 Elo+
Party 2
Team Averages
Level 41
1,576 SR
1,549 Elo+

VS

Team Averages
Level 38
1,624 SR
1,459 Elo+
Nu Wa
Nu Wa
ExecutedComet9
Nu Wa
Level 29
God Stats
1W - 6L
1,700 SR
Queue Stats
340W - 388L
1,526 Elo+
Solo
Bacchus
Bacchus
FormalFurball
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,528 Elo+
Party 1
Nemesis
Nemesis
usable_opponent5
Nemesis
Level 3
God Stats
0W - 4L
1,672 SR
Queue Stats
61W - 79L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
10,764
718
12,852
9,926
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
V1VO
Amaterasu
14
6 / 2 / 8
10,636
709
8,095
11,931
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 2 / 7
9,664
644
6,622
8,426
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
9,674
645
11,730
8,497
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
11
0 / 3 / 4
8,215
548
5,611
13,112
7,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 9 / 3
7,962
531
2,910
12,587
4,185
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Bacchus
0
3
4
0.67
W
5
1
8
9
W
Amaterasu
V1VO
Amaterasu
6
2
8
5
L
0
9
3
0.17
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
20,251
30,283
Taken
34,196
14,944
Mitigated
14,125
13,564
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,730
4,632
684
2,298
8,497
2,418
0
5,160
3,003
52,478
0
L
Bacchus
5,611
922
294
1,114
13,112
7,522
0
2,690
10,122
15,645
0
W
12,852
1,637
0
4,587
9,926
5,841
696
6,076
3,674
66,945
0
W
Amaterasu
V1VO
Amaterasu
8,095
3,597
0
4,578
11,931
6,847
766
5,960
5,691
0
29,039
L
2,910
1,287
258
1,229
12,587
4,185
0
4,257
8,116
0
7,987
W
6,622
3,738
441
3,958
8,426
2,256
1,207
4,615
3,537
0
45,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
25,851
211
Minions Killed
153
0
Camps Cleared
0
799,969
Distance Traveled
709,997
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,674
645
99
7
0
233,470
1
L
Bacchus
8,215
548
28
2
0
256,557
0
W
Tiamat
10,764
718
108
7
0
274,462
0
W
Amaterasu
10,636
709
37
2
0
279,782
0
L
Nemesis
7,962
531
26
2
0
219,970
4
W
Anhur
9,664
644
66
4
0
245,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role