Player Matchup

The Morrigan
The Morrigan
BervigSucks
The Morrigan
Level 13
God Stats
7W - 7L
1,698 SR
Queue Stats
263W - 257L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
JPReisTalau86
Cthulhu
Level 15
God Stats
43W - 25L
1,566 SR
Queue Stats
211W - 149L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
hikaruUu
Danzaburou
Level 25
God Stats
63W - 40L
1,497 SR
Queue Stats
345W - 348L
1,530 Elo+
Party 1
Merlin
Merlin
jhonys1984
Merlin
Level 29
God Stats
30W - 50L
1,404 SR
Queue Stats
400W - 423L
1,489 Elo+
Solo
Thanatos
Thanatos
vinilovo
Thanatos
Level 7
God Stats
14W - 4L
1,652 SR
Queue Stats
129W - 112L
1,535 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,502 Elo+

VS

Team Averages
Level 17
1,549 SR
1,467 Elo+
Ra
Ra
Frankko1z20
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Cerberus
Cerberus
Gwud
Cerberus
Level 4
God Stats
0W - 2L
1,709 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
Hasheoff
Tiamat
Level 25
God Stats
3W - 3L
1,557 SR
Queue Stats
65W - 62L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
adeuxieme
Kukulkan
Level 32
God Stats
41W - 37L
1,434 SR
Queue Stats
553W - 529L
1,406 Elo+
Party 2
Da Ji
Da Ji
pedrokun0
Da Ji
Level 20
God Stats
4W - 4L
1,548 SR
Queue Stats
28W - 30L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BervigSucks
The Morrigan
20
10 / 2 / 18
14,504
1,116
14,578
9,052
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
5 / 2 / 25
13,413
1,032
18,816
24,948
36,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
hikaruUu
Danzaburou
20
9 / 5 / 20
14,561
1,120
28,891
18,328
6,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
jhonys1984
Merlin
20
3 / 0 / 18
12,734
980
11,165
5,916
2,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
vinilovo
Thanatos
20
13 / 7 / 21
15,044
1,157
13,725
17,743
7,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

157

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 11
12,125
933
12,271
14,507
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Gwud
Cerberus
18
2 / 4 / 10
12,928
994
11,272
19,574
22,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Hasheoff
Tiamat
18
3 / 8 / 9
12,500
962
16,741
18,678
20,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
adeuxieme
Kukulkan
19
5 / 12 / 8
13,247
1,019
21,295
22,383
8,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
pedrokun0
Da Ji
18
5 / 5 / 7
12,913
993
9,158
16,477
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
61
40
Kills
16
16
Deaths
40
102
Assists
45
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BervigSucks
The Morrigan
10
2
18
9.5
L
1
11
11
0.59
L
Cerberus
Gwud
Cerberus
2
4
10
1.75
L
Tiamat
Hasheoff
Tiamat
3
8
9
0.94
W
Cthulhu
5
2
25
8.75
L
Kukulkan
adeuxieme
Kukulkan
5
12
8
0.75
W
Danzaburou
hikaruUu
Danzaburou
9
5
20
3.8
W
Merlin
jhonys1984
Merlin
3
0
18
12
L
Da Ji
pedrokun0
Da Ji
5
5
7
1.7
W
Thanatos
vinilovo
Thanatos
13
7
21
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,175
Damage
70,737
75,987
Taken
91,619
56,767
Mitigated
65,765
12,389
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BervigSucks
The Morrigan
14,578
1,370
629
0
9,052
3,406
0
8,199
853
33,642
0
L
12,271
260
1,132
285
14,507
5,996
0
6,769
7,563
44,465
0
L
Cerberus
Gwud
Cerberus
11,272
982
0
4,159
19,574
22,998
0
8,330
11,019
20,737
0
L
Tiamat
Hasheoff
Tiamat
16,741
1,476
0
1,773
18,678
20,152
0
10,023
8,545
33,436
0
W
Cthulhu
18,816
831
1,109
745
24,948
36,594
0
17,995
6,953
34,353
0
L
Kukulkan
adeuxieme
Kukulkan
21,295
1,191
0
278
22,383
8,915
0
11,207
10,901
60,925
0
W
Danzaburou
hikaruUu
Danzaburou
28,891
16,856
0
1,369
18,328
6,999
0
15,414
2,914
0
48,603
W
Merlin
jhonys1984
Merlin
11,165
538
153
2,396
5,916
2,648
0
4,972
944
39,407
0
L
Da Ji
pedrokun0
Da Ji
9,158
1,536
0
1,664
16,477
7,704
0
7,220
9,032
0
22,042
W
Thanatos
vinilovo
Thanatos
13,725
4,840
0
5,988
17,743
7,120
0
14,999
2,744
0
17,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,256
Gold Earned
63,713
221
Minions Killed
242
2
Camps Cleared
7
1,180,961
Distance Traveled
1,225,345
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,504
1,116
53
4
0
244,449
0
L
Ra
12,125
933
63
5
1
255,603
0
L
Cerberus
12,928
994
32
2
0
249,816
2
L
Tiamat
12,500
962
39
3
1
236,067
0
W
Cthulhu
13,413
1,032
22
2
0
266,261
0
L
Kukulkan
13,247
1,019
90
7
1
253,318
1
W
Danzaburou
14,561
1,120
65
5
0
248,341
0
W
Merlin
12,734
980
68
5
1
185,163
0
L
Da Ji
12,913
993
18
1
4
230,541
2
W
Thanatos
15,044
1,157
13
1
1
236,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role