Player Matchup

Cerberus
Cerberus
AvMike
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 120L
1,776 Elo+
Party 1
Ah Puch
Ah Puch
GDavila31
Ah Puch
Level 29
God Stats
13W - 8L
1,714 SR
Queue Stats
194W - 120L
1,776 Elo+
Party 1
Anhur
Anhur
Quetzalcoatl26
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 72
1,571 SR
1,684 Elo+

VS

Team Averages
Level 60
1,448 SR
1,295 Elo+
Thanatos
Thanatos
MioHonda
Thanatos
Level 4
God Stats
1W - 7L
1,345 SR
Queue Stats
8W - 25L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
electrosabre
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
medexter
Hercules
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 23L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvMike
Cerberus
13
3 / 0 / 11
9,868
705
9,390
23,792
20,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
GDavila31
Ah Puch
15
4 / 0 / 9
10,155
725
14,864
4,264
1,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 5
10,810
772
7,223
10,747
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MioHonda
Thanatos
11
1 / 9 / 2
8,807
629
4,771
10,857
2,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
electrosabre
Baron Samedi
11
2 / 3 / 1
8,959
640
12,751
9,323
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
medexter
Hercules
12
0 / 2 / 3
8,296
593
9,888
17,513
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AvMike
Cerberus
3
0
11
8.5
W
Ah Puch
GDavila31
Ah Puch
4
0
9
8.5
L
Thanatos
MioHonda
Thanatos
1
9
2
0.22
W
7
3
5
3.17
L
Baron Samedi
electrosabre
Baron Samedi
2
3
1
0.83
L
Hercules
medexter
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
27,410
38,803
Taken
37,693
25,614
Mitigated
16,792
15,668
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AvMike
Cerberus
9,390
1,296
0
12,769
23,792
20,583
344
6,605
16,275
19,826
0
W
Ah Puch
GDavila31
Ah Puch
14,864
346
0
667
4,264
1,552
589
1,053
3,087
52,651
0
L
Thanatos
MioHonda
Thanatos
4,771
1,209
0
2,671
10,857
2,823
0
7,147
3,710
0
10,720
W
7,223
2,463
0
2,232
10,747
3,479
2,357
4,380
5,870
0
65,791
L
Baron Samedi
electrosabre
Baron Samedi
12,751
640
1,777
3,040
9,323
3,289
0
6,412
2,911
40,535
0
L
Hercules
medexter
Hercules
9,888
4,325
1,007
6,752
17,513
10,680
0
10,723
6,790
0
30,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
26,062
180
Minions Killed
125
0
Camps Cleared
0
816,984
Distance Traveled
766,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,868
705
18
1
0
275,993
0
W
Ah Puch
10,155
725
68
5
0
274,290
1
L
Thanatos
8,807
629
25
2
0
240,821
0
W
Anhur
10,810
772
94
7
0
266,701
5
L
Baron Samedi
8,959
640
58
4
0
236,539
2
L
Hercules
8,296
593
42
3
0
289,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role