Player Matchup

The Morrigan
The Morrigan
MP2003
The Morrigan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 41L
1,325 Elo+
Solo
Sol
Sol
MegabyteB
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,068 Elo+
Solo
Kumbhakarna
Kumbhakarna
Scabzilla
Kumbhakarna
Level 126
God Stats
5W - 1L
1,620 SR
Queue Stats
142W - 132L
1,545 Elo+
Party 2
Cerberus
Cerberus
TheRoachLord
Cerberus
Level 118
God Stats
0W - 2L
1,319 SR
Queue Stats
139W - 134L
1,497 Elo+
Party 2
Hera
Hera
bystanderbear
Hera
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 127L
1,366 Elo+
Solo
Team Averages
Level 72
1,488 SR
1,360 Elo+

VS

Team Averages
Level 117
1,574 SR
1,447 Elo+
The Morrigan
The Morrigan
Aguakz
The Morrigan
Level 87
God Stats
4W - 4L
1,615 SR
Queue Stats
256W - 233L
1,491 Elo+
Solo
Osiris
Osiris
Amphiby
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,458 Elo+
Party 1
Hera
Hera
Creazy82
Hera
Level 83
God Stats
2W - 1L
1,796 SR
Queue Stats
29W - 31L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
FenixTheThird
Cthulhu
Level 151
God Stats
7W - 2L
1,571 SR
Queue Stats
387W - 382L
1,419 Elo+
Party 1
Achilles
Achilles
Jmac2332
Achilles
Level 137
God Stats
3W - 6L
1,389 SR
Queue Stats
512W - 525L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MP2003
The Morrigan
20
2 / 8 / 10
12,624
664
7,145
12,650
5,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 11 / 11
11,780
620
15,672
22,946
9,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Scabzilla
Kumbhakarna
20
9 / 9 / 12
13,817
727
14,157
32,194
27,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TheRoachLord
Cerberus
20
18 / 8 / 10
15,824
833
28,967
31,496
31,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 10 / 11
11,844
623
20,382
16,209
7,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aguakz
The Morrigan
20
12 / 8 / 15
14,558
766
17,471
14,061
8,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Amphiby
Osiris
20
11 / 8 / 25
14,366
756
16,883
23,401
22,333
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
20
5 / 7 / 24
13,514
711
20,524
13,863
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
20
6 / 4 / 26
15,088
794
19,750
32,666
38,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Jmac2332
Achilles
20
12 / 7 / 23
14,860
782
24,625
34,077
34,684
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
159
33
Kills
46
46
Deaths
34
54
Assists
113
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aguakz
The Morrigan
12
8
15
2.44
W
Osiris
Amphiby
Osiris
11
8
25
2.94
W
Hera
5
7
24
2.43
W
Cthulhu
6
4
26
4.75
W
Achilles
Jmac2332
Achilles
12
7
23
3.36
L
The Morrigan
MP2003
The Morrigan
2
8
10
0.88
L
2
11
11
0.68
L
Kumbhakarna
Scabzilla
Kumbhakarna
9
9
12
1.67
L
Cerberus
TheRoachLord
Cerberus
18
8
10
2.88
L
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,323
Damage
99,253
115,495
Taken
118,068
81,629
Mitigated
109,710
33,018
Healing
44,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aguakz
The Morrigan
17,471
1,873
3,468
1,826
14,061
8,253
1,887
11,823
2,238
34,946
0
W
Osiris
Amphiby
Osiris
16,883
7,126
2,487
4,472
23,401
22,333
1,226
16,839
6,562
0
32,039
W
Hera
20,524
6,313
1,049
1,861
13,863
5,541
721
11,659
2,204
41,723
0
W
Cthulhu
19,750
983
3,334
13,514
32,666
38,899
299
21,338
11,328
57,428
0
W
Achilles
Jmac2332
Achilles
24,625
9,398
354
11,915
34,077
34,684
919
25,253
8,824
0
42,640
L
The Morrigan
MP2003
The Morrigan
7,145
2,057
1,328
1,127
12,650
5,679
156
8,893
3,732
39,774
0
L
15,672
2,569
0
5,970
22,946
9,241
723
11,059
11,712
33,238
0
L
Kumbhakarna
Scabzilla
Kumbhakarna
14,157
1,898
1,650
4,793
32,194
27,990
385
16,443
15,496
34,029
0
L
Cerberus
TheRoachLord
Cerberus
28,967
1,721
2,603
12,144
31,496
31,131
201
15,898
15,423
57,225
0
L
20,382
4,586
1,401
2,002
16,209
7,588
445
8,098
8,086
42,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,889
Gold Earned
72,386
221
Minions Killed
188
0
Camps Cleared
0
1,430,614
Distance Traveled
1,573,136
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,558
766
29
2
0
275,121
0
W
Osiris
14,366
756
11
1
0
285,731
1
W
Hera
13,514
711
35
2
0
296,849
1
W
Cthulhu
15,088
794
88
5
0
363,259
1
W
Achilles
14,860
782
25
1
0
352,176
1
L
The Morrigan
12,624
664
51
3
0
261,937
0
L
Sol
11,780
620
28
1
0
273,532
2
L
Kumbhakarna
13,817
727
37
2
0
314,789
2
L
Cerberus
15,824
833
64
3
0
308,347
0
L
Hera
11,844
623
41
2
0
272,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role