Player Matchup

Danzaburou
Danzaburou
DominANTrix
Danzaburou
Level 28
God Stats
6W - 0L
1,758 SR
Queue Stats
76W - 67L
1,596 Elo+
Party 2
Da Ji
Da Ji
Minzatti
Da Ji
Level 22
God Stats
11W - 6L
1,702 SR
Queue Stats
57W - 49L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
SquizzLord
Erlang Shen
Level 30
God Stats
7W - 4L
1,816 SR
Queue Stats
40W - 31L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
Tekiso
The Morrigan
Level 28
God Stats
18W - 22L
1,516 SR
Queue Stats
171W - 226L
1,500 Elo+
Solo
Fafnir
Fafnir
Time2Throw
Fafnir
Level 13
God Stats
6W - 4L
1,682 SR
Queue Stats
56W - 53L
1,448 Elo+
Solo
Team Averages
Level 24
1,695 SR
1,529 Elo+

VS

Team Averages
Level 18
1,543 SR
1,466 Elo+
Artio
Artio
FaiFantasy
Artio
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
20W - 37L
1,264 Elo+
Solo
Zhong Kui
Zhong Kui
IronFeminist
Zhong Kui
Level 24
God Stats
37W - 24L
1,560 SR
Queue Stats
57W - 46L
1,549 Elo+
Solo
Scylla
Scylla
Kylras20
Scylla
Level 18
God Stats
2W - 1L
1,820 SR
Queue Stats
45W - 31L
1,575 Elo+
Solo
Mercury
Mercury
WOLF5323
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 88L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
catfisher123175
Cthulhu
Level 27
God Stats
20W - 28L
1,511 SR
Queue Stats
67W - 78L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DominANTrix
Danzaburou
15
9 / 1 / 1
9,895
618
14,063
9,724
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Minzatti
Da Ji
17
5 / 1 / 2
10,543
659
4,957
10,552
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
SquizzLord
Erlang Shen
14
3 / 4 / 9
8,503
531
10,738
12,718
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Tekiso
The Morrigan
3
0 / 0 / 0
3,869
242
0
0
0
Fafnir
Time2Throw
Fafnir
14
2 / 0 / 4
8,902
556
4,674
10,032
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 5 / 1
6,201
388
1,692
10,927
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
IronFeminist
Zhong Kui
9
4 / 3 / 1
6,820
426
5,280
7,292
5,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Kylras20
Scylla
13
1 / 2 / 1
7,672
480
3,528
7,349
2,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
WOLF5323
Mercury
10
0 / 4 / 0
6,312
395
3,400
10,316
2,732
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 0
6,763
423
4,347
11,386
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DominANTrix
Danzaburou
9
1
1
9.5
L
Artio
0
5
1
0.1
L
Zhong Kui
IronFeminist
Zhong Kui
4
3
1
1.5
L
Scylla
Kylras20
Scylla
1
2
1
0.75
W
Da Ji
Minzatti
Da Ji
5
1
2
6
W
Erlang Shen
SquizzLord
Erlang Shen
3
4
9
1.88
W
The Morrigan
Tekiso
The Morrigan
0
0
0
0
W
Fafnir
Time2Throw
Fafnir
2
0
4
4
L
Mercury
WOLF5323
Mercury
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
18,247
43,026
Taken
47,270
25,100
Mitigated
23,047
21,676
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DominANTrix
Danzaburou
14,063
6,673
0
4,753
9,724
4,588
1,569
4,172
5,552
0
60,622
L
Artio
1,692
410
220
1,455
10,927
6,326
0
0
10,927
9,989
0
L
Zhong Kui
IronFeminist
Zhong Kui
5,280
843
0
2,391
7,292
5,110
400
0
7,292
22,903
0
L
Scylla
Kylras20
Scylla
3,528
480
0
2,378
7,349
2,826
669
519
6,830
42,800
0
W
Da Ji
Minzatti
Da Ji
4,957
1,266
0
4,695
10,552
4,823
2,601
996
9,556
0
80,391
W
Erlang Shen
SquizzLord
Erlang Shen
10,738
6,502
0
5,783
12,718
6,748
1,123
6,188
6,530
0
30,919
W
The Morrigan
Tekiso
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Time2Throw
Fafnir
4,674
489
462
5,983
10,032
8,941
425
3,491
6,541
31,485
0
L
Mercury
WOLF5323
Mercury
3,400
1,101
0
1,578
10,316
2,732
122
1,108
9,208
0
28,176
L
4,347
412
127
984
11,386
6,053
0
3,047
8,339
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
33,768
327
Minions Killed
262
0
Camps Cleared
0
1,151,930
Distance Traveled
1,340,073
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,895
618
90
6
0
291,166
0
L
Artio
6,201
388
24
2
0
260,891
0
L
Zhong Kui
6,820
426
42
3
0
195,295
3
L
Scylla
7,672
480
76
5
0
255,384
2
W
Da Ji
10,543
659
139
9
0
275,489
2
W
Erlang Shen
8,503
531
44
3
0
279,150
1
W
The Morrigan
3,869
242
0
0
0
0
0
W
Fafnir
8,902
556
54
3
0
306,125
0
L
Mercury
6,312
395
63
4
0
359,180
4
L
Cthulhu
6,763
423
57
4
0
269,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role