Player Matchup

Rama
Rama
Ra7200
Rama
Level 16
God Stats
8W - 6L
1,324 SR
Queue Stats
67W - 66L
1,350 Elo+
Party 2
Cerberus
Cerberus
SkyburnersFear
Cerberus
Level 16
God Stats
8W - 5L
1,726 SR
Queue Stats
167W - 146L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
TheMoistPillow
Kukulkan
Level 28
God Stats
18W - 13L
1,554 SR
Queue Stats
36W - 29L
1,398 Elo+
Party 1
Scylla
Scylla
YolkyMinotaur90
Scylla
Level 13
God Stats
5W - 4L
1,410 SR
Queue Stats
11W - 11L
1,363 Elo+
Solo
Vamana
Vamana
gchandler06
Vamana
Level 18
God Stats
15W - 11L
1,531 SR
Queue Stats
30W - 22L
1,376 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,376 Elo+

VS

Team Averages
Level 9
1,424 SR
1,235 Elo+
King Arthur
King Arthur
EpicGamer1097
King Arthur
Level 7
God Stats
5W - 8L
1,372 SR
Queue Stats
5W - 14L
1,180 Elo+
Party 4
Artemis
Artemis
M TobagganMD922
Artemis
Level 5
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3
Yemoja
Yemoja
Sirens OMG
Yemoja
Level 13
God Stats
67W - 53L
1,529 SR
Queue Stats
141W - 162L
1,350 Elo+
Solo
Susano
Susano
UppedSine167359
Susano
Level 7
God Stats
0W - 3L
1,197 SR
Queue Stats
6W - 16L
1,173 Elo+
Party 4
Danzaburou
Danzaburou
themexij3w02
Danzaburou
Level 12
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ra7200
Rama
17
3 / 0 / 23
10,691
1,069
6,944
6,442
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
4 / 0 / 27
10,759
1,076
8,325
13,831
7,268
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
19
19 / 0 / 19
13,265
1,327
35,235
6,835
2,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 28
11,129
1,113
20,590
9,353
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
11 / 2 / 18
11,284
1,128
15,914
17,186
14,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EpicGamer1097
King Arthur
14
0 / 14 / 2
8,660
866
8,971
23,753
15,680
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 1
8,843
884
9,928
16,282
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Sirens OMG
Yemoja
15
0 / 2 / 2
9,546
955
2,660
17,498
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 4
9,615
962
9,606
15,432
6,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
themexij3w02
Danzaburou
15
3 / 10 / 1
10,180
1,018
13,475
20,905
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
15
42
Kills
5
5
Deaths
42
115
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EpicGamer1097
King Arthur
0
14
2
0.07
L
1
7
1
0.21
W
Rama
Ra7200
Rama
3
0
23
14.5
L
Yemoja
Sirens OMG
Yemoja
0
2
2
0.5
W
Cerberus
4
0
27
17.5
W
Kukulkan
19
0
19
28.5
L
1
9
4
0.33
W
5
3
28
6.33
W
Vamana
11
2
18
10
L
Danzaburou
themexij3w02
Danzaburou
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,008
Damage
44,640
53,647
Taken
93,870
30,379
Mitigated
51,043
11,525
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EpicGamer1097
King Arthur
8,971
325
0
497
23,753
15,680
0
17,233
6,210
0
15,086
L
9,928
7,324
0
1,877
16,282
7,007
0
9,485
6,481
0
17,264
W
Rama
Ra7200
Rama
6,944
6,599
0
1,112
6,442
2,162
0
126
6,191
0
17,919
L
Yemoja
Sirens OMG
Yemoja
2,660
824
4,046
1,546
17,498
14,611
0
12,794
4,417
17,044
0
W
Cerberus
8,325
2,250
0
5,535
13,831
7,268
0
618
13,088
28,847
0
W
Kukulkan
35,235
5,048
241
279
6,835
2,978
0
434
6,301
50,792
0
L
9,606
1,844
0
0
15,432
6,294
0
9,299
5,777
0
25,046
W
20,590
3,165
0
1,347
9,353
3,517
0
469
8,834
39,687
0
W
Vamana
15,914
9,500
0
3,011
17,186
14,454
0
1,013
14,918
0
23,386
L
Danzaburou
themexij3w02
Danzaburou
13,475
7,135
0
2,262
20,905
7,451
0
14,430
6,090
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,128
Gold Earned
46,844
218
Minions Killed
115
5
Camps Cleared
0
1,018,013
Distance Traveled
805,668
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,660
866
14
1
0
175,631
0
L
Artemis
8,843
884
14
1
0
130,540
1
W
Rama
10,691
1,069
36
4
2
180,082
0
L
Yemoja
9,546
955
25
3
0
186,597
0
W
Cerberus
10,759
1,076
74
7
0
220,119
1
W
Kukulkan
13,265
1,327
44
4
1
213,585
0
L
Susano
9,615
962
39
4
0
139,334
0
W
Scylla
11,129
1,113
50
5
2
172,911
0
W
Vamana
11,284
1,128
14
1
0
231,316
0
L
Danzaburou
10,180
1,018
23
2
0
173,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role