Player Matchup

Vulcan
Vulcan
Oheathy
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Voycea
Fenrir
Level 43
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2
Osiris
Osiris
bustedshotzz
Osiris
Level 109
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 2
Chernobog
Chernobog
f4ll3nr4c3r
Chernobog
Level 61
God Stats
1W - 3L
1,591 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 2
Yemoja
Yemoja
tacobellboi1888
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 2
Team Averages
Level 63
1,616 SR
1,383 Elo+

VS

Team Averages
Level 105
1,383 SR
1,406 Elo+
Nu Wa
Nu Wa
Rooyyaaltyy
Nu Wa
Level 48
God Stats
1W - 5L
1,243 SR
Queue Stats
1W - 8L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
X_S1lent-K1ll400
Kukulkan
Level 47
God Stats
19W - 20L
1,460 SR
Queue Stats
45W - 65L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
arnoltmaximus
Danzaburou
Level 146
God Stats
13W - 7L
1,524 SR
Queue Stats
490W - 517L
1,487 Elo+
Solo
Mulan
Mulan
pepe_ARMY
Mulan
Level 128
God Stats
3W - 2L
1,253 SR
Queue Stats
78W - 76L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxxxKottonMouth
Tsukuyomi
Level 154
God Stats
17W - 10L
1,435 SR
Queue Stats
928W - 877L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Oheathy
Vulcan
14
0 / 5 / 1
8,161
480
5,995
8,778
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Voycea
Fenrir
13
4 / 4 / 1
8,448
497
6,205
10,598
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
17
6 / 0 / 0
10,550
621
8,491
9,996
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
f4ll3nr4c3r
Chernobog
12
0 / 0 / 0
7,328
431
1,241
5,480
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 0
7,734
455
1,914
6,367
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,965
410
6,228
4,924
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 1
6,721
395
4,199
7,005
2,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
arnoltmaximus
Danzaburou
11
3 / 1 / 1
7,579
446
1,536
5,700
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
pepe_ARMY
Mulan
16
2 / 2 / 1
8,919
525
6,433
11,431
8,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
xxxxKottonMouth
Tsukuyomi
14
2 / 2 / 3
8,204
483
6,466
9,221
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
10
Kills
9
10
Deaths
10
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Oheathy
Vulcan
0
5
1
0.1
L
0
2
2
0.5
W
Fenrir
Voycea
Fenrir
4
4
1
1.13
L
2
3
1
0.83
L
Danzaburou
arnoltmaximus
Danzaburou
3
1
1
3.5
W
Osiris
6
0
0
6
W
Chernobog
f4ll3nr4c3r
Chernobog
0
0
0
0
L
Mulan
pepe_ARMY
Mulan
2
2
1
1.25
W
0
1
0
0
L
Tsukuyomi
xxxxKottonMouth
Tsukuyomi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
24,862
41,219
Taken
38,281
20,631
Mitigated
17,377
12,016
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Oheathy
Vulcan
5,995
530
0
1,829
8,778
2,979
0
1,524
6,978
56,247
0
L
6,228
663
0
603
4,924
1,341
0
1,282
3,616
30,617
0
W
Fenrir
Voycea
Fenrir
6,205
382
0
3,136
10,598
3,732
0
2,432
7,950
0
39,942
L
4,199
324
0
1,008
7,005
2,036
0
1,658
5,273
29,363
0
L
Danzaburou
arnoltmaximus
Danzaburou
1,536
319
0
590
5,700
2,481
597
2,586
2,834
0
29,688
W
Osiris
8,491
3,781
0
3,516
9,996
8,959
1,841
2,139
7,642
0
74,129
W
Chernobog
f4ll3nr4c3r
Chernobog
1,241
647
0
2,326
5,480
1,655
1,703
1,248
3,936
0
41,662
L
Mulan
pepe_ARMY
Mulan
6,433
962
0
1,678
11,431
8,179
0
1,299
10,132
0
68,837
W
1,914
355
249
960
6,367
3,306
891
1,793
4,286
16,103
0
L
Tsukuyomi
xxxxKottonMouth
Tsukuyomi
6,466
1,935
0
3,501
9,221
3,340
0
692
8,517
0
52,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
38,388
430
Minions Killed
434
0
Camps Cleared
0
1,555,860
Distance Traveled
1,463,936
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,161
480
94
6
0
278,874
1
L
Nu Wa
6,965
410
73
4
0
279,924
0
W
Fenrir
8,448
497
66
4
0
354,620
1
L
Kukulkan
6,721
395
66
4
0
344,634
0
L
Danzaburou
7,579
446
73
4
0
195,233
3
W
Osiris
10,550
621
145
9
0
341,650
4
W
Chernobog
7,328
431
86
5
0
307,610
2
L
Mulan
8,919
525
124
7
0
271,856
0
W
Yemoja
7,734
455
39
2
0
273,106
1
L
Tsukuyomi
8,204
483
98
6
0
372,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role