Player Matchup

Bellona
Bellona
Dark_Flamed_Fox
Bellona
Level 25
God Stats
1W - 3L
1,261 SR
Queue Stats
7W - 26L
1,164 Elo+
Party 2
Da Ji
Da Ji
GuilsAlev
Da Ji
Level 27
God Stats
20W - 16L
1,546 SR
Queue Stats
560W - 606L
1,391 Elo+
Party 1
Baba Yaga
Baba Yaga
Joker11Hunk
Baba Yaga
Level 41
God Stats
20W - 21L
1,316 SR
Queue Stats
429W - 493L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
Novak0001
Danzaburou
Level 25
God Stats
44W - 45L
1,465 SR
Queue Stats
355W - 416L
1,325 Elo+
Party 1
Cerberus
Cerberus
WalkswithMarijua
Cerberus
Level 106
God Stats
31W - 39L
1,506 SR
Queue Stats
321W - 386L
1,329 Elo+
Party 2
Team Averages
Level 45
1,419 SR
1,309 Elo+

VS

Team Averages
Level 44
1,497 SR
1,444 Elo+
Skadi
Skadi
AECL7
Skadi
Level 47
God Stats
32W - 17L
1,601 SR
Queue Stats
321W - 294L
1,417 Elo+
Party 4
Olorun
Olorun
BosmeriArt
Olorun
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
428W - 468L
1,434 Elo+
Party 3
Nemesis
Nemesis
BrazenTheThiccc
Nemesis
Level 29
God Stats
9W - 6L
1,501 SR
Queue Stats
465W - 497L
1,432 Elo+
Party 3
Cerberus
Cerberus
SR PAPS
Cerberus
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 89L
1,514 Elo+
Party 4
Pele
Pele
me mayonaise
Pele
Level 55
God Stats
20W - 19L
1,383 SR
Queue Stats
474W - 489L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,922
433
5,290
12,486
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
GuilsAlev
Da Ji
12
4 / 4 / 0
7,848
491
9,958
10,961
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Joker11Hunk
Baba Yaga
11
1 / 5 / 1
7,124
445
5,323
11,474
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Novak0001
Danzaburou
12
0 / 6 / 1
7,214
451
3,243
8,666
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 1
6,654
416
6,141
14,638
8,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AECL7
Skadi
14
4 / 2 / 4
8,999
562
9,735
8,426
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
BosmeriArt
Olorun
15
4 / 2 / 3
9,260
579
7,503
12,730
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 4
8,493
531
8,450
8,130
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
SR PAPS
Cerberus
14
5 / 0 / 13
9,422
589
6,226
11,191
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 1 / 0
9,646
603
5,620
8,692
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
28
28
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
AECL7
Skadi
4
2
4
3
W
Olorun
BosmeriArt
Olorun
4
2
3
2.75
W
6
1
4
8
L
0
6
2
0.17
L
Da Ji
GuilsAlev
Da Ji
4
4
0
1
L
Baba Yaga
Joker11Hunk
Baba Yaga
1
5
1
0.3
L
Danzaburou
Novak0001
Danzaburou
0
6
1
0.08
W
Cerberus
SR PAPS
Cerberus
5
0
13
11.5
L
1
7
1
0.21
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,955
Damage
37,534
58,225
Taken
49,169
28,884
Mitigated
22,167
10,477
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AECL7
Skadi
9,735
4,300
0
409
8,426
2,844
2,063
2,508
5,918
0
56,483
W
Olorun
BosmeriArt
Olorun
7,503
2,860
426
7,907
12,730
4,971
875
2,932
9,773
57,928
0
W
8,450
4,866
0
865
8,130
2,695
215
701
7,354
0
48,941
L
5,290
3,346
171
770
12,486
8,591
786
1,391
11,095
0
40,024
L
Da Ji
GuilsAlev
Da Ji
9,958
1,544
0
2,344
10,961
4,125
0
2,879
8,082
0
40,273
L
Baba Yaga
Joker11Hunk
Baba Yaga
5,323
623
0
2,403
11,474
4,681
228
4,954
6,520
30,168
0
L
Danzaburou
Novak0001
Danzaburou
3,243
1,517
99
785
8,666
3,012
1,758
1,172
7,494
0
38,655
W
Cerberus
SR PAPS
Cerberus
6,226
840
0
3,401
11,191
8,259
406
4,176
7,015
35,571
0
L
6,141
584
127
3,778
14,638
8,475
474
3,333
11,305
38,815
0
W
5,620
1,246
72
3,151
8,692
3,398
174
1,147
7,395
0
51,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
45,820
374
Minions Killed
467
0
Camps Cleared
0
1,331,272
Distance Traveled
1,523,755
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,999
562
98
6
0
240,349
3
W
Olorun
9,260
579
98
6
0
258,110
2
W
Nemesis
8,493
531
74
5
0
377,401
0
L
Bellona
6,922
433
78
5
0
268,927
2
L
Da Ji
7,848
491
75
5
0
309,746
4
L
Baba Yaga
7,124
445
50
3
0
240,409
2
L
Danzaburou
7,214
451
82
5
0
215,705
4
W
Cerberus
9,422
589
88
6
0
323,176
6
L
Cerberus
6,654
416
89
6
0
296,485
0
W
Pele
9,646
603
109
7
0
324,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role