Player Matchup

Tiamat
Tiamat
MerlinMan73
Tiamat
Level 88
God Stats
8W - 12L
1,372 SR
Queue Stats
105W - 117L
1,340 Elo+
Solo
Bastet
Bastet
PlumJester14399
Bastet
Level 56
God Stats
14W - 13L
1,410 SR
Queue Stats
691W - 700L
1,419 Elo+
Solo
Bellona
Bellona
SHAKEBACK_U_B_ok
Bellona
Level 83
God Stats
68W - 92L
1,306 SR
Queue Stats
447W - 499L
1,323 Elo+
Solo
Hachiman
Hachiman
TTg Yama
Hachiman
Level 95
God Stats
12W - 8L
1,482 SR
Queue Stats
56W - 53L
1,303 Elo+
Solo
Khepri
Khepri
k1Llj0y12Gauge
Khepri
Level 110
God Stats
4W - 5L
1,765 SR
Queue Stats
118W - 156L
1,356 Elo+
Solo
Team Averages
Level 86
1,467 SR
1,348 Elo+

VS

Team Averages
Level 121
1,442 SR
1,209 Elo+
Hades
Hades
GreyWindStark_
Hades
Level 95
God Stats
3W - 4L
1,286 SR
Queue Stats
67W - 108L
1,026 Elo+
Party 1
Medusa
Medusa
JagiReborn
Medusa
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
181W - 226L
1,272 Elo+
Party 1
Arachne
Arachne
Sock Engram
Arachne
Level 93
God Stats
1W - 1L
1,148 SR
Queue Stats
11W - 18L
1,301 Elo+
Solo
Sylvanus
Sylvanus
TheMythicStorm
Sylvanus
Level 140
God Stats
11W - 4L
1,596 SR
Queue Stats
296W - 346L
1,095 Elo+
Party 1
Hercules
Hercules
aiming_at_cha
Hercules
Level 133
God Stats
14W - 12L
1,680 SR
Queue Stats
157W - 171L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 1
7,363
526
5,120
6,316
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
4,382
313
371
755
190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 0
7,539
539
6,280
7,912
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
TTg Yama
Hachiman
9
0 / 6 / 1
5,687
406
3,852
9,438
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,924
352
2,695
9,074
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,500
464
965
6,718
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
JagiReborn
Medusa
12
7 / 0 / 3
8,000
571
11,345
6,567
2,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Sock Engram
Arachne
13
6 / 1 / 3
7,835
560
7,752
8,627
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
10
2 / 1 / 5
7,044
503
1,375
7,493
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
aiming_at_cha
Hercules
14
2 / 0 / 0
8,140
581
3,128
7,991
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Medusa
JagiReborn
Medusa
7
0
3
8.5
L
Tiamat
2
3
1
0.83
L
0
1
0
0
L
1
2
0
0.5
W
Arachne
Sock Engram
Arachne
6
1
3
7.5
L
Hachiman
TTg Yama
Hachiman
0
6
1
0.08
W
Sylvanus
2
1
5
4.5
W
Hercules
aiming_at_cha
Hercules
2
0
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,318
Damage
24,565
33,495
Taken
37,396
16,354
Mitigated
22,655
8,334
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
965
79
0
2,012
6,718
3,212
429
2,777
3,941
21,756
0
W
Medusa
JagiReborn
Medusa
11,345
4,946
0
2,309
6,567
2,475
2,639
1,722
4,845
0
51,025
L
Tiamat
5,120
1,083
0
1,089
6,316
3,406
386
1,014
5,302
36,838
0
L
371
155
0
33
755
190
0
176
579
0
1,561
L
6,280
2,339
0
2,736
7,912
7,858
0
0
7,604
0
52,289
W
Arachne
Sock Engram
Arachne
7,752
6,535
0
3,900
8,627
3,017
486
1,896
6,731
0
41,820
L
Hachiman
TTg Yama
Hachiman
3,852
1,891
0
2,353
9,438
2,061
0
783
8,655
0
21,535
W
Sylvanus
1,375
162
1,506
2,691
7,493
6,604
451
1,420
6,073
14,076
0
W
Hercules
aiming_at_cha
Hercules
3,128
1,057
0
3,968
7,991
7,347
212
0
7,991
0
40,914
L
2,695
0
0
2,123
9,074
2,839
0
367
8,707
22,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
37,519
259
Minions Killed
351
0
Camps Cleared
0
996,958
Distance Traveled
1,201,352
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,500
464
45
3
0
202,787
0
W
Medusa
8,000
571
94
7
0
242,424
2
L
Tiamat
7,363
526
64
5
0
240,282
3
L
Bastet
4,382
313
4
0
0
43,425
0
L
Bellona
7,539
539
119
9
0
281,247
0
W
Arachne
7,835
560
78
6
0
303,551
0
L
Hachiman
5,687
406
51
4
0
211,718
2
W
Sylvanus
7,044
503
27
2
0
220,328
4
W
Hercules
8,140
581
107
8
0
232,262
4
L
Khepri
4,924
352
21
2
0
220,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role