Player Matchup

Cu Chulainn
Cu Chulainn
AShinySpyro
Cu Chulainn
Level 148
God Stats
2W - 2L
1,438 SR
Queue Stats
298W - 291L
1,556 Elo+
Party 1
Merlin
Merlin
Alec3030
Merlin
Level 14
God Stats
10W - 16L
1,306 SR
Queue Stats
114W - 188L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
D3D-Jigsaw
Nu Wa
Level 18
God Stats
28W - 33L
1,583 SR
Queue Stats
172W - 254L
1,270 Elo+
Party 1
Yemoja
Yemoja
KpopKim
Yemoja
Level 21
God Stats
10W - 14L
1,095 SR
Queue Stats
192W - 212L
1,403 Elo+
Solo
Olorun
Olorun
brendonk9710
Olorun
Level 18
God Stats
40W - 58L
1,486 SR
Queue Stats
55W - 89L
1,327 Elo+
Party 1
Team Averages
Level 44
1,381 SR
1,361 Elo+

VS

Team Averages
Level 14
1,511 SR
1,388 Elo+
Cthulhu
Cthulhu
Dynamic Dak
Cthulhu
Level 20
God Stats
13W - 14L
1,476 SR
Queue Stats
29W - 24L
1,542 Elo+
Party 2
Izanami
Izanami
ELIIIII 082530
Izanami
Level 23
God Stats
30W - 23L
1,430 SR
Queue Stats
85W - 105L
1,362 Elo+
Solo
Anubis
Anubis
GreenBeanzRL
Anubis
Level 5
God Stats
8W - 11L
1,394 SR
Queue Stats
11W - 14L
1,347 Elo+
Party 2
Thor
Thor
QtSpentoe
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,328 Elo+
Party 2
Cerberus
Cerberus
reus390
Cerberus
Level 18
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 1L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AShinySpyro
Cu Chulainn
20
11 / 4 / 2
15,801
564
16,888
26,014
19,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Alec3030
Merlin
17
2 / 7 / 1
11,249
402
8,700
16,349
5,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
20
8 / 5 / 6
14,227
508
26,648
14,861
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
KpopKim
Yemoja
14
0 / 4 / 1
10,262
367
4,217
13,967
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
20
0 / 0 / 1
12,991
464
5,874
10,005
3,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dynamic Dak
Cthulhu
20
6 / 1 / 4
14,544
519
14,695
21,592
21,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 3 / 7
12,040
430
17,681
15,945
6,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
2 / 10 / 0
12,459
445
11,847
21,552
9,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
2 / 6 / 2
12,705
454
4,985
16,939
5,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
reus390
Cerberus
20
6 / 1 / 8
13,009
465
12,041
20,179
28,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
21
Kills
20
20
Deaths
21
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AShinySpyro
Cu Chulainn
11
4
2
3
L
Merlin
Alec3030
Merlin
2
7
1
0.36
L
Nu Wa
8
5
6
2.2
W
Cthulhu
Dynamic Dak
Cthulhu
6
1
4
8
W
4
3
7
2.5
W
Anubis
2
10
0
0.2
L
Yemoja
KpopKim
Yemoja
0
4
1
0.13
W
Thor
2
6
2
0.5
L
Olorun
0
0
1
0.5
W
Cerberus
reus390
Cerberus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,327
Damage
61,249
81,196
Taken
96,207
43,164
Mitigated
71,901
13,828
Healing
24,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AShinySpyro
Cu Chulainn
16,888
5,456
0
2,732
26,014
19,016
1,606
10,591
15,423
0
143,243
L
Merlin
Alec3030
Merlin
8,700
652
0
2,368
16,349
5,189
637
6,889
9,460
55,271
0
L
Nu Wa
26,648
4,379
0
2,832
14,861
4,844
2,789
8,740
6,121
93,456
0
W
Cthulhu
Dynamic Dak
Cthulhu
14,695
715
1,125
9,720
21,592
21,475
365
9,378
11,893
94,903
0
W
17,681
11,094
0
5,133
15,945
6,882
6,046
8,321
7,412
0
74,141
W
Anubis
11,847
497
0
6,501
21,552
9,563
951
9,684
11,402
90,702
0
L
Yemoja
KpopKim
Yemoja
4,217
949
1,215
1,462
13,967
10,216
617
5,232
8,735
33,724
0
W
Thor
4,985
521
0
0
16,939
5,315
1,037
7,505
8,982
0
88,417
L
Olorun
5,874
2,417
0
3,219
10,005
3,899
3,169
7,131
2,874
84,959
55
W
Cerberus
reus390
Cerberus
12,041
1,087
0
2,217
20,179
28,666
834
8,766
11,109
55,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,530
Gold Earned
64,757
682
Minions Killed
621
0
Camps Cleared
0
2,291,249
Distance Traveled
2,444,617
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
15,801
564
241
9
0
510,633
0
L
Merlin
11,249
402
87
3
0
444,553
0
L
Nu Wa
14,227
508
144
5
0
440,309
0
W
Cthulhu
14,544
519
157
6
0
522,950
5
W
Izanami
12,040
430
125
4
0
475,706
3
W
Anubis
12,459
445
137
5
0
366,194
0
L
Yemoja
10,262
367
52
2
0
370,121
0
W
Thor
12,705
454
104
4
0
526,840
1
L
Olorun
12,991
464
158
6
0
525,633
0
W
Cerberus
13,009
465
98
4
0
552,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role