Player Matchup

Izanami
Izanami
Bellmont17
Izanami
Level 60
God Stats
44W - 30L
1,376 SR
Queue Stats
555W - 538L
1,471 Elo+
Party 2
Tyr
Tyr
LikoX8
Tyr
Level 29
God Stats
6W - 6L
1,588 SR
Queue Stats
571W - 585L
1,566 Elo+
Party 2
Ymir
Ymir
ShaqullieOatmeal
Ymir
Level 10
God Stats
3W - 2L
1,679 SR
Queue Stats
12W - 7L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
cdclay
Kukulkan
Level 142
God Stats
9W - 2L
1,561 SR
Queue Stats
100W - 78L
1,674 Elo+
Party 1
Erlang Shen
Erlang Shen
joebelski
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,572 Elo+

VS

Team Averages
Level 64
1,605 SR
1,570 Elo+
Neith
Neith
FizzyAutounm
Neith
Level 138
God Stats
1W - 2L
1,742 SR
Queue Stats
40W - 37L
1,486 Elo+
Party 3
Cerberus
Cerberus
RoscoJr
Cerberus
Level 93
God Stats
2W - 4L
1,634 SR
Queue Stats
261W - 236L
1,593 Elo+
Party 4
Anubis
Anubis
dutchman1781
Anubis
Level 38
God Stats
52W - 56L
1,500 SR
Queue Stats
827W - 808L
1,496 Elo+
Solo
Hachiman
Hachiman
ratchard
Hachiman
Level 35
God Stats
24W - 23L
1,650 SR
Queue Stats
246W - 229L
1,583 Elo+
Party 4
Thor
Thor
xJUAnPa24x
Thor
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
90W - 59L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bellmont17
Izanami
8
1 / 2 / 2
5,045
505
5,815
6,069
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
LikoX8
Tyr
10
1 / 1 / 1
5,846
585
4,870
8,094
4,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 1
5,404
540
2,936
6,783
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
cdclay
Kukulkan
11
3 / 1 / 4
6,558
656
4,932
3,695
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
joebelski
Erlang Shen
12
7 / 0 / 1
7,163
716
4,576
5,892
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,612
561
5,130
7,302
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RoscoJr
Cerberus
7
2 / 3 / 0
4,834
483
4,734
8,274
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
9
1 / 6 / 0
5,180
518
1,800
7,581
3,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
ratchard
Hachiman
9
0 / 1 / 1
5,088
509
4,203
4,795
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,343
534
2,017
6,810
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
5
5
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bellmont17
Izanami
1
2
2
1
L
1
2
0
0.5
W
Tyr
LikoX8
Tyr
1
1
1
1.5
L
Cerberus
RoscoJr
Cerberus
2
3
0
0.67
W
2
1
1
2.5
W
Kukulkan
cdclay
Kukulkan
3
1
4
5
L
Anubis
1
6
0
0.17
W
Erlang Shen
joebelski
Erlang Shen
7
0
1
7.5
L
Hachiman
ratchard
Hachiman
0
1
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
17,884
30,533
Taken
34,762
11,959
Mitigated
12,300
10,043
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bellmont17
Izanami
5,815
3,882
384
3,328
6,069
1,304
90
2,915
3,154
0
26,457
L
5,130
3,328
0
3,808
7,302
2,378
0
0
7,302
0
35,269
W
Tyr
LikoX8
Tyr
4,870
357
0
3,186
8,094
4,602
0
0
8,094
0
32,954
L
Cerberus
RoscoJr
Cerberus
4,734
447
0
2,895
8,274
3,411
0
2,137
6,137
11,579
0
W
2,936
1,144
0
1,087
6,783
2,746
0
1,655
5,128
12,103
0
W
Kukulkan
cdclay
Kukulkan
4,932
690
0
771
3,695
954
280
1,544
2,151
35,413
0
L
Anubis
1,800
80
0
1,944
7,581
3,522
0
3,651
3,752
21,541
0
W
Erlang Shen
joebelski
Erlang Shen
4,576
2,362
0
1,287
5,892
2,353
0
420
5,472
0
39,251
L
Hachiman
ratchard
Hachiman
4,203
2,142
0
2,716
4,795
1,082
0
799
3,996
0
28,479
L
2,017
573
0
1,999
6,810
1,907
0
983
5,707
0
24,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
26,057
281
Minions Killed
252
0
Camps Cleared
0
986,114
Distance Traveled
842,651
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,045
505
41
4
0
180,030
2
L
Neith
5,612
561
71
7
0
158,002
1
W
Tyr
5,846
585
60
6
0
221,311
2
L
Cerberus
4,834
483
25
3
0
187,182
3
W
Ymir
5,404
540
22
2
0
170,904
3
W
Kukulkan
6,558
656
74
7
0
189,866
0
L
Anubis
5,180
518
43
4
0
140,099
3
W
Erlang Shen
7,163
716
84
8
0
224,003
0
L
Hachiman
5,088
509
58
6
0
156,836
3
L
Thor
5,343
534
55
6
0
200,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role