Player Matchup

Yemoja
Yemoja
D4rkN0v4
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 2
Scylla
Scylla
Deadmage100
Scylla
Level 84
God Stats
1W - 2L
1,520 SR
Queue Stats
17W - 12L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
Madwx
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,535 Elo+
Party 2
Hou Yi
Hou Yi
Mugifi
Hou Yi
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,559 Elo+
Party 2
Thanatos
Thanatos
failXDvo
Thanatos
Level 24
God Stats
0W - 1L
1,555 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 2
Team Averages
Level 70
1,515 SR
1,549 Elo+

VS

Team Averages
Level 66
1,486 SR
1,471 Elo+
Izanami
Izanami
Fivefingerheist
Izanami
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Bacchus
Bacchus
LoneWolf13238
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
amaratsu157
Yemoja
Level 129
God Stats
1W - 0L
1,709 SR
Queue Stats
61W - 67L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
manmanehd11
Hun Batz
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 122L
1,469 Elo+
Solo
Merlin
Merlin
nacho cheese433
Merlin
Level 84
God Stats
3W - 1L
1,223 SR
Queue Stats
71W - 82L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D4rkN0v4
Yemoja
13
0 / 2 / 6
7,374
567
4,118
10,091
4,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
5 / 3 / 4
9,406
724
17,533
8,047
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Madwx
Xing Tian
15
2 / 4 / 3
8,082
622
5,610
16,133
12,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Mugifi
Hou Yi
16
1 / 2 / 9
9,155
704
11,856
11,872
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
failXDvo
Thanatos
12
3 / 7 / 5
7,834
603
11,405
14,881
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 3
11,665
897
20,283
12,754
6,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
15
0 / 1 / 11
9,631
741
3,499
15,051
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
16
2 / 2 / 12
10,024
771
4,018
13,373
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
manmanehd11
Hun Batz
16
4 / 2 / 8
9,778
752
14,264
12,071
6,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 4 / 8
9,095
700
13,038
12,048
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
11
Kills
18
18
Deaths
11
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
D4rkN0v4
Yemoja
0
2
6
1.5
L
Scylla
5
3
4
2.33
W
12
2
3
6.75
W
Bacchus
0
1
11
5.5
L
Xing Tian
Madwx
Xing Tian
2
4
3
0.88
L
Hou Yi
Mugifi
Hou Yi
1
2
9
2.75
W
Yemoja
2
2
12
4
L
Thanatos
failXDvo
Thanatos
3
7
5
0.79
W
Hun Batz
manmanehd11
Hun Batz
4
2
8
4
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,522
Damage
55,102
61,024
Taken
65,297
30,669
Mitigated
49,210
30,939
Healing
29,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
D4rkN0v4
Yemoja
4,118
551
12,125
3,923
10,091
4,437
288
4,916
5,175
8,348
0
L
Scylla
17,533
1,256
1,521
764
8,047
2,928
459
2,129
5,918
35,834
0
W
20,283
16,199
0
1,261
12,754
6,838
1,542
6,887
5,867
0
41,869
W
Bacchus
3,499
500
1,944
4,080
15,051
16,539
142
7,060
7,991
5,935
0
L
Xing Tian
Madwx
Xing Tian
5,610
348
293
2,326
16,133
12,211
0
4,644
11,489
13,279
0
L
Hou Yi
Mugifi
Hou Yi
11,856
5,375
1,811
1,817
11,872
5,253
781
4,490
7,382
0
26,324
W
Yemoja
4,018
199
10,933
3,830
13,373
12,935
1,010
4,811
8,562
9,051
0
L
Thanatos
failXDvo
Thanatos
11,405
3,149
503
5,856
14,881
5,840
0
4,376
10,505
0
17,645
W
Hun Batz
manmanehd11
Hun Batz
14,264
934
2,436
1,645
12,071
6,690
1,604
4,027
8,044
0
30,477
W
13,038
394
1,660
1,578
12,048
6,208
128
4,476
7,572
34,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
50,193
117
Minions Killed
140
0
Camps Cleared
0
1,081,534
Distance Traveled
1,156,043
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,374
567
10
1
0
216,676
0
L
Scylla
9,406
724
50
4
0
216,149
0
W
Izanami
11,665
897
50
4
0
233,748
0
W
Bacchus
9,631
741
9
1
0
230,327
2
L
Xing Tian
8,082
622
12
1
0
219,428
0
L
Hou Yi
9,155
704
36
3
0
191,266
0
W
Yemoja
10,024
771
6
0
0
231,198
0
L
Thanatos
7,834
603
9
1
0
238,015
2
W
Hun Batz
9,778
752
37
3
0
258,790
1
W
Merlin
9,095
700
38
3
0
201,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role