Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
JFtheMasterLord
Tiamat
Level 137
God Stats
1W - 2L
1,480 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Ymir
Ymir
Ouimaman
Ymir
Level 17
God Stats
1W - 2L
1,657 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 1
Camazotz
Camazotz
Ruru Qc
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,514 Elo+
Party 1
Chiron
Chiron
beau beube
Chiron
Level 128
God Stats
0W - 1L
1,629 SR
Queue Stats
8W - 16L
1,478 Elo+
Party 1
Team Averages
Level 113
1,553 SR
1,451 Elo+

VS

Team Averages
Level 67
1,596 SR
1,499 Elo+
Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Golden_Blade365
Pele
Level 35
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
ITonyIIV
Tiamat
Level 109
God Stats
7W - 5L
1,611 SR
Queue Stats
42W - 35L
1,466 Elo+
Party 2
Chaac
Chaac
Inouske
Chaac
Level 29
God Stats
3W - 3L
1,866 SR
Queue Stats
12W - 13L
1,616 Elo+
Party 2
Aphrodite
Aphrodite
MaggieTheMag905
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 6 / 7
9,345
668
8,355
16,300
16,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 6
10,057
718
9,600
10,763
8,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
3 / 8 / 8
9,155
654
7,029
19,408
18,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Ruru Qc
Camazotz
16
2 / 7 / 8
9,229
659
14,046
20,151
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
beau beube
Chiron
15
1 / 3 / 9
8,662
619
11,464
10,677
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 2 / 19
11,459
819
7,251
18,080
20,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 14
10,634
760
10,869
13,423
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
ITonyIIV
Tiamat
19
10 / 0 / 17
13,140
939
20,689
9,338
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Inouske
Chaac
16
3 / 6 / 17
10,604
757
10,721
16,771
13,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
MaggieTheMag905
Aphrodite
20
11 / 1 / 16
13,054
932
17,086
10,686
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
13
Kills
29
29
Deaths
13
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
7
1.08
W
Geb
 
Geb
2
2
19
5.75
W
3
4
14
2.5
W
Tiamat
ITonyIIV
Tiamat
10
0
17
18.5
W
Chaac
Inouske
Chaac
3
6
17
1.92
L
4
5
6
1.4
W
Aphrodite
MaggieTheMag905
Aphrodite
11
1
16
19
L
Ymir
3
8
8
0.88
L
Camazotz
Ruru Qc
Camazotz
2
7
8
0.86
L
Chiron
beau beube
Chiron
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,494
Damage
66,616
77,299
Taken
68,298
62,735
Mitigated
54,130
14,493
Healing
27,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,355
2,274
0
1,543
16,300
16,207
33
8,811
7,223
89
26,992
W
Geb
 
Geb
7,251
1,337
0
1,466
18,080
20,151
348
4,344
13,426
26,829
0
W
10,869
1,363
492
2,382
13,423
5,583
3,705
4,184
8,816
0
33,080
W
Tiamat
ITonyIIV
Tiamat
20,689
2,988
0
2,986
9,338
8,230
1,763
1,380
7,880
49,633
0
W
Chaac
Inouske
Chaac
10,721
3,251
0
3,092
16,771
13,229
861
5,122
11,079
0
22,831
L
9,600
759
0
1,281
10,763
8,996
0
6,374
4,302
28,625
0
W
Aphrodite
MaggieTheMag905
Aphrodite
17,086
2,087
9,352
7,575
10,686
6,937
725
1,188
9,177
47,675
0
L
Ymir
7,029
566
0
820
19,408
18,833
0
12,441
6,687
12,872
0
L
Camazotz
Ruru Qc
Camazotz
14,046
3,539
0
7,916
20,151
13,137
0
10,541
9,293
0
34,648
L
Chiron
beau beube
Chiron
11,464
3,763
1,284
1,649
10,677
5,562
394
5,874
4,768
0
37,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,448
Gold Earned
58,891
255
Minions Killed
306
4
Camps Cleared
11
1,142,909
Distance Traveled
1,373,632
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,345
668
52
4
1
240,969
0
W
Geb
11,459
819
40
3
0
290,321
1
W
Pele
10,634
760
67
5
2
266,752
1
W
Tiamat
13,140
939
74
5
4
288,661
0
W
Chaac
10,604
757
30
2
0
246,510
0
L
Tiamat
10,057
718
55
4
0
215,252
0
W
Aphrodite
13,054
932
95
7
5
281,388
1
L
Ymir
9,155
654
24
2
1
219,541
1
L
Camazotz
9,229
659
53
4
2
246,693
1
L
Chiron
8,662
619
71
5
0
220,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role