Player Matchup

Danzaburou
Danzaburou
Bonkkerrs
Danzaburou
Level 18
God Stats
6W - 0L
1,821 SR
Queue Stats
83W - 46L
1,842 Elo+
Solo
Olorun
Olorun
Chrisferrel
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
R0MW
Scylla
Level 24
God Stats
48W - 44L
1,650 SR
Queue Stats
238W - 225L
1,663 Elo+
Solo
Amaterasu
Amaterasu
W1nd0w marker
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Athena
Athena
peaches9015
Athena
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 28L
1,538 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,608 Elo+

VS

Team Averages
Level 12
1,468 SR
1,645 Elo+
Cthulhu
Cthulhu
GameDate
Cthulhu
Level 7
God Stats
0W - 3L
1,179 SR
Queue Stats
100W - 114L
1,535 Elo+
Solo
Tiamat
Tiamat
Hiko 1390
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,590 Elo+
Solo
Awilix
Awilix
cryptic-horizon1
Awilix
Level 18
God Stats
11W - 12L
1,333 SR
Queue Stats
297W - 300L
1,821 Elo+
Solo
Chang'e
Chang'e
kingganga
Chang'e
Level 15
God Stats
13W - 12L
1,827 SR
Queue Stats
499W - 488L
1,610 Elo+
Solo
Neith
Neith
peezy16
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonkkerrs
Danzaburou
14
8 / 0 / 5
9,158
1,308
10,188
3,570
1,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
2 / 2 / 12
7,927
1,132
5,951
6,254
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
R0MW
Scylla
13
2 / 1 / 12
7,384
1,055
5,229
2,600
807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
W1nd0w marker
Amaterasu
13
6 / 1 / 8
8,306
1,187
8,157
9,863
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
14
3 / 3 / 13
7,980
1,140
5,838
9,730
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

338

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GameDate
Cthulhu
12
0 / 5 / 3
6,564
938
3,359
10,244
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Hiko 1390
Tiamat
11
1 / 1 / 1
6,412
916
1,374
2,114
971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 3
8,456
1,208
9,196
11,031
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
kingganga
Chang'e
13
2 / 4 / 5
7,757
1,108
10,420
11,702
4,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
peezy16
Neith
11
0 / 7 / 1
6,235
891
1,553
7,505
2,176
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
21
Kills
7
7
Deaths
21
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bonkkerrs
Danzaburou
8
0
5
10.5
W
Olorun
2
2
12
4
L
Cthulhu
GameDate
Cthulhu
0
5
3
0.3
L
Tiamat
Hiko 1390
Tiamat
1
1
1
1.5
W
Scylla
R0MW
Scylla
2
1
12
8
W
Amaterasu
W1nd0w marker
Amaterasu
6
1
8
10
L
4
4
3
1.38
L
Chang'e
kingganga
Chang'e
2
4
5
1.13
W
Athena
3
3
13
3.17
L
Neith
peezy16
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
25,902
32,017
Taken
42,596
18,505
Mitigated
17,416
7,542
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bonkkerrs
Danzaburou
10,188
4,275
0
652
3,570
1,908
0
1,697
1,798
0
39,949
W
Olorun
5,951
3,895
613
2,249
6,254
2,455
0
3,631
2,573
9,323
0
L
Cthulhu
GameDate
Cthulhu
3,359
630
0
252
10,244
6,160
0
4,041
6,203
8,469
0
L
Tiamat
Hiko 1390
Tiamat
1,374
637
0
414
2,114
971
0
1,065
1,049
6,292
0
W
Scylla
R0MW
Scylla
5,229
540
0
120
2,600
807
0
233
2,342
9,139
0
W
Amaterasu
W1nd0w marker
Amaterasu
8,157
3,926
0
3,830
9,863
6,835
0
3,848
5,965
0
20,096
L
9,196
2,847
0
973
11,031
4,087
0
3,939
7,092
0
31,719
L
Chang'e
kingganga
Chang'e
10,420
580
935
3,022
11,702
4,022
0
4,776
6,926
29,747
0
W
Athena
5,838
2,328
0
78
9,730
6,500
0
5,394
3,655
12,147
0
L
Neith
peezy16
Neith
1,553
243
0
97
7,505
2,176
0
3,197
4,308
0
2,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
35,424
122
Minions Killed
125
6
Camps Cleared
6
626,782
Distance Traveled
498,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,158
1,308
63
9
1
116,605
0
W
Olorun
7,927
1,132
6
1
0
108,658
1
L
Cthulhu
6,564
938
13
2
3
86,822
0
L
Tiamat
6,412
916
14
2
0
37,461
0
W
Scylla
7,384
1,055
13
2
0
119,045
0
W
Amaterasu
8,306
1,187
26
4
5
154,674
0
L
Awilix
8,456
1,208
44
6
1
134,320
0
L
Chang'e
7,757
1,108
51
7
2
132,015
0
W
Athena
7,980
1,140
14
2
0
127,800
1
L
Neith
6,235
891
3
0
0
107,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role