Player Matchup

Yemoja
Yemoja
DrolVzl
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KrarKrow
Tiamat
Level 67
God Stats
8W - 9L
1,312 SR
Queue Stats
33W - 52L
1,278 Elo+
Party 4
Izanami
Izanami
QueenBelow
Izanami
Level 63
God Stats
2W - 0L
1,080 SR
Queue Stats
29W - 43L
1,238 Elo+
Party 4
King Arthur
King Arthur
Raithal
King Arthur
Level 106
God Stats
3W - 5L
1,606 SR
Queue Stats
108W - 106L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Visbi
Tsukuyomi
Level 69
God Stats
2W - 3L
1,146 SR
Queue Stats
26W - 31L
1,408 Elo+
Party 1
Team Averages
Level 79
1,329 SR
1,367 Elo+

VS

Team Averages
Level 86
1,443 SR
1,375 Elo+
Agni
Agni
Di3G0098
Agni
Level 107
God Stats
1W - 2L
1,463 SR
Queue Stats
63W - 70L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
Diddlekid69
Erlang Shen
Level 69
God Stats
23W - 16L
1,590 SR
Queue Stats
436W - 427L
1,455 Elo+
Solo
Anhur
Anhur
MkeTysnToes
Anhur
Level 76
God Stats
4W - 4L
1,597 SR
Queue Stats
279W - 286L
1,362 Elo+
Party 3
Scylla
Scylla
SkyrimMaster779
Scylla
Level 92
God Stats
1W - 3L
1,269 SR
Queue Stats
395W - 400L
1,403 Elo+
Party 3
Cabrakan
Cabrakan
Zattrux
Cabrakan
Level 84
God Stats
1W - 1L
1,297 SR
Queue Stats
97W - 91L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrolVzl
Yemoja
15
4 / 1 / 8
9,764
514
5,723
9,592
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
KrarKrow
Tiamat
17
0 / 3 / 10
10,096
531
14,749
11,860
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
QueenBelow
Izanami
13
1 / 3 / 4
8,534
449
6,313
14,362
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Raithal
King Arthur
15
2 / 3 / 7
9,544
502
7,191
15,266
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Visbi
Tsukuyomi
18
14 / 2 / 2
11,501
605
14,024
14,070
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 5 / 2
8,401
442
12,046
14,126
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Diddlekid69
Erlang Shen
16
5 / 4 / 4
9,961
524
6,548
12,904
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 4 / 0
8,755
461
6,556
12,910
4,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 5 / 1
9,190
484
8,701
15,514
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Zattrux
Cabrakan
11
1 / 5 / 3
7,927
417
6,946
19,644
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
12
12
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
2
5
2
0.6
L
Erlang Shen
Diddlekid69
Erlang Shen
5
4
4
1.75
W
Yemoja
DrolVzl
Yemoja
4
1
8
8
W
Tiamat
KrarKrow
Tiamat
0
3
10
1.67
L
3
4
0
0.75
W
Izanami
QueenBelow
Izanami
1
3
4
1
W
King Arthur
Raithal
King Arthur
2
3
7
1.83
L
1
5
1
0.3
W
Tsukuyomi
Visbi
Tsukuyomi
14
2
2
7.5
L
Cabrakan
Zattrux
Cabrakan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
40,797
65,150
Taken
75,098
38,899
Mitigated
35,688
24,339
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
12,046
405
0
4,762
14,126
4,876
972
7,150
6,951
61,015
0
L
Erlang Shen
Diddlekid69
Erlang Shen
6,548
3,405
0
2,674
12,904
8,507
0
1,670
10,986
0
73,624
W
Yemoja
DrolVzl
Yemoja
5,723
1,359
4,783
2,812
9,592
8,070
541
3,577
6,015
22,973
0
W
Tiamat
KrarKrow
Tiamat
14,749
2,618
741
4,673
11,860
8,624
2,169
7,555
4,305
69,396
0
L
6,556
3,195
0
4,424
12,910
4,458
1,084
3,421
9,489
0
52,641
W
Izanami
QueenBelow
Izanami
6,313
3,220
0
1,565
14,362
4,243
1,979
4,006
10,356
0
57,535
W
King Arthur
Raithal
King Arthur
7,191
956
0
5,313
15,266
12,031
532
6,727
8,539
42
45,077
L
8,701
1,160
0
2,434
15,514
6,094
966
77
14,937
51,295
0
W
Tsukuyomi
Visbi
Tsukuyomi
14,024
4,222
0
4,452
14,070
5,931
1,431
5,828
8,242
0
73,368
L
Cabrakan
Zattrux
Cabrakan
6,946
771
0
5,043
19,644
11,753
0
8,196
11,400
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
44,234
446
Minions Killed
450
0
Camps Cleared
0
1,723,815
Distance Traveled
1,576,896
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,401
442
103
5
0
334,058
1
L
Erlang Shen
9,961
524
117
6
0
320,768
5
W
Yemoja
9,764
514
24
1
0
334,141
2
W
Tiamat
10,096
531
121
6
0
341,150
1
L
Anhur
8,755
461
113
6
0
306,023
3
W
Izanami
8,534
449
108
6
0
341,247
3
W
King Arthur
9,544
502
73
4
0
331,417
3
L
Scylla
9,190
484
88
5
0
279,823
1
W
Tsukuyomi
11,501
605
120
6
0
375,860
0
L
Cabrakan
7,927
417
29
2
0
336,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role