Player Matchup

Tyr
Tyr
J-Baybeh
Tyr
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 27L
1,679 Elo+
Party 1
Izanami
Izanami
Kdabeast
Izanami
Level 65
God Stats
11W - 8L
1,658 SR
Queue Stats
60W - 64L
1,666 Elo+
Party 1
Ah Puch
Ah Puch
skythelimit33
Ah Puch
Level 18
God Stats
8W - 2L
1,727 SR
Queue Stats
14W - 6L
1,802 Elo+
Party 1
Team Averages
Level 64
1,628 SR
1,716 Elo+

VS

Team Averages
Level 68
1,431 SR
1,596 Elo+
Tiamat
Tiamat
GerbilSnap
Tiamat
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 165L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Loganster
Kukulkan
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RadRapsRaptor
Baron Samedi
Level 107
God Stats
7W - 7L
1,500 SR
Queue Stats
138W - 145L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
8,945
813
5,421
8,394
6,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Kdabeast
Izanami
14
13 / 2 / 3
10,374
943
10,506
6,852
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
13
5 / 2 / 14
9,448
859
8,509
5,983
2,036
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GerbilSnap
Tiamat
11
3 / 7 / 2
8,885
808
4,964
10,140
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Loganster
Kukulkan
8
0 / 13 / 1
6,561
596
2,136
10,314
3,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
RadRapsRaptor
Baron Samedi
12
2 / 4 / 2
8,457
769
5,728
9,179
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
24
Kills
5
5
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GerbilSnap
Tiamat
3
7
2
0.57
W
6
1
9
10.5
W
Izanami
Kdabeast
Izanami
13
2
3
7.25
L
Kukulkan
Loganster
Kukulkan
0
13
1
0.04
L
Baron Samedi
RadRapsRaptor
Baron Samedi
2
4
2
0.75
W
Ah Puch
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,436
Damage
12,828
21,229
Taken
29,633
11,420
Mitigated
16,385
5,541
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GerbilSnap
Tiamat
4,964
308
0
1,610
10,140
7,762
0
3,601
6,539
12,966
0
W
5,421
2,082
0
2,519
8,394
6,036
1,051
4,400
3,479
0
25,579
W
Izanami
Kdabeast
Izanami
10,506
7,058
0
2,456
6,852
3,348
2,173
2,987
3,677
0
47,521
L
Kukulkan
Loganster
Kukulkan
2,136
643
0
0
10,314
3,100
0
2,325
7,989
11,786
0
L
Baron Samedi
RadRapsRaptor
Baron Samedi
5,728
646
403
2,293
9,179
5,523
0
2,659
6,520
18,896
0
W
Ah Puch
8,509
236
0
566
5,983
2,036
426
4,358
1,207
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
23,903
145
Minions Killed
85
0
Camps Cleared
0
553,281
Distance Traveled
525,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,885
808
30
3
0
182,493
3
W
Tyr
8,945
813
37
3
0
221,277
3
W
Izanami
10,374
943
69
6
0
151,133
2
L
Kukulkan
6,561
596
21
2
0
154,465
0
L
Baron Samedi
8,457
769
34
3
0
188,338
2
W
Ah Puch
9,448
859
39
4
0
180,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role