Player Matchup

Sun Wukong
Sun Wukong
GoldenYacht79
Sun Wukong
Level 54
God Stats
8W - 15L
1,389 SR
Queue Stats
50W - 102L
1,268 Elo+
Party 2
Danzaburou
Danzaburou
LegacyKhan94820
Danzaburou
Level 62
God Stats
16W - 15L
1,461 SR
Queue Stats
93W - 147L
1,361 Elo+
Party 2
Ravana
Ravana
Mr Narwhal41303
Ravana
Level 81
God Stats
9W - 13L
1,278 SR
Queue Stats
122W - 181L
1,346 Elo+
Party 2
Geb
Geb
STEELDUCKY21
Geb
Level 18
God Stats
12W - 15L
1,447 SR
Queue Stats
12W - 15L
1,377 Elo+
Party 2
Eset
Eset
thewiz248
Eset
Level 82
God Stats
5W - 5L
1,193 SR
Queue Stats
120W - 172L
1,333 Elo+
Party 2
Team Averages
Level 59
1,354 SR
1,337 Elo+

VS

Team Averages
Level 47
1,471 SR
1,333 Elo+
Heimdallr
Heimdallr
ANAWESOMEGUY23
Heimdallr
Level 28
God Stats
1W - 1L
1,681 SR
Queue Stats
30W - 34L
1,295 Elo+
Party 3
Loki
Loki
Maxinator5000
Loki
Level 87
God Stats
7W - 8L
1,311 SR
Queue Stats
413W - 389L
1,430 Elo+
Party 1
Bakasura
Bakasura
WindWalkerPRO11
Bakasura
Level 31
God Stats
1W - 2L
1,421 SR
Queue Stats
50W - 69L
1,311 Elo+
Party 1
Tiamat
Tiamat
XAussie_SlayerxX
Tiamat
Level 49
God Stats
4W - 7L
1,366 SR
Queue Stats
87W - 94L
1,242 Elo+
Solo
Cthulhu
Cthulhu
XxFaTe_PointxX
Cthulhu
Level 42
God Stats
7W - 11L
1,575 SR
Queue Stats
34W - 44L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenYacht79
Sun Wukong
16
0 / 1 / 3
9,344
467
5,727
8,535
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
LegacyKhan94820
Danzaburou
15
1 / 2 / 4
9,289
464
11,725
11,260
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 0 / 3
12,080
604
7,733
6,936
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 3
8,357
418
4,664
13,276
10,588
Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
17
4 / 1 / 1
10,265
513
9,479
8,824
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANAWESOMEGUY23
Heimdallr
13
2 / 5 / 2
8,499
425
9,371
13,682
4,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 1 / 0
9,498
475
4,081
11,794
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
13
0 / 3 / 1
8,035
402
3,084
13,180
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 0
9,138
457
3,766
10,485
5,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
9,131
457
7,738
12,934
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ANAWESOMEGUY23
Heimdallr
2
5
2
0.6
W
Sun Wukong
GoldenYacht79
Sun Wukong
0
1
3
1.5
W
Danzaburou
LegacyKhan94820
Danzaburou
1
2
4
1.5
L
0
1
0
0
W
6
0
3
7.5
W
1
2
3
1.25
L
Bakasura
0
3
1
0.17
L
1
4
0
0.25
L
2
1
2
3
W
Eset
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
28,040
48,831
Taken
62,075
30,692
Mitigated
29,096
16,045
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ANAWESOMEGUY23
Heimdallr
9,371
3,923
564
4,585
13,682
4,762
1,065
2,698
10,984
0
45,367
W
Sun Wukong
GoldenYacht79
Sun Wukong
5,727
1,730
0
1,144
8,535
8,883
3,044
59
8,151
0
47,659
W
Danzaburou
LegacyKhan94820
Danzaburou
11,725
4,120
0
2,897
11,260
3,947
846
3,845
7,415
0
56,912
L
4,081
614
0
5,464
11,794
6,938
1,099
2,195
9,326
0
66,403
W
7,733
1,510
0
4,578
6,936
3,782
369
530
6,306
0
101,959
W
4,664
415
1,416
1,893
13,276
10,588
192
3,437
9,509
32,519
0
L
Bakasura
3,084
1,875
0
3,068
13,180
5,108
1,050
3,629
9,476
0
36,635
L
3,766
156
0
2,765
10,485
5,880
180
3,619
6,841
50,240
0
L
7,738
421
145
3,810
12,934
6,408
105
2,002
10,932
37,923
0
W
Eset
9,479
1,179
575
3,542
8,824
3,492
664
3,633
5,060
65,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
44,301
523
Minions Killed
487
0
Camps Cleared
0
1,985,997
Distance Traveled
1,791,200
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,499
425
86
4
0
289,551
0
W
Sun Wukong
9,344
467
83
4
0
357,281
2
W
Danzaburou
9,289
464
94
5
0
377,388
4
L
Loki
9,498
475
155
8
0
365,959
0
W
Ravana
12,080
604
154
8
0
444,054
5
W
Geb
8,357
418
62
3
0
422,926
7
L
Bakasura
8,035
402
82
4
0
410,899
0
L
Tiamat
9,138
457
106
5
0
361,242
0
L
Cthulhu
9,131
457
58
3
0
363,549
2
W
Eset
10,265
513
130
7
0
384,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role