Player Matchup

The Morrigan
The Morrigan
IV4757
The Morrigan
Level 24
God Stats
1W - 2L
1,685 SR
Queue Stats
3W - 6L
1,609 Elo+
Party 2
Ares
Ares
Sojiro_Kurokami
Ares
Level 14
God Stats
1W - 1L
1,758 SR
Queue Stats
14W - 19L
1,609 Elo+
Party 2
Tiamat
Tiamat
Will Of Bacchus
Tiamat
Level 127
God Stats
19W - 20L
1,571 SR
Queue Stats
216W - 235L
1,486 Elo+
Solo
Team Averages
Level 55
1,671 SR
1,568 Elo+

VS

Team Averages
Level 80
1,476 SR
1,612 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
beerful001
Hel
Level 87
God Stats
8W - 12L
1,428 SR
Queue Stats
950W - 995L
1,522 Elo+
Solo
Ares
Ares
determinacion025
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 30L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IV4757
The Morrigan
8
0 / 8 / 1
5,864
586
4,569
7,525
2,970
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 1
5,812
581
1,419
8,621
7,008
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 0
6,589
659
6,684
4,425
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 6
7,808
781
8,478
6,922
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 5
7,442
744
4,458
5,284
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 9
7,849
785
4,223
8,096
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
6
9
L
The Morrigan
IV4757
The Morrigan
0
8
1
0.06
L
0
4
1
0.13
L
1
0
0
1
W
4
1
5
6.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,672
Damage
17,159
20,571
Taken
20,302
12,728
Mitigated
12,049
4,023
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,478
3,797
0
3,734
6,922
2,817
424
4,847
1,817
0
40,423
L
The Morrigan
IV4757
The Morrigan
4,569
1,630
639
658
7,525
2,970
0
2,567
4,880
19,263
0
L
1,419
99
242
258
8,621
7,008
0
4,424
4,197
3,723
0
L
6,684
351
0
2,226
4,425
2,750
0
1,758
2,667
24,961
0
W
4,458
182
995
1,790
5,284
2,466
0
3,165
1,879
24,688
0
W
4,223
83
0
1,188
8,096
6,766
0
3,945
3,897
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,265
Gold Earned
23,099
86
Minions Killed
141
0
Camps Cleared
0
484,834
Distance Traveled
519,074
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,808
781
69
7
0
175,914
0
L
The Morrigan
5,864
586
23
2
0
149,786
4
L
Ares
5,812
581
6
1
0
154,506
0
L
Tiamat
6,589
659
57
6
0
180,542
2
W
Hel
7,442
744
48
5
0
190,403
1
W
Ares
7,849
785
24
2
0
152,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role