Player Matchup

Artemis
Artemis
AHHHHHHHHHHH21
Artemis
Level 23
God Stats
1W - 1L
1,678 SR
Queue Stats
39W - 37L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
BERS3RCKER7454
Cthulhu
Level 12
God Stats
3W - 2L
1,512 SR
Queue Stats
11W - 14L
1,448 Elo+
Solo
Vulcan
Vulcan
KungFuArk
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,451 Elo+
Party 1
Pele
Pele
Necrolanche
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,542 Elo+
Party 1
Ares
Ares
tandannah97
Ares
Level 30
God Stats
1W - 6L
1,280 SR
Queue Stats
51W - 57L
1,480 Elo+
Solo
Team Averages
Level 29
1,494 SR
1,478 Elo+

VS

Team Averages
Level 25
1,539 SR
1,472 Elo+
Danzaburou
Danzaburou
C_TOWN159
Danzaburou
Level 62
God Stats
16W - 5L
1,532 SR
Queue Stats
111W - 107L
1,491 Elo+
Party 2
Merlin
Merlin
Gaidoru
Merlin
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 128L
1,511 Elo+
Solo
Horus
Horus
HAZARD 777z
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,525 Elo+
Solo
Neith
Neith
Noonea
Neith
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Arachne
Arachne
zChanger
Arachne
Level 4
God Stats
9W - 6L
1,663 SR
Queue Stats
49W - 41L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,753
397
2,528
10,422
2,577
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
7,151
421
2,943
10,633
7,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
KungFuArk
Vulcan
13
6 / 5 / 4
8,616
507
9,598
10,461
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 6 / 5
9,270
545
6,881
12,376
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 3
7,294
429
5,694
11,540
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C_TOWN159
Danzaburou
16
13 / 1 / 3
10,574
622
19,127
11,382
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Merlin
Gaidoru
Merlin
11
0 / 6 / 2
6,840
402
1,751
7,860
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 6
7,722
454
2,475
8,725
5,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Noonea
Neith
12
1 / 3 / 7
7,438
438
3,303
4,607
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
zChanger
Arachne
15
12 / 3 / 4
10,013
589
14,361
12,352
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
28
29
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
1
5
0
0.2
W
Danzaburou
C_TOWN159
Danzaburou
13
1
3
14.5
W
Merlin
Gaidoru
Merlin
0
6
2
0.17
W
2
1
6
5
L
Vulcan
KungFuArk
Vulcan
6
5
4
1.6
L
6
6
5
1.42
W
Neith
Noonea
Neith
1
3
7
1.5
L
0
5
3
0.3
W
Arachne
zChanger
Arachne
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
41,017
55,432
Taken
44,926
25,684
Mitigated
18,686
10,126
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,528
1,250
0
618
10,422
2,577
546
0
10,422
0
20,373
L
2,943
201
84
2,429
10,633
7,681
346
0
10,633
29,747
0
W
Danzaburou
C_TOWN159
Danzaburou
19,127
9,323
0
7,820
11,382
4,616
0
2,754
8,578
0
80,845
W
Merlin
Gaidoru
Merlin
1,751
274
0
390
7,860
2,450
324
3,067
4,768
41,911
0
W
2,475
1,024
459
1,270
8,725
5,688
87
4,250
4,250
0
19,683
L
Vulcan
KungFuArk
Vulcan
9,598
2,488
0
2,663
10,461
3,150
1,504
1,080
9,381
43,001
0
L
6,881
2,995
0
3,261
12,376
3,730
965
482
11,894
0
51,671
W
Neith
Noonea
Neith
3,303
1,122
0
1,101
4,607
1,410
1,418
2,790
1,767
0
27,068
L
5,694
412
0
1,071
11,540
8,546
475
189
11,351
30,729
0
W
Arachne
zChanger
Arachne
14,361
10,854
0
4,892
12,352
4,522
0
4,849
7,328
0
56,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
42,587
332
Minions Killed
348
0
Camps Cleared
0
1,416,928
Distance Traveled
1,530,558
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,753
397
57
3
0
274,086
2
L
Cthulhu
7,151
421
46
3
0
292,862
4
W
Danzaburou
10,574
622
121
7
0
286,222
2
W
Merlin
6,840
402
63
4
0
290,884
3
W
Horus
7,722
454
44
3
0
319,090
0
L
Vulcan
8,616
507
80
5
0
267,434
4
L
Pele
9,270
545
102
6
0
312,251
0
W
Neith
7,438
438
55
3
0
314,971
0
L
Ares
7,294
429
47
3
0
270,295
2
W
Arachne
10,013
589
65
4
0
319,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role