Player Matchup

Kukulkan
Kukulkan
Silver III
Bearcats0402
Kukulkan
Silver III
Level 65
God Stats
5W - 4L
1,433 SR
Queue Stats
29W - 43L
775 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
EL-Gr0s-N4th
Ah Muzen Cab
Silver III
Level 58
God Stats
55W - 73L
1,376 SR
Queue Stats
85W - 109L
814 MMR
Party 1
King Arthur
King Arthur
Silver III
Fate-JdawgYT-_-
King Arthur
Silver III
Level 47
God Stats
29W - 48L
1,405 SR
Queue Stats
198W - 267L
944 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 57
1,405 SR
844 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,428 SR
835 MMR
Cthulhu
Cthulhu
Silver I
Artizwolf23
Cthulhu
Silver I
Level 72
God Stats
6W - 6L
1,321 SR
Queue Stats
48W - 78L
951 MMR
Solo
Bastet
Bastet
Silver V
CyberDioniso
Bastet
Silver V
Level 105
God Stats
127W - 143L
1,456 SR
Queue Stats
1,154W - 1,568L
669 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Devil_in_myVeins
Baron Samedi
Silver III
Level 138
God Stats
31W - 28L
1,506 SR
Queue Stats
438W - 615L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bearcats0402
Kukulkan
17
0 / 4 / 12
14,124
589
17,053
16,431
6,174
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
20
19 / 7 / 4
18,681
778
39,817
28,169
10,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Fate-JdawgYT-_-
King Arthur
18
4 / 8 / 14
15,670
653
17,888
31,172
38,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AphroditeZeusChaacPoseidonHel

VS

Bans
YmirDanzaburouAnubisMulanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artizwolf23
Cthulhu
19
5 / 8 / 11
15,871
661
14,657
38,338
42,835
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
18
6 / 6 / 7
14,754
615
21,845
31,691
13,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Devil_in_myVeins
Baron Samedi
18
7 / 9 / 9
15,666
653
23,622
27,561
18,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
23
Kills
18
19
Deaths
23
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artizwolf23
Cthulhu
5
8
11
1.31
W
Kukulkan
Bearcats0402
Kukulkan
0
4
12
1.5
L
Bastet
6
6
7
1.58
L
Baron Samedi
Devil_in_myVeins
Baron Samedi
7
9
9
1.28
W
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
19
7
4
3
W
King Arthur
Fate-JdawgYT-_-
King Arthur
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,758
Damage
60,124
75,772
Taken
97,590
55,189
Mitigated
74,214
20,089
Healing
23,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artizwolf23
Cthulhu
14,657
1,520
1,863
3,244
38,338
42,835
0
8,066
30,272
60,230
0
W
Kukulkan
Bearcats0402
Kukulkan
17,053
1,226
123
3,668
16,431
6,174
678
10,592
5,481
83,066
0
L
Bastet
21,845
7,915
626
7,114
31,691
13,329
583
4,659
27,032
0
66,579
L
Baron Samedi
Devil_in_myVeins
Baron Samedi
23,622
1,784
2,289
8,233
27,561
18,050
600
4,377
23,184
53,057
0
W
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
39,817
23,134
0
8,671
28,169
10,893
3,184
13,646
14,099
0
98,518
W
King Arthur
Fate-JdawgYT-_-
King Arthur
17,888
4,287
1,731
5,896
31,172
38,122
0
12,758
17,814
0
66,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,475
Gold Earned
46,291
286
Minions Killed
216
0
Camps Cleared
0
1,192,394
Distance Traveled
1,201,830
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,871
661
71
3
0
392,377
1
W
Kukulkan
14,124
589
127
5
0
410,887
0
L
Bastet
14,754
615
77
3
0
482,283
0
L
Baron Samedi
15,666
653
68
3
0
327,170
1
W
Ah Muzen Cab
18,681
778
111
5
0
358,392
0
W
King Arthur
15,670
653
48
2
0
423,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role