Player Matchup

Fenrir
Fenrir
DetachedData322
Fenrir
Level 146
God Stats
21W - 13L
1,730 SR
Queue Stats
550W - 535L
1,554 Elo+
Party 1
Skadi
Skadi
TheDevilsWolfPup
Skadi
Level 143
God Stats
5W - 3L
1,628 SR
Queue Stats
384W - 402L
1,558 Elo+
Party 1
Janus
Janus
TheJakeyJakester
Janus
Level 121
God Stats
2W - 4L
1,234 SR
Queue Stats
376W - 390L
1,510 Elo+
Party 1
Tiamat
Tiamat
WaffleNation
Tiamat
Level 125
God Stats
6W - 3L
1,184 SR
Queue Stats
360W - 334L
1,511 Elo+
Party 1
Ravana
Ravana
jay119may
Ravana
Level 87
God Stats
18W - 23L
1,661 SR
Queue Stats
230W - 237L
1,565 Elo+
Party 1
Team Averages
Level 124
1,488 SR
1,540 Elo+

VS

Team Averages
Level 118
1,526 SR
1,562 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arekku Sensei
Bellona
Level 123
God Stats
1W - 2L
1,343 SR
Queue Stats
55W - 54L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
Crazydude868
Baron Samedi
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 2
Heimdallr
Heimdallr
Robbie Hazard
Heimdallr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2
Thoth
Thoth
Robbie Ronin
Thoth
Level 82
God Stats
4W - 11L
1,558 SR
Queue Stats
225W - 236L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,971
497
2,613
7,523
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 2
4,945
495
3,499
6,336
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 1 / 0
5,118
512
1,712
3,639
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
9
0 / 1 / 2
5,386
539
4,546
5,648
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
jay119may
Ravana
11
5 / 1 / 0
6,408
641
4,682
5,065
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 1 / 0
3,356
336
26
512
58
Bellona
9
1 / 2 / 1
5,424
542
5,907
9,328
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Crazydude868
Baron Samedi
8
1 / 0 / 0
5,133
513
5,520
5,781
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Robbie Hazard
Heimdallr
8
0 / 2 / 1
4,779
478
4,747
5,872
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
4,905
491
1,145
3,630
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
L
Bellona
1
2
1
0.75
L
Baron Samedi
Crazydude868
Baron Samedi
1
0
0
1
W
0
0
3
1.5
L
Heimdallr
Robbie Hazard
Heimdallr
0
2
1
0.25
L
1
1
0
1
W
1
0
2
2
W
0
1
0
0
W
Tiamat
0
1
2
1
W
Ravana
jay119may
Ravana
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
17,345
28,211
Taken
25,123
11,984
Mitigated
10,378
13,962
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
26
26
0
0
512
58
0
0
512
0
356
L
Bellona
5,907
2,787
0
3,698
9,328
5,262
0
4,126
4,782
0
27,860
L
Baron Samedi
Crazydude868
Baron Samedi
5,520
560
540
2,932
5,781
2,849
87
347
5,394
19,228
0
W
2,613
903
0
4,182
7,523
3,345
0
2,301
5,222
0
12,125
L
Heimdallr
Robbie Hazard
Heimdallr
4,747
1,708
0
1,864
5,872
1,512
234
91
5,741
0
25,941
L
1,145
78
0
420
3,630
697
0
1,076
2,436
17,305
0
W
3,499
1,779
0
3,588
6,336
1,618
0
2,436
3,900
0
28,934
W
1,712
147
0
750
3,639
859
0
1,206
2,333
25,574
0
W
Tiamat
4,546
1,165
0
2,894
5,648
4,422
327
0
5,648
26,040
0
W
Ravana
jay119may
Ravana
4,682
2,100
0
2,548
5,065
1,740
0
532
4,443
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
23,597
289
Minions Killed
186
0
Camps Cleared
0
952,259
Distance Traveled
763,376
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,356
336
0
0
0
73,068
0
L
Bellona
5,424
542
66
7
0
176,530
2
L
Baron Samedi
5,133
513
27
3
0
170,955
2
W
Fenrir
4,971
497
33
3
0
244,860
1
L
Heimdallr
4,779
478
55
6
0
161,487
2
L
Thoth
4,905
491
38
4
0
181,336
7
W
Skadi
4,945
495
51
5
0
155,465
3
W
Janus
5,118
512
49
5
0
164,368
2
W
Tiamat
5,386
539
68
7
0
173,722
2
W
Ravana
6,408
641
88
9
0
213,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role