Player Matchup

Cerberus
Cerberus
DoctorBro4Life
Cerberus
Level 12
God Stats
5W - 7L
1,384 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 1
Ares
Ares
IGoToThePool
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Ymir
Ymir
NOTxBiggie
Ymir
Level 6
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 4L
1,251 Elo+
Party 1
Fenrir
Fenrir
lux Turtle3060
Fenrir
Level 28
God Stats
3W - 2L
1,575 SR
Queue Stats
13W - 8L
1,409 Elo+
Party 1
Bakasura
Bakasura
mattbull12
Bakasura
Level 17
God Stats
2W - 3L
1,717 SR
Queue Stats
13W - 11L
1,409 Elo+
Party 1
Team Averages
Level 13
1,567 SR
1,337 Elo+

VS

Team Averages
Level 26
1,469 SR
1,366 Elo+
Izanami
Izanami
Devo
Izanami
Level 29
God Stats
37W - 28L
1,561 SR
Queue Stats
697W - 737L
1,359 Elo+
Party 2
Ymir
Ymir
JetTheCat
Ymir
Level 42
God Stats
47W - 30L
1,384 SR
Queue Stats
558W - 524L
1,399 Elo+
Party 2
Discordia
Discordia
RaZe8511
Discordia
Level 16
God Stats
8W - 5L
1,634 SR
Queue Stats
20W - 34L
1,257 Elo+
Solo
Bellona
Bellona
Skrzbi
Bellona
Level 14
God Stats
11W - 8L
1,482 SR
Queue Stats
53W - 61L
1,402 Elo+
Party 2
Pele
Pele
Vectorerector
Pele
Level 27
God Stats
4W - 14L
1,285 SR
Queue Stats
311W - 322L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 9 / 4
9,963
474
7,233
20,491
20,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 9 / 3
9,200
438
5,560
18,635
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 10 / 2
8,693
414
2,861
17,761
9,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

17
7 / 10 / 3
11,912
567
11,572
24,317
15,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
mattbull12
Bakasura
16
2 / 8 / 0
10,537
502
6,951
21,405
10,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devo
Izanami
18
15 / 3 / 11
12,749
607
30,263
14,298
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
5 / 2 / 20
12,390
590
11,478
21,949
31,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
RaZe8511
Discordia
17
4 / 2 / 8
11,291
538
12,155
8,453
3,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Skrzbi
Bellona
17
10 / 3 / 8
11,143
531
10,848
8,876
6,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 3 / 6
12,152
579
13,878
19,215
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
11
Kills
45
46
Deaths
13
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
Devo
Izanami
15
3
11
6.83
L
Cerberus
1
9
4
0.33
L
0
9
3
0.17
W
Ymir
5
2
20
7.5
L
1
10
2
0.2
W
Discordia
RaZe8511
Discordia
4
2
8
4
W
Bellona
Skrzbi
Bellona
10
3
8
4.67
W
11
3
6
4.67
L
7
10
3
0.85
L
Bakasura
mattbull12
Bakasura
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
78,622
102,609
Taken
72,791
70,059
Mitigated
58,417
10,176
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Devo
Izanami
30,263
23,644
0
4,872
14,298
8,344
3,810
3,534
10,658
44
92,629
L
Cerberus
7,233
760
0
3,027
20,491
20,996
1,898
4,313
16,178
51,959
0
L
5,560
1,319
0
495
18,635
14,266
0
1,652
16,983
27,335
0
W
Ymir
11,478
2,440
908
2,773
21,949
31,014
1,752
4,139
17,507
42,352
0
L
2,861
845
0
62
17,761
9,658
434
1,388
16,373
13,956
0
W
Discordia
RaZe8511
Discordia
12,155
2,012
426
1,973
8,453
3,279
2,315
320
8,133
61,611
0
W
Bellona
Skrzbi
Bellona
10,848
5,298
0
186
8,876
6,986
3,328
2,921
5,955
0
36,865
W
13,878
6,840
719
8,256
19,215
8,794
3,693
4,384
14,571
0
78,490
L
11,572
2,480
0
1,102
24,317
15,114
787
4,000
20,317
0
41,058
L
Bakasura
mattbull12
Bakasura
6,951
5,186
0
5,490
21,405
10,025
2,892
12,324
9,081
0
42,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
59,725
357
Minions Killed
457
0
Camps Cleared
0
1,828,550
Distance Traveled
1,906,802
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,749
607
122
6
0
374,653
1
L
Cerberus
9,963
474
117
6
0
354,065
0
L
Ares
9,200
438
41
2
0
351,069
2
W
Ymir
12,390
590
67
3
0
411,930
3
L
Ymir
8,693
414
23
1
0
310,007
5
W
Discordia
11,291
538
107
5
0
375,876
1
W
Bellona
11,143
531
59
3
0
367,639
0
W
Pele
12,152
579
102
5
0
376,704
1
L
Fenrir
11,912
567
47
2
0
406,811
4
L
Bakasura
10,537
502
129
6
0
406,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role