Player Matchup

Xing Tian
Xing Tian
Aurissandro
Xing Tian
Level 88
God Stats
0W - 1L
1,515 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 1
Neith
Neith
DanmaTsurugi
Neith
Level 5
God Stats
2W - 3L
1,637 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Nemesis
Nemesis
DarkYarkazii
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,563 Elo+
Solo
Izanami
Izanami
HiragaCrono
Izanami
Level 18
God Stats
1W - 2L
1,859 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 1
Kali
Kali
piabatomica
Kali
Level 8
God Stats
2W - 9L
1,637 SR
Queue Stats
5W - 24L
1,263 Elo+
Party 1
Team Averages
Level 25
1,629 SR
1,372 Elo+

VS

Team Averages
Level 23
1,483 SR
1,495 Elo+
Arachne
Arachne
IJ0K3Rl
Arachne
Level 14
God Stats
5W - 6L
1,417 SR
Queue Stats
164W - 180L
1,459 Elo+
Party 2
Ymir
Ymir
LuccaSant
Ymir
Level 27
God Stats
4W - 3L
1,451 SR
Queue Stats
59W - 52L
1,482 Elo+
Solo
Freya
Freya
Neriell
Freya
Level 27
God Stats
6W - 5L
1,547 SR
Queue Stats
47W - 31L
1,542 Elo+
Party 2
Bellona
Bellona
SniiiperCego
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
xXN0MercyxXx
Sol
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aurissandro
Xing Tian
12
2 / 4 / 1
7,900
439
7,928
17,086
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 6 / 3
7,375
410
6,398
10,788
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
DarkYarkazii
Nemesis
12
1 / 5 / 1
7,615
423
3,657
13,053
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
HiragaCrono
Izanami
14
4 / 6 / 1
8,878
493
13,769
15,987
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 0
7,544
419
3,394
10,064
5,316
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IJ0K3Rl
Arachne
15
5 / 1 / 5
10,041
558
5,774
10,259
5,797
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
4 / 1 / 9
9,789
544
10,225
13,227
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Neriell
Freya
15
3 / 2 / 11
9,334
519
8,666
13,603
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
SniiiperCego
Bellona
19
10 / 0 / 3
12,194
677
12,413
15,296
12,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 6
10,652
592
12,242
13,582
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
27
27
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aurissandro
Xing Tian
2
4
1
0.63
L
0
6
3
0.25
L
Nemesis
DarkYarkazii
Nemesis
1
5
1
0.3
L
Izanami
HiragaCrono
Izanami
4
6
1
0.75
W
Arachne
IJ0K3Rl
Arachne
5
1
5
7.5
W
Ymir
4
1
9
8.5
W
Freya
Neriell
Freya
3
2
11
4.25
W
Bellona
SniiiperCego
Bellona
10
0
3
11.5
L
0
6
0
0
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
49,320
66,978
Taken
65,967
33,823
Mitigated
40,274
16,527
Healing
31,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aurissandro
Xing Tian
7,928
407
0
2,410
17,086
13,177
0
12,201
4,885
23,768
0
L
6,398
2,218
0
2,806
10,788
3,788
228
5,581
5,207
0
45,804
L
Nemesis
DarkYarkazii
Nemesis
3,657
1,919
0
4,044
13,053
4,962
0
3,414
9,639
0
44,341
L
Izanami
HiragaCrono
Izanami
13,769
8,810
0
5,508
15,987
6,580
1,193
9,937
6,050
0
58,291
W
Arachne
IJ0K3Rl
Arachne
5,774
3,903
0
3,216
10,259
5,797
0
900
9,359
0
71,962
W
Ymir
10,225
2,451
0
4,023
13,227
13,103
1,476
2,635
10,592
44,212
0
W
Freya
Neriell
Freya
8,666
2,863
0
6,933
13,603
5,049
1,242
2,651
10,952
45,356
0
W
Bellona
SniiiperCego
Bellona
12,413
5,476
0
9,615
15,296
12,245
2,486
1,046
13,950
0
85,778
L
3,394
1,987
0
1,759
10,064
5,316
198
0
10,064
0
25,137
W
12,242
4,554
0
7,242
13,582
4,080
2,600
696
12,886
66,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
52,010
366
Minions Killed
512
0
Camps Cleared
0
1,496,355
Distance Traveled
1,711,411
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,900
439
30
2
0
341,280
3
L
Neith
7,375
410
80
4
0
313,729
4
L
Nemesis
7,615
423
86
5
0
291,004
3
L
Izanami
8,878
493
112
6
0
282,530
4
W
Arachne
10,041
558
96
5
0
383,157
0
W
Ymir
9,789
544
53
3
0
343,310
2
W
Freya
9,334
519
71
4
0
308,120
2
W
Bellona
12,194
677
181
10
0
353,559
4
L
Kali
7,544
419
58
3
0
267,812
0
W
Sol
10,652
592
111
6
0
323,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role