Player Matchup

Medusa
Medusa
GodModz101
Medusa
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 21L
1,488 Elo+
Solo
Tiamat
Tiamat
L1ttlegman
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
bigboss646
Bellona
Level 108
God Stats
1W - 1L
1,602 SR
Queue Stats
23W - 47L
1,351 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,446 Elo+

VS

Team Averages
Level 66
1,485 SR
1,446 Elo+
Tiamat
Tiamat
Big_Lis_97
Tiamat
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,484 Elo+
Solo
Artemis
Artemis
Enveleon
Artemis
Level 66
God Stats
7W - 6L
1,375 SR
Queue Stats
360W - 466L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
JustMike6582
Sylvanus
Level 69
God Stats
53W - 60L
1,581 SR
Queue Stats
608W - 723L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GodModz101
Medusa
20
7 / 7 / 3
18,241
629
25,445
32,643
15,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
L1ttlegman
Tiamat
20
2 / 5 / 10
16,492
569
17,293
20,900
16,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
bigboss646
Bellona
19
4 / 5 / 7
16,584
572
19,270
27,752
31,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Big_Lis_97
Tiamat
20
2 / 4 / 12
16,433
567
12,579
17,373
20,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Enveleon
Artemis
20
13 / 6 / 2
20,934
722
38,883
29,212
14,951
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
JustMike6582
Sylvanus
20
2 / 3 / 14
18,381
634
15,824
28,984
44,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
13
Kills
17
17
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Big_Lis_97
Tiamat
2
4
12
2
W
Artemis
Enveleon
Artemis
13
6
2
2.33
L
Medusa
GodModz101
Medusa
7
7
3
1.21
W
Sylvanus
JustMike6582
Sylvanus
2
3
14
3
L
Tiamat
L1ttlegman
Tiamat
2
5
10
1.4
L
Bellona
bigboss646
Bellona
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,008
Damage
67,286
81,295
Taken
75,569
62,956
Mitigated
79,943
23,467
Healing
38,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Big_Lis_97
Tiamat
12,579
1,873
0
5,774
17,373
20,278
943
5,045
12,328
44,569
0
W
Artemis
Enveleon
Artemis
38,883
20,112
0
13,102
29,212
14,951
2,398
7,381
21,831
0
180,995
L
Medusa
GodModz101
Medusa
25,445
13,504
0
12,714
32,643
15,152
2,480
11,133
21,185
0
126,293
W
Sylvanus
JustMike6582
Sylvanus
15,824
4,835
4,971
15,059
28,984
44,714
1,005
8,083
20,901
58,803
0
L
Tiamat
L1ttlegman
Tiamat
17,293
1,803
0
7,257
20,900
16,548
0
6,454
14,291
77,905
0
L
Bellona
bigboss646
Bellona
19,270
5,123
0
3,496
27,752
31,256
91
10,496
16,816
16,405
88,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
55,748
375
Minions Killed
274
0
Camps Cleared
0
1,432,647
Distance Traveled
1,344,560
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,433
567
25
1
0
443,161
2
W
Artemis
20,934
722
185
6
0
426,836
0
L
Medusa
18,241
629
170
6
0
450,366
5
W
Sylvanus
18,381
634
64
2
0
474,563
2
L
Tiamat
16,492
569
85
3
0
452,687
4
L
Bellona
16,584
572
120
4
0
529,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role