Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gorgar840
Scylla
Level 147
God Stats
33W - 38L
1,476 SR
Queue Stats
282W - 318L
1,406 Elo+
Party 2
Zeus
Zeus
Raziyell
Zeus
Level 154
God Stats
19W - 7L
1,576 SR
Queue Stats
83W - 101L
1,407 Elo+
Party 2
Thanatos
Thanatos
Xevïous
Thanatos
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
183W - 149L
1,598 Elo+
Solo
Rama
Rama
xSickestKillax
Rama
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 28L
1,371 Elo+
Solo
Team Averages
Level 140
1,510 SR
1,457 Elo+

VS

Team Averages
Level 107
1,542 SR
1,557 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
B1gbadpete54
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,397 Elo+
Solo
Tiamat
Tiamat
GSoC Angel
Tiamat
Level 69
God Stats
4W - 3L
1,631 SR
Queue Stats
5W - 3L
1,765 Elo+
Party 1
Vamana
Vamana
MYACCY06
Vamana
Level 148
God Stats
24W - 26L
1,480 SR
Queue Stats
538W - 559L
1,442 Elo+
Solo
Nu Wa
Nu Wa
cutesailormoon
Nu Wa
Level 149
God Stats
24W - 8L
1,602 SR
Queue Stats
125W - 114L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 8
8,193
819
6,131
8,843
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Gorgar840
Scylla
14
0 / 0 / 8
7,012
701
7,578
5,188
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
6 / 2 / 8
8,655
866
11,120
6,586
2,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Xevïous
Thanatos
16
8 / 1 / 6
9,197
920
7,156
6,741
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 7
7,958
796
3,272
6,642
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 4 / 0
6,609
661
3,892
7,715
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
5,904
590
3,233
11,479
5,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
GSoC Angel
Tiamat
11
0 / 5 / 2
6,367
637
4,272
8,977
5,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MYACCY06
Vamana
13
1 / 3 / 2
6,662
666
4,865
9,480
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 1
8,077
808
8,233
4,059
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
18
Kills
4
4
Deaths
18
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
8
6
L
Cupid
 
Cupid
0
4
0
0
L
0
5
1
0.1
L
Tiamat
GSoC Angel
Tiamat
0
5
2
0.2
W
Scylla
Gorgar840
Scylla
0
0
8
4
L
Vamana
MYACCY06
Vamana
1
3
2
0.67
W
Zeus
6
2
8
5
W
Thanatos
Xevïous
Thanatos
8
1
6
11
L
3
1
1
3.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
24,495
34,000
Taken
41,710
15,610
Mitigated
19,558
14,125
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,131
2,452
0
3,170
8,843
6,916
140
4,092
4,751
0
16,621
L
Cupid
 
Cupid
3,892
1,919
53
1,116
7,715
2,653
52
2,746
4,927
0
27,807
L
3,233
277
392
465
11,479
5,019
0
5,488
5,777
10,730
0
L
Tiamat
GSoC Angel
Tiamat
4,272
443
0
1,954
8,977
5,223
180
3,377
5,480
15,341
0
W
Scylla
Gorgar840
Scylla
7,578
678
462
1,201
5,188
1,703
218
2,316
2,872
26,336
0
L
Vamana
MYACCY06
Vamana
4,865
2,531
0
2,057
9,480
5,390
0
4,826
4,543
0
15,835
W
Zeus
11,120
903
0
0
6,586
2,140
0
4,486
2,100
29,185
0
W
Thanatos
Xevïous
Thanatos
7,156
1,496
0
6,748
6,741
2,477
118
3,584
3,157
0
26,282
L
8,233
2,235
0
608
4,059
1,273
0
1,824
2,235
34,125
0
W
3,272
2,637
0
2,544
6,642
2,374
963
1,690
4,952
0
31,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
33,619
256
Minions Killed
216
8
Camps Cleared
6
884,758
Distance Traveled
867,345
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,193
819
30
3
2
189,361
1
L
Cupid
6,609
661
63
6
2
173,038
0
L
Ymir
5,904
590
22
2
0
180,033
0
L
Tiamat
6,367
637
38
4
2
170,894
1
W
Scylla
7,012
701
52
5
2
153,575
3
L
Vamana
6,662
666
25
3
1
166,326
0
W
Zeus
8,655
866
43
4
2
159,176
3
W
Thanatos
9,197
920
59
6
2
217,326
2
L
Nu Wa
8,077
808
68
7
1
177,054
3
W
Rama
7,958
796
72
7
0
165,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role