Player Matchup

Osiris
Osiris
ATRQueDaMiedo
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 265L
1,327 Elo+
Party 2
Merlin
Merlin
CWO1992
Merlin
Level 149
God Stats
14W - 12L
1,610 SR
Queue Stats
418W - 474L
1,426 Elo+
Party 2
Geb
Geb
theripperrmasay
Geb
Level 25
God Stats
1W - 1L
1,341 SR
Queue Stats
20W - 30L
1,430 Elo+
Solo
Team Averages
Level 79
1,484 SR
1,394 Elo+

VS

Team Averages
Level 45
1,573 SR
1,420 Elo+
Arachne
Arachne
Levy_Moura
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,236 Elo+
Solo
Anubis
Anubis
TheLegacyZyzz
Anubis
Level 18
God Stats
2W - 1L
1,720 SR
Queue Stats
52W - 44L
1,524 Elo+
Party 1
Ares
Ares
yan390
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
11,597
644
13,459
22,405
20,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
CWO1992
Merlin
16
2 / 5 / 2
11,675
649
8,807
10,541
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 2
9,382
521
1,504
17,313
13,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Levy_Moura
Arachne
9
0 / 6 / 5
9,602
533
239
8,287
2,650
19
12 / 1 / 6
13,552
753
22,518
11,332
7,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
yan390
Ares
16
7 / 1 / 11
12,211
678
14,502
14,618
14,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
19
19
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Merlin
CWO1992
Merlin
2
5
2
0.6
W
Arachne
Levy_Moura
Arachne
0
6
5
0.42
W
12
1
6
15
L
1
6
2
0.33
W
Ares
yan390
Ares
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
37,259
50,259
Taken
34,237
37,157
Mitigated
24,681
7,781
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,459
6,076
0
3,241
22,405
20,260
28
17,358
5,047
0
51,189
L
Merlin
CWO1992
Merlin
8,807
334
0
1,770
10,541
3,528
314
6,994
3,547
80,372
0
W
Arachne
Levy_Moura
Arachne
239
239
0
67
8,287
2,650
0
2,480
5,629
0
5,390
W
22,518
2,699
742
4,631
11,332
7,167
2,422
4,293
6,633
107,736
0
L
1,504
194
0
2,770
17,313
13,369
271
12,744
4,569
7,683
0
W
Ares
yan390
Ares
14,502
555
0
1,457
14,618
14,864
726
3,020
11,306
27,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
35,365
220
Minions Killed
169
0
Camps Cleared
0
803,505
Distance Traveled
837,018
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,597
644
71
4
0
320,221
2
L
Merlin
11,675
649
136
8
0
274,067
4
W
Arachne
9,602
533
7
0
0
260,569
1
W
Anubis
13,552
753
147
8
0
269,533
3
L
Geb
9,382
521
13
1
0
209,217
0
W
Ares
12,211
678
15
1
0
306,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role