Player Matchup

Chiron
Chiron
Anstance
Chiron
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,816 Elo+
Party 2
Pele
Pele
Cagrin
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,448 Elo+
Party 2
Hades
Hades
Cristoforus
Hades
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 54L
1,169 Elo+
Solo
Olorun
Olorun
FullSoulReaper
Olorun
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,676 Elo+
Party 2
Izanami
Izanami
arminmelealle
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,514 Elo+

VS

Team Averages
Level 61
1,478 SR
1,588 Elo+
Hercules
Hercules
Badger1202
Hercules
Level 22
God Stats
0W - 1L
1,278 SR
Queue Stats
13W - 8L
1,534 Elo+
Solo
Thoth
Thoth
Dawsonator7707
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hartlerode
Cthulhu
Level 128
God Stats
0W - 1L
1,613 SR
Queue Stats
10W - 10L
1,918 Elo+
Party 1
Ne Zha
Ne Zha
xRizyal
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
xxCHADALACxx
Rama
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anstance
Chiron
18
14 / 5 / 9
11,734
978
17,919
12,359
5,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
Cagrin
Pele
18
4 / 5 / 15
10,706
892
12,613
15,767
6,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 22
10,231
853
13,311
23,843
18,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 4 / 9
10,118
843
13,987
11,196
4,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
18
5 / 4 / 14
10,715
893
9,863
10,537
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badger1202
Hercules
16
4 / 7 / 6
9,081
757
10,570
18,542
16,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 10 / 7
8,837
736
9,084
12,934
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
hartlerode
Cthulhu
18
7 / 3 / 12
10,951
913
19,127
23,767
20,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
xRizyal
Ne Zha
13
2 / 6 / 6
8,152
679
5,019
9,547
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 5 / 8
9,918
827
16,451
13,214
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
31
Kills
21
23
Deaths
31
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
Anstance
Chiron
14
5
9
3.7
L
Hercules
Badger1202
Hercules
4
7
6
1
W
Pele
Cagrin
Pele
4
5
15
2.3
W
2
5
22
2.6
L
2
10
7
0.55
W
6
4
9
2.63
W
Izanami
5
4
14
3
L
Cthulhu
hartlerode
Cthulhu
7
3
12
4.33
L
Ne Zha
xRizyal
Ne Zha
2
6
6
0.83
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,693
Damage
60,251
73,702
Taken
78,004
39,937
Mitigated
51,618
32,416
Healing
28,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Anstance
Chiron
17,919
8,411
3,409
3,744
12,359
5,076
2,279
4,615
7,692
0
31,564
L
Hercules
Badger1202
Hercules
10,570
3,006
1,594
6,332
18,542
16,799
50
7,214
11,328
0
15,664
W
Pele
Cagrin
Pele
12,613
2,280
1,142
4,922
15,767
6,571
1,077
6,723
8,986
0
27,994
W
13,311
1,059
2,780
8,542
23,843
18,878
580
6,683
17,021
26,494
0
L
9,084
1,213
745
864
12,934
3,870
0
3,746
9,188
14,182
0
W
13,987
6,335
1,324
3,664
11,196
4,916
992
5,455
5,719
20,558
0
W
Izanami
9,863
7,093
748
2,141
10,537
4,496
506
4,446
6,073
0
24,447
L
Cthulhu
hartlerode
Cthulhu
19,127
864
2,283
10,534
23,767
20,005
39
8,574
15,193
41,858
0
L
Ne Zha
xRizyal
Ne Zha
5,019
2,361
736
815
9,547
5,817
0
2,564
6,983
0
11,246
L
16,451
12,189
1,395
3,151
13,214
5,127
0
5,200
8,014
0
28,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,504
Gold Earned
46,939
120
Minions Killed
105
0
Camps Cleared
0
1,120,331
Distance Traveled
1,014,449
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,734
978
25
2
0
220,117
0
L
Hercules
9,081
757
10
1
0
209,809
2
W
Pele
10,706
892
26
2
0
227,378
0
W
Hades
10,231
853
22
2
0
235,930
1
L
Thoth
8,837
736
7
1
0
169,658
2
W
Olorun
10,118
843
10
1
0
220,394
1
W
Izanami
10,715
893
37
3
0
216,512
0
L
Cthulhu
10,951
913
50
4
0
239,642
0
L
Ne Zha
8,152
679
11
1
0
199,887
1
L
Rama
9,918
827
27
2
0
195,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role